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Quiz about Republic Commando Campaign
Quiz about Republic Commando Campaign

"Republic Commando" Campaign Trivia Quiz


This is a quiz about things you would have seen in the story mode of "Republic Commando". "Republic Commando" is for the XBOX and PC.

A multiple-choice quiz by qrayx. Estimated time: 4 mins.
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Author
qrayx
Time
4 mins
Type
Multiple Choice
Quiz #
263,009
Updated
Dec 03 21
# Qns
10
Difficulty
Average
Avg Score
7 / 10
Plays
414
Awards
Top 10% Quiz
- -
Question 1 of 10
1. When going through the Separatist bunker on Geonosis (Advance to the Core Ship), there are multiple rooms in which Geonosian warriors fly into to harass you, and they'll continue to come in until you do something about it. How do you prevent them from coming in? Hint


Question 2 of 10
2. When you get aboard the Core ship in the Geonosis campaign (Infiltration of the Core Ship), what is your first objective? Hint


Question 3 of 10
3. When you open the door to torpedo bay at the beginning of the Assault Ship campaign, what comes out? Hint


Question 4 of 10
4. On the Assault Ship, in the first part of the first mission, you meet a clone trooper who was hiding in the torpedo bay. What happens to him? Hint


Question 5 of 10
5. On the Assault ship, who is the last squad mate you find? Hint


Question 6 of 10
6. At the end of the Assault Ship campaign you have to activate the Prosecutor's turbo lasers. How many consoles do you have to slice in order to do this? Hint


Question 7 of 10
7. Do you ever see General Grievous in "Republic Commando"?


Question 8 of 10
8. What is the name of the city you help defend in the Kashyyyk campaign? Hint


Question 9 of 10
9. Why does Delta Squad have to destroy the bridge in the Kashyyyk campaign? Hint


Question 10 of 10
10. Which famous face do you see in the end cut-scene? Hint



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Quiz Answer Key and Fun Facts
1. When going through the Separatist bunker on Geonosis (Advance to the Core Ship), there are multiple rooms in which Geonosian warriors fly into to harass you, and they'll continue to come in until you do something about it. How do you prevent them from coming in?

Answer: You slice the controls to shut the windows

There are a total of four rooms in which you have to do this. The first room has only one window, while the next three have two. It takes ten seconds of slicing to close each window to prevent Geonosian warriors from flying in. Elites also hang around outside, shooting in at you.

Warriors have virtually no armor, and no ranged attacks. This means you can either shoot them from a distance, or wait for them to come close to melee them (they die in one hit). Warriors do, however, move quite fast, and have a strong attack. They like to fly up to you, and jump around while bashing you with their staves.

Don't bother with the Elites in this scenario. They can't hit you if you're constantly moving and each window will be closed in ten seconds.
2. When you get aboard the Core ship in the Geonosis campaign (Infiltration of the Core Ship), what is your first objective?

Answer: Sabotage the droid rack controls

All members of your squad have a different objective when you first get on the Separatists core ship. This means you don't get any squad mates for the first part of this mission. Your objective is to sabotage the droid racks. Basically this means wandering through the level until you come across the right consol. Hack into it, and the droid racks will explode. Wander through a bit more to end the first leg of your journey.

Throughout the first part of the mission, your enemies are SBD's. Most are deactivated in their racks, but the damage from the battle has awoken some of them. If they receive any damage they'll wake up. Watch you shoot accurately with assault weapons, make sure you don't shoot through the activated droid and hit a sleeping one, and don't catch them in the splash damage of your grenades, or anti armor rounds. Normally, you'll come across one that's walking towards you. I say wait until he's far enough away from his sleeping brothers, and then use an anti armor to take him out in one hit (you'll find extra rounds lying about, so don't be shy). If you do happen to wake them all up, my strategy is to lobe two EMP grenades into the bunch (that should either knock them down, or bring their health down far enough to finish them off with your assault attachment.
3. When you open the door to torpedo bay at the beginning of the Assault Ship campaign, what comes out?

Answer: Mynocks

This mission has the same idea as the core ship in the level just before this one. Each member has his own task, and you don't get any buddies when you start off. When you land on the RAS Prosecutor, you enter through the launch tube. You hack open the door to the torpedo bay in a small room off to the side.

When it opens, a few mynocks will fly out. You can try hitting them for target practice; don't worry about ammo, as there's a case just up the ramp in the next room.
4. On the Assault Ship, in the first part of the first mission, you meet a clone trooper who was hiding in the torpedo bay. What happens to him?

Answer: He gets killed by a Scarab

When you meet the clone trooper, he's off by a consol, on the other side of the glass. He doesn't seem sure of his answers when 38 questions him on the events that took place on the derelict ship. He apparently tried to launch a torpedo to alert the Republic.

He opens a door for you to proceed, but is then attacked from behind by a scarab droid. This tips off 38 as to what happened to Scorch, and what to look out for.
5. On the Assault ship, who is the last squad mate you find?

Answer: Scorch

The first squad mate you see on the assault ship is Sev, although he's in a different room, and is attacked by a scarab droid. The next one you meet up with is Fixer after you've hacked the flight logs and made your way through the ship. The two of you make your way to a large room with an unconscious Sev.

When you revive him, a heavy mercenary will attack you. Scorch is the last man you meet up with, who is in the Detention center. Find his cell, and revive him. Once you have your entire squad back, it's time to take the fight to the bad guys.
6. At the end of the Assault Ship campaign you have to activate the Prosecutor's turbo lasers. How many consoles do you have to slice in order to do this?

Answer: Three

There are three consoles that need to be hacked to end the Assault Ship campaign, each one taking over a minute at least (longer, depending on the difficulty setting). Assign one squad member to each console and have them start hacking. Droids will start to stream in from left right and center from behind you. Take one squad member off and get him to help you fend off the droids. If one gets hurt too badly, switch him off with someone slicing the lasers.

There are grenade, anti armor, sniper, and blaster refills lying around, but only one of each, so try to use all your ammo before picking one up. Before you know it, the lasers will start firing, and the droids will deactivate.
7. Do you ever see General Grievous in "Republic Commando"?

Answer: Yes

You see General Grevious once in the game. On the first Kashyyyk mission, you are suddenly told that General Grevious has been seen on Kashyyyk and that you are to confirm this, highest priority. You walk over to a window overlooking a landing pad, and see him board his ship.

Then one of his guards jumps up to the window and closes it. You then make your way down to the now-empty landing pad and fight a pair of Grevious' personal guards. These are the first of many Magna guards that you'll fight during your stay on Kashyyyk.
8. What is the name of the city you help defend in the Kashyyyk campaign?

Answer: Kachirho

Kachirho is a major Wookiee city on Kashyyyk. It spans multiple massive worshyr trees. You make their way through the city, touring market complexes, fuel stations, hangars, etc. Most of it is lying in ruin when you travel through it due to either damage from battles in the various areas, or because the Wookiees were boarding up holes to seal enemy movements. You'll see lots of Wookiees, both live ones that help you fight, and dead ones that provide cover.

The other three answers mentioned are small villages from "Star Wars Galactic Battlegrounds".
9. Why does Delta Squad have to destroy the bridge in the Kashyyyk campaign?

Answer: To cut off the Seperatists main rout into the city.

The bridge is a linchpin between two trees, with a small narrow part in the middle. The Wookiees hold one side and the separatists hold the other. There was already an advanced scouting party on the republic side when Delta squad arrived. To prevent the main bulk of the Sep forces from assault the Wookiee tree, Delta is tasked with destroying the center span.

The charge misfires and the squad has to find another way to destroy the bridge. The advisor tells them about a lookout point of the Sep side of the bridge, from where they can see a fuel line. Delta is tasked, then, with finding a rocket launcher and detonating the fuel line. Delta is then trapped on the Separatist side of the tree.
10. Which famous face do you see in the end cut-scene?

Answer: Yoda

While Scorch, Fixer, and Boss are all grieving about leaving Sev behind, Yoda comes on with an announcement to all Republic forces, explaining Delta's bravery, and vowing to have them reunited with their comrade. It is assumed that Delta goes back and rescues their brother.
Source: Author qrayx

This quiz was reviewed by FunTrivia editor JuniorTheJaws before going online.
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