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Quiz about Colossal Cave Adventure A History
Quiz about Colossal Cave Adventure A History

Colossal Cave Adventure: A History Quiz


In 1975, a computer programmer created a game called "Adventure." The rest is gaming history...

A multiple-choice quiz by parrotman2006. Estimated time: 3 mins.
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Time
3 mins
Type
Multiple Choice
Quiz #
322,439
Updated
Dec 03 21
# Qns
10
Difficulty
Average
Avg Score
7 / 10
Plays
390
- -
Question 1 of 10
1. Who developed the first "Colossal Cave Adventure"? Hint


Question 2 of 10
2. What real life cave system served as the inspiration for "Adventure"? Hint


Question 3 of 10
3. What language was the original version of "Adventure" written in? Hint


Question 4 of 10
4. Where was Don Woods a graduate student when he expanded on the original version of "Adventure"? Hint


Question 5 of 10
5. What was the first type of computer used to play "Adventure"? Hint


Question 6 of 10
6. "Adventure" inspired Roberta and Ken Williams to found what computer gaming company? Hint


Question 7 of 10
7. Of "Adventure" versions 3, 4, 5 and 6, which one had the highest point score? Hint


Question 8 of 10
8. In the early 1980s, adventurers who successfully completed the game could get a special certificate. It was a certificate of _________________? Hint


Question 9 of 10
9. What "magic word" in "Adventure" has found it's way into many mainstream programming applications, including as a cheat code on "Minesweeper"? Hint


Question 10 of 10
10. Aside from "Adventure," Will Crowther is responsible for what other technological innovation? Hint



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Quiz Answer Key and Fun Facts
1. Who developed the first "Colossal Cave Adventure"?

Answer: Will Crowther

Will Crowther developed "Adventure" in 1975, and released the original version in 1976. At the time, it was simply a cave simulation, that allowed players to travel the cave virtually. Woods expanded on it in 1977, adding the fantasy elements. Gillogly, who worked at the RAND Corporation, rewrote the code into C for use by Unix machines. Dave Platt wrote the 550-point version of the game, and changed much of the coding.
2. What real life cave system served as the inspiration for "Adventure"?

Answer: Mammoth Cave

Crowther, an expert spelunker when he wasn't programming, wrote the original game based on his explorations of Bedquilt Cave, part of the system of caves connected to Mammoth Cave in Kentucky. Crowther's ex-wife explored many of the caverns in the early 1970s and made significant discoveries. Crowther recreates the cave so well in the game that real spelunkers who have visited Mammoth Cave can navigate the game their first time.
3. What language was the original version of "Adventure" written in?

Answer: FORTRAN

The original code for the game was roughly 700 lines of Fortran code. It can be found at several locations on-line.
4. Where was Don Woods a graduate student when he expanded on the original version of "Adventure"?

Answer: Stanford

Woods was working at the Stanford Artificial Intelligence Laboratory (SAIL) when he worked on "Adventure." In 1977, Woods expanded the game to the 350 point version that is most commonly known today. He added several elements, such as elves and the troll. For many years, Computer Science students at Stanford were actually required to re-code the game as part of their first programming course. Woods worked with fellow graduate student Don Gilbert to map out the game. Other additions Woods made to "Adventure": The underground volcano, the vending machine, the Soft Room, the Oriental Room, the dragon, the beanstalk and the friendly bear.
5. What was the first type of computer used to play "Adventure"?

Answer: PDP-10

Crowther wrote the original code for "Adventure" on a Digital Equipment Corporation PDP-10.
PDP stands for "Programmed Data Processor." The first PDP systems came out in 1968, and they were state of the art during much of the 1970s. However the introduction of VAX systems in the late 1970s led to their eventual demise in 1983.
6. "Adventure" inspired Roberta and Ken Williams to found what computer gaming company?

Answer: Sierra On-line

Sierra created much of the early graphical adventure software of the 1980s and 1990s, including such legendary games as "Leisure Suit Larry."
Infocom, a company started by students at MIT, created "Zork" (a text adventure inspired by "Adventure") and many of the most successful interactive fiction games of the 1980s. Adventure International was founded by Scott Adams, another pioneer in interactive fiction. Mindscape was created by Walt Bilofsky in the early 1980s to market a PC version of "Adventure."
7. Of "Adventure" versions 3, 4, 5 and 6, which one had the highest point score?

Answer: Version 4

In version 4 players could score 660 points. Version 3 had 550 points, Version 5 had 501 points, and Version 6 had 551 points. The largest known version was written by David Malmberg, has 1000 possible points and is known as "Huge Cave".
8. In the early 1980s, adventurers who successfully completed the game could get a special certificate. It was a certificate of _________________?

Answer: Wizardness

The certificate, issued by Mindscape and signed by Crowther and Woods, was a certificate of Wizardness. At the time, it was a serious trophy for computer geeks. The game provided a secret code when players won, which they would send to Mindscape to receive their certificate.
9. What "magic word" in "Adventure" has found it's way into many mainstream programming applications, including as a cheat code on "Minesweeper"?

Answer: XYZZY

XYZZY has been used by programmers over the year as a "no operation" code. Engineers at Goddard Space Flight Center have even inserted it into their codes.
10. Aside from "Adventure," Will Crowther is responsible for what other technological innovation?

Answer: Designed Arpanet

Will Crowther and his wife Pat were on the team at Bolt, Beranek and Newman that created ARPANet, the network that ultimately led to the Internet. ARPA stands for "Advanced Research Projects Agency", a division of the Department of Defense.
Source: Author parrotman2006

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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