jabb5076
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I get your pain, Bernie. It doesn't make any sense to me why someone would even want to be on a team if they really have no intention of playing any team games or talking with the other members. Maybe a lot of these people just lose interest in funtrivia in general, rather than the team, specifically.
Reply #21. Aug 28 12, 3:18 PM
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Christinap
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I share your pain Bernie. We had a joiner, who came from another team, and then didn't even log into FT for over a month let alone say Hi on the message board or play a single game, so at the end of six weeks I removed them.
Purely on a personal level and because it suits our team structure, I have decided to avoid the recruitment boards. I think that does attract new people who may not even come back to FT after the first day or two, as well as team hoppers. I actually find that from time to time we get people asking to join us, which gives me a chance to find out why they want to join and make at least an initial judgement as to whether or not they will fit in. OK, it doesn't always pan out, but it does 90% of the time. We currently have 27 members with 23 active, of the non active two have quite serious real life stuff going on and I may cut the other two if they don't show within another month (again they havn't even been on FT for around six months)
I think sometimes newcomers to the site think they have to join a Team, so they just grab one without realising there is a degree of - oh for want of a better word - etiquette to team membership. Then after a day or two they decide perhaps FT isn't such a good idea after all, and they're never seen again.
I wonder, if there are, for example, 40 new members a day, how many are still here after a month, six months, a year.
Reply #22. Aug 28 12, 4:20 PM
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shipyardbernie
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Thanks for all of your input. It seems that it is a universal problem to different degrees. Lots of different points that lead to the same thing, non-players. On the other hand I was wondering about some teams that are gigantic and if they have any problems unique to them. All of a sudden my team might go from 10 to 2000 and land me with whole new set of headaches, lol.
Reply #23. Aug 28 12, 5:47 PM
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faith177
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That is frustrating, I had to leave a team because we were often short of players on the team games. When I suggested being more active in gaining new members I was told not to be pushy :) Now I am on a great team that has a good show out for the team games.
Reply #24. Aug 29 12, 7:46 PM
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wdstk
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Bernie, you have a long blurb. This is my simple, one line one..."A place to play and grow friendships. Please say Hi on the team message board."
75% of the people that join don't even do the one thing I ask. They also don't acknowledge my welcome PM. If they are gone 2-3 weeks I delete them.
Reply #25. Aug 29 12, 10:06 PM
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| C30
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As I may have said, I made it a rule in our team that a member has to show and play ONE game in a month......otherwise........CHOP!
I don't think showing once a month is an unreasonable request?
We are a small team, 23/33 active.........it will be reduced again at end of month.
Very few use the chat board, very few say "Hi"......I try to welcome all newcomers, as do a couple of other "regulars", but basically many people want to do quizes, not chat......fair enough.
Reply #26. Aug 30 12, 12:12 AM
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shipyardbernie
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wdstk, you think they would be able to do that one thing you ask. I thought that I would just explain up front so as not to waste anyone's time if they didn't want to do the few things we want on our team.
C30, I wonder why they want to join a team if they don't want join in and chat sometimes. Just to say hello would be nice. I was thinking of changing my team blurb to "If you want to play team games and chat on a message board join another team". I might get a few hundred new members, lol.
Reply #27. Aug 31 12, 11:41 PM
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redwaldo
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Good ploy Bernie!
Reply #28. Sep 01 12, 12:10 AM
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faith177
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lol that might just work :)
Reply #29. Sep 01 12, 5:45 AM
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einsteinII
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I think the definition of a small team should be chganged to one with at least two members.
Reply #30. Sep 27 12, 9:09 AM
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