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What are the only two chess pieces that during a chess game can legally jump over other pieces?
Question
#73150. Asked by star_gazer. (Dec 10 06 8:11 PM)
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thumbsucker
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I don't claim to be a chess expert, but what about when the king and rook castle? I know it's a one time move but wouldn't this still qualify?
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stuntgirl
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The Queen and the Knight
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zbeckabee

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Castling is only permissible if all of the following conditions hold:
The player must never have moved the king;
The player must never have moved the rook involved in castling;
THERE MUST BE NO PIECES BETWEEN THE KING AND THE ROOK;
The king may not currently be in check.
The king cannot pass through squares that are under attack by enemy pieces.
As with any move, castling is illegal if it would place the king in check.
The king and the rook must be on the same rank.
http://en.wikipedia.org/wiki/Castling
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thumbsucker
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If all the conditions for castling have been met, then hasn't the king "jumped" over the rook? (The rook has to move first to allow the king to take it's place on the board) I know this move isn't a "jump" in the same sense as a knight's jumps, but is it still a jump? I'm not sure.
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thumbsucker
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After rereading my previous post I thought I should brush up on the rules for castling. (It seems I've been doing it wrong)
This link seems to indicate the king and rook DO jump.
http://frcec.chess960.info/FRC-Castling.htm
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Baloo55th
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Reading Zbeck's post, I wonder why they needed to state the king and rook must be on the same rank. If neither of them has moved, they must be on the same rank. Unless someone's playing circular or 3D chess or something like that....
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star_gazer
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The correct answer is the Knight and the Rook.
The Rook jumps over the King but only when castling.
Although I do like zbeck's first answer.
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zbeckabee

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Actually, there are several types of castling which brings rise to the fact that there are several versions of chess. Regardless, if castling is going to be included in the final answer, it should be noted that in a "king-move-only castle"...the King is jumping over the rook.
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high_flyer
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The pawn and the knight. If the pawn reaches the opposite side of the board, it can assume the characteristics of any other piece (in this case the knight) which would make it able to jump.
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