#1219341 - Mon Feb 11 2019 11:17 PM
Re: FITB Changes
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Administrator
Registered: Sat Mar 29 2003
Posts: 16595
Loc: Western Canada
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What has tended to happen, over time, is that a correction note will come for a FITB question, suggesting a valid alternate answer. In a case like that, the editors will often add that answer as something that will also be accepted.
We may not change the hint, though, because we feel that the majority of players will find the hint, as originally stated, to be most useful. A hint that says "two words" for something that is usually expressed as two words, can be helpful to players. Having that hint read "one or two or three words" might not be anywhere near as helpful, to most players, even though there is a possibility that some of them will come up with that one word, or three word, answer.
Our standard for names has been to allow both first and last name, and last name only. However, sometimes situations come up where it seems useful to modify this. Playability is what we're usually going for - what gives the best experience to the player?
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#1219346 - Mon Feb 11 2019 11:57 PM
Re: FITB Changes
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Multiloquent
Registered: Sun Feb 20 2005
Posts: 3332
Loc: Wisconsin USA
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It seems reasonable to me that for quizzes (which are more leisurely) that there would be some exceptions, but for Fill Me In, there would be more exact rules since it is more of a competition.
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Perception is everything.
Editor: World, History, and General
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#1219348 - Tue Feb 12 2019 12:23 AM
Re: FITB Changes
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Head Honcho
Registered: Wed Dec 31 1969
Posts: 21449
Loc: USA
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It seems reasonable to me that for quizzes (which are more leisurely) that there would be some exceptions, but for Fill Me In, there would be more exact rules since it is more of a competition. Except that authors have already built exceptions into their FITB questions over a period of 23 years. When I see a FITB question in the DB, I see one or more accepted answers. I have no idea which one "best fits" the hint given, so I absolutely must accept all as valid. You will be happy to know though that with the new sucking-in of MC questions into this game that those definitely have one and only one answer. It is going to become increasingly dangerous to stray from from the hints.
Edited by Terry (Tue Feb 12 2019 12:27 AM)
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#1219352 - Tue Feb 12 2019 01:13 AM
Re: FITB Changes
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Multiloquent
Registered: Sun Feb 20 2005
Posts: 3332
Loc: Wisconsin USA
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Except that authors have already built exceptions into their FITB questions over a period of 23 years. When I see a FITB question in the DB, I see one or more accepted answers. I have no idea which one "best fits" the hint given, so I absolutely must accept all as valid.
You will be happy to know though that with the new sucking-in of MC questions into this game that those definitely have one and only one answer. It is going to become increasingly dangerous to stray from from the hints.
Ah, right. I simply meant that I think it's fair to have stricter answers for the Fill Me In game.
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Perception is everything.
Editor: World, History, and General
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#1219355 - Tue Feb 12 2019 01:36 AM
Re: FITB Changes
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Forum Champion
Registered: Tue Jan 20 2009
Posts: 5976
Loc: Briar Hill Victoria Australia
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I rarely play this game, but just had a go, and think the current format is much more attractive than previously. Those who play it all the time may miss the familiar, but I like this.
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#1219356 - Tue Feb 12 2019 01:40 AM
Re: FITB Changes
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Forum Champion
Registered: Mon Mar 07 2005
Posts: 8760
Loc: Toronto, Canada, eh!
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Is it worth our time to just remove questions from the pool that have more than one possible answer (or variation)?
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#1219362 - Tue Feb 12 2019 04:08 AM
Re: FITB Changes
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Moderator
Registered: Sat Jun 10 2006
Posts: 3908
Loc: Merseyside UK
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I rarely play this game, but just had a go, and think the current format is much more attractive than previously. Those who play it all the time may miss the familiar, but I like this. I agree. I hardly played the game. Many questions kept repeating and some were more a test of spelling really difficult words than of knowledge. I'm not sure I'll play it even with the changes, but it will certainly refresh a game which had become stale.
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Editor - Animals & Sci/Tech
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#1219382 - Tue Feb 12 2019 09:40 AM
Re: FITB Changes
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Head Honcho
Registered: Wed Dec 31 1969
Posts: 21449
Loc: USA
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Is it worth our time to just remove questions from the pool that have more than one possible answer (or variation)? No, that would be most of the pool. Far more important is adding questions that the average person has a chance of answering.
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#1219397 - Tue Feb 12 2019 01:09 PM
Re: FITB Changes
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Enthusiast
Registered: Sun Sep 14 2014
Posts: 356
Loc: Pennsylvania USA
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Any googling of answers will be enough time lost to hinder winning the round. I think that depends a lot as to what division you are in. Last game's winning score in division 2 was 668 for 8 correct in 131.75 seconds. At 1 point per second, that could be beaten with 10 correct in 331 seconds which is definitely beatable by googling.
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#1219402 - Tue Feb 12 2019 01:57 PM
Re: FITB Changes
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Champion Poster
Registered: Thu Dec 13 2001
Posts: 23115
Loc: Ontario Canada
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I like the progressive time penalty as proposed by andymuenz. That way slower players can still get 1 point off per second but long research will be hit hard. I could live with this idea.
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#1219408 - Tue Feb 12 2019 02:39 PM
Re: FITB Changes
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Head Honcho
Registered: Wed Dec 31 1969
Posts: 21449
Loc: USA
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I think a scaling penalty (significant increase after 10 secs per question) is a reasonable googling defense to keep the game at a decent compromise between "correctness matters most" and "you actually have to know it".
As to increasing it to 15 questions, I would be in favor of it IF it could be done without too many effects down the line (Everything, stage games, etc.). The easiest (in my opinion) would be to go to 70 points per question correct instead of the usual 100. This maxes a little higher, but it does not completely unbalance everything. Then a time penalty of 1 for the first 150 seconds and 3 beyond that and we should have an interesting game. I would recommend 5 easy, 7 medium and 3 hard questions in this setup - less memorization possibility on the "hard" section. I could deal with that...
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#1219410 - Tue Feb 12 2019 02:48 PM
Re: FITB Changes
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Multiloquent
Registered: Sun Jan 17 2010
Posts: 2223
Loc: Nevada USA
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I like the direction the game is taking now. It hadn't quite gotten to the point of asking to spell Eyjafjallajökull, the Icelandic volcano but seemed to be heading in that direction. On the other hand, some of the games I played in the last day have had several T/F or Y/N questions, so it was kind of like playing Fifty-Fifty.
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