#1220076 - Tue Feb 19 2019 12:44 PM
Re: Obscurity Updated
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Enthusiast
Registered: Tue Jun 04 2013
Posts: 227
Loc: Wales UK
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It's not a memorizing game, Terry. I don't think it needs fixed.
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#1220098 - Tue Feb 19 2019 04:55 PM
Re: Obscurity Updated
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Prolific
Registered: Tue May 01 2012
Posts: 1750
Loc: New York USA
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Points increased slightly: 200 for at least 5+ correct. Actually, that was the standard before, no?? 
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#1220100 - Tue Feb 19 2019 04:57 PM
Re: Obscurity Updated
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Prolific
Registered: Tue May 01 2012
Posts: 1750
Loc: New York USA
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- Question pool looks pretty decent for me -- it appears we are using the single question DB entirely in that game. How's it working out? Good mix of questions? Fun? Are there too few and is it becoming a memorizing game, or are there too many for that?
I think it would be fun to pull obscure/difficult questions from quizzes, too, in addition to the single question DB. There are so many quizzes with so many tough/difficult/obscure questions that I don't think that repetition/memorization should be a problem, as long as you keep the pool size large, and maybe rotate questions, too.
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#1220102 - Tue Feb 19 2019 05:00 PM
Re: Obscurity Updated
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Head Honcho
Registered: Wed Dec 31 1969
Posts: 21449
Loc: USA
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Points increased slightly: 200 for at least 5+ correct. Actually, that was the standard before, no?? No.
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#1220105 - Tue Feb 19 2019 05:05 PM
Re: Obscurity Updated
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Forum Champion
Registered: Mon Mar 07 2005
Posts: 8760
Loc: Toronto, Canada, eh!
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- Question pool looks pretty decent for me -- it appears we are using the single question DB entirely in that game. How's it working out? Good mix of questions? Fun? Are there too few and is it becoming a memorizing game, or are there too many for that?
I think it would be fun to pull obscure/difficult questions from quizzes, too, in addition to the single question DB. There are so many quizzes with so many tough/difficult/obscure questions that I don't think that repetition/memorization should be a problem, as long as you keep the pool size large, and maybe rotate questions, too. The catch here is striking the balance between "what did this character do in a scene from this TV show?" and rated questions that are seen as interesting after being voted for by single question game players. The great catch with the single question cache is knowing that they're well-received, but if we pull obscure-rated questions from quizzes, we risk some unreasonably unrefined minutiae leaning towards 2000s-era 'Impossible'.
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#1220106 - Tue Feb 19 2019 05:07 PM
Re: Obscurity Updated
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Prolific
Registered: Tue May 01 2012
Posts: 1750
Loc: New York USA
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Points increased slightly: 200 for at least 5+ correct. Actually, that was the standard before, no?? No. It was 200 for Obscurity and 100 for Gold Member Madness before the change. I'm sure of it, Terry. I know you're the boss, but I would often use these games to get needed points for challenges or just to get Brains, and I noted that Obscurity used to give 200 while Gold Member Madness gave 100.
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#1220108 - Tue Feb 19 2019 05:10 PM
Re: Obscurity Updated
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Prolific
Registered: Tue May 01 2012
Posts: 1750
Loc: New York USA
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The catch here is striking the balance between "what did this character do in a scene from this TV show?" and rated questions that are seen as interesting after being voted for by single question game players. The great catch with the single question cache is knowing that they're well-received, but if we pull obscure-rated questions from quizzes, we risk some unreasonably unrefined minutiae leaning towards 2000s-era 'Impossible'. Well, I think this would be doable. Terry could avoid TV shows and video games, perhaps, or not go too deep in subcats there. There would be a mix of questions from quizzes and single questions. There ought to be some impossible questions in there some of the time, not all of the time, just some of the time. The name of the game is "Obscurity". 
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#1220109 - Tue Feb 19 2019 05:15 PM
Re: Obscurity Updated
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Forum Champion
Registered: Mon Mar 07 2005
Posts: 8760
Loc: Toronto, Canada, eh!
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The catch here is striking the balance between "what did this character do in a scene from this TV show?" and rated questions that are seen as interesting after being voted for by single question game players. The great catch with the single question cache is knowing that they're well-received, but if we pull obscure-rated questions from quizzes, we risk some unreasonably unrefined minutiae leaning towards 2000s-era 'Impossible'. Well, I think this would be doable. Terry could avoid TV shows and video games, perhaps, or not go too deep in subcats there. There would be a mix of questions from quizzes and single questions. There ought to be some impossible questions in there some of the time, not all of the time, just some of the time. The name of the game is "Obscurity".  Ouch-- another game that keeps VG out. Someday I'll get the game I want to play. :p
Edited by kyleisalive (Tue Feb 19 2019 05:15 PM)
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Senior FT Editor (Video Games, Television, and Entertainment) Chat Board Moderator (Author's Lounge) Amazing Trivia Race Taskmaster/Commission Hander-Outer/TRICster
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#1220118 - Tue Feb 19 2019 05:54 PM
Re: Obscurity Updated
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Moderator
Registered: Thu Nov 20 2008
Posts: 1313
Loc: New York City USA
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I think it would be fun to pull obscure/difficult questions from quizzes, too, in addition to the single question DB. There are so many quizzes with so many tough/difficult/obscure questions that I don't think that repetition/memorization should be a problem, as long as you keep the pool size large, and maybe rotate questions, too.
Isn't that what the Impossible does? Why have two such games?
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#1220127 - Tue Feb 19 2019 07:19 PM
Re: Obscurity Updated
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Head Honcho
Registered: Wed Dec 31 1969
Posts: 21449
Loc: USA
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Points increased slightly: 200 for at least 5+ correct. Actually, that was the standard before, no?? No. Points increased slightly: 200 for at least 5+ correct. Actually, that was the standard before, no?? No. It was 200 for Obscurity and 100 for Gold Member Madness before the change. I'm sure of it, Terry. I know you're the boss, but I would often use these games to get needed points for challenges or just to get Brains, and I noted that Obscurity used to give 200 while Gold Member Madness gave 100. There has always been 200 points. Before a bonus was generated based on a player's finishing spot. Now it's based on score / 10. It is different.
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#1220151 - Tue Feb 19 2019 10:31 PM
Re: Obscurity Updated
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Enthusiast
Registered: Fri Mar 02 2012
Posts: 211
Loc: California USA
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By the way, homepage timer for the game always shows 60 min instead of the current time left.
Actually it shows either 60 min or 120 min, depending on whether 0-60 minutes are left or 61-120 minutes are left.
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#1220292 - Wed Feb 20 2019 11:32 PM
Re: Obscurity Updated
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Prolific
Registered: Fri Nov 23 2012
Posts: 1537
Loc: Brisbane Queensland Australia
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There are some comparisons between Obscurity and Gold Madness that are worthy of mention. Both are fairly difficult but ther questions come from different placed. The GM come from recent quizzes and while there is some repetition it does not last long as the question set continually changes. Memory can play a minor part in achieving good results. Obscurity's greatest strength is it pulls in questions from the single question pool. While VG and BT are not represented, we know the questioned have been vetted by the New Question game and they have been tested. The difficulty with this game is you rarely see the same question more than once so memory plays little part in getting a good score. It is one of my favourite games and I would prefer to see the question source stay as is. I also would have preffered this to stay a one hour game but acknowledge is was not played as much as other hourly games
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#1221204 - Fri Mar 01 2019 05:22 AM
Re: Obscurity Updated
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Enthusiast
Registered: Thu May 10 2012
Posts: 346
Loc: Norfolk England UK
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Same query as last entry as my difficult challenge today is
Score a cumulative total of at least 6122 points in the Obscurity hourly game today.
This seems a very high total now it's a 2 hourly game. Even if you average 1000 points a game it will take 7 games to meet this target.
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#1221211 - Fri Mar 01 2019 10:19 AM
Re: Obscurity Updated
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Enthusiast
Registered: Thu May 10 2012
Posts: 346
Loc: Norfolk England UK
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Played three games so far today and still not halfway there, normally if I had played 6/7 games today would have completed it.
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I am so clever that sometimes I don't understand a single word of what I am saying.
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#1221557 - Mon Mar 04 2019 11:48 AM
Re: Obscurity Updated
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Enthusiast
Registered: Thu May 10 2012
Posts: 346
Loc: Norfolk England UK
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Never even got close to half the total.
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I am so clever that sometimes I don't understand a single word of what I am saying.
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#1265856 - Tue May 26 2020 09:05 AM
Re: Obscurity Updated
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Participant
Registered: Sat Aug 02 2014
Posts: 33
Loc: Belgium
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Saturday 23 may 2020 Difficult challenge cumulative total 6017 pts obscurity Last message of Terry I have removed obscurity from that daily Challenge mars 4 2019 Maybe removed in March 2019 But still exist in May 2020
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#1265980 - Wed May 27 2020 08:53 PM
Re: Obscurity Updated
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Prolific
Registered: Tue Apr 30 2013
Posts: 1688
Loc: New York USA
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Saturday 23 may 2020 Difficult challenge cumulative total 6017 pts obscurity Last message of Terry I have removed obscurity from that daily Challenge mars 4 2019 Maybe removed in March 2019 But still exist in May 2020 That's a doable challenge. I completed it today with a higher total than 6017. I did several with a set just ending and played the new set ten minutes later. Try asking for a possible lower goal in the thread dedicated to Daily Challenges: https://www.funtrivia.com/forums/ubbthreads.php/topics/1230216#Post1230216
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