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Quiz about Kingdom Hearts Dream Drop Distance
Quiz about Kingdom Hearts Dream Drop Distance

Kingdom Hearts: Dream Drop Distance! Quiz


"Dream Drop Distance" is another instalment of the franchise. Warning: spoilers ahead, continue at your own risk!

A multiple-choice quiz by Kai_Lyoko. Estimated time: 3 mins.
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Author
Kai_Lyoko
Time
3 mins
Type
Multiple Choice
Quiz #
366,942
Updated
Dec 03 21
# Qns
10
Difficulty
Average
Avg Score
7 / 10
Plays
129
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Question 1 of 10
1. What is the first world you visit? Hint


Question 2 of 10
2. What is Riku's starter keyblade? Hint


Question 3 of 10
3. What is the first Keyblade you get after completing Traverse Town as Sora? Hint


Question 4 of 10
4. The Ultima Weapon is in "Dream Drop Distance".


Question 5 of 10
5. There is dual wielding in "Dream Drop Distance".


Question 6 of 10
6. What is Sora's starter Keyblade? Hint


Question 7 of 10
7. In Traverse Town, what character does Riku not meet? Hint


Question 8 of 10
8. What is not a Keyblade seen in "Kingdom Hearts: Dream Drop Distance"? Hint


Question 9 of 10
9. How many worlds are on the World Map in "Dream Drop Distance"? Hint


Question 10 of 10
10. "Kingdom Hearts: Dream Drop Distance" is the first game in the series to offer flow-motion. Which command isn't used in flow-motion? Hint



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Quiz Answer Key and Fun Facts
1. What is the first world you visit?

Answer: Traverse Town

The Grid is playable after completing Traverse Town. The World That Never Was is at the very end of the game. The Datascape is in "Re: Coded"
2. What is Riku's starter keyblade?

Answer: Way to the Dawn

Way to the Dawn is the least powerful Keyblade for Riku. It is in fact his first Keyblade.
3. What is the first Keyblade you get after completing Traverse Town as Sora?

Answer: Skull Noise

Skull Noise is the Keyblade you obtain once you finish Traverse Town, and the Kingdom Key+ is only in "358/2 Days". Dual Discs is the Keyblade you obtain after finishing The Grid. Divewing is only obtained after getting 'A' Ranks on all Dive Missions for that character.
4. The Ultima Weapon is in "Dream Drop Distance".

Answer: True

The Ultima Weapon is obtained by defeating Julius in Traverse Town. Julius isn't available to fight right away though, he's only available to fight after completing the Story. He is, however, the same fight with each character.
5. There is dual wielding in "Dream Drop Distance".

Answer: False

Unfortunately, there isn't a dual wielding mechanic in "Dream Drop Distance". While it appears in the Opening, it just isn't real. It would be pretty awesome if there was.
6. What is Sora's starter Keyblade?

Answer: Kingdom Key

Kingdom Key is the most basic Keyblade there is. With a balanced boost in Strength and Magic, it is the first Keyblade that Sora Obtains in the "Kingdom Hearts" series. Wayward Wind is first seen in "Kingdom Hearts: Birth By Sleep" and is Ventus' starter Keyblade. Dream Eater and Keyblade Key are made up Keyblades.
7. In Traverse Town, what character does Riku not meet?

Answer: Frollo

Frollo is not seen in Traverse Town; instead he is seen in La Cité des Cloches. Young Xehanort is the figure in the black robe, which is revealed near the end of the game. Beat and Shiki are both characters from "The World Ends With You". The only instance of these characters is in Traverse Town.
8. What is not a Keyblade seen in "Kingdom Hearts: Dream Drop Distance"?

Answer: Fenrir

Fenrir is featured in "Kingdom Hearts" and "Kingdom Hearts II". Unbound is obtained by completing all of the Secret Portals. Skull Noise is the Keyblade obtained after your first visit to Traverse Town. Young Xehanort uses his Keyblade in the battle with Riku.
9. How many worlds are on the World Map in "Dream Drop Distance"?

Answer: Seven

The worlds include: Traverse Town, Prankster's Paradise, The Grid, La Cité des Cloches, Country of the Musketeers, Symphony of Sorcery, and The World That Never Was. There are less worlds in this game than in many of the others.
10. "Kingdom Hearts: Dream Drop Distance" is the first game in the series to offer flow-motion. Which command isn't used in flow-motion?

Answer: Glide/Superglide

Glide and Superglide are commands that have nothing to flow-motion. Air Sliding into an enemy or a wall will cause flow-motion to occur. Wheel Rush is when you press the 'A' button after swinging on a pole standing on the ground. Buzz Saw is when you press the 'A' Button on a pole that is hanging from a ceiling.
Source: Author Kai_Lyoko

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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