#1238695 - Mon Jul 29 2019 06:34 PM
Re: Tweaking Knockout Selection
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Forum Champion
Registered: Tue Jan 20 2009
Posts: 5976
Loc: Briar Hill Victoria Australia
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Not badges - I earned most of mine by playing quizzes and writing them to earn my points, not by playing timed games. I don't mind the current setup for myself - once I had risen to my level of incompetence through a bunch of relatively easy wins, I now sometimes win the first match, sometimes not, and reckon I get a weekly win at least two or three times a year. It's enough to keep me in the game.
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#1238788 - Tue Jul 30 2019 05:04 PM
Re: Tweaking Knockout Selection
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Mainstay
Registered: Sun Oct 05 2008
Posts: 507
Loc: Sheffield Yorkshire UK
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Hmmmmm for some reason I was under the impression that large numbers of people were unhappy with the bracket selections in this game, but it sounds like not. Probably just me then. I guess I'll just have to stop playing it for a couple of years so that I can drop down somewhere nearer to players of my own ability!
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#1238806 - Tue Jul 30 2019 08:30 PM
Re: Tweaking Knockout Selection
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Participant
Registered: Fri Feb 01 2013
Posts: 47
Loc: Pennsylvania USA
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Hmmmmm for some reason I was under the impression that large numbers of people were unhappy with the bracket selections in this game, but it sounds like not. Probably just me then. I guess I'll just have to stop playing it for a couple of years so that I can drop down somewhere nearer to players of my own ability! I don't think you're the only one. I know I've considered dropping Knock Out from my list. The single digit brackets are matching the same people up very often, it seems. It doesn't take too many first and second round losses to wonder what the point is. How about using a (total KO points/KO wins) as a sort? Newer KO players who are very successful would get a chance to play at a higher level and more seasoned players who have moved up based on longevity more than wins in the last few years would be back in more competitive brackets?
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#1238808 - Tue Jul 30 2019 08:53 PM
Re: Tweaking Knockout Selection
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Prolific
Registered: Tue May 01 2012
Posts: 1750
Loc: New York USA
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Ok FT Knockout currently sets division matchups based largely on a the number of knockout points someone has, and a random element. I don't consider myself among the group of people who are necessarily unhappy with the way KO Tournaments are determined. Having said that, it seems to me that the matches should take into account not only the total number of KO points, but also the ratio between total number of weekly victories and total number of KO points. Also factored in should be time since last weekly victory, if that already isn't being done. I've heard a number of complaints that this doesn't create very good matchups. For those who believe this, what should be the primary ordering variable? Level? Number of badges? Something else? On the FT Knockout FAQs page it states: "...while players with 1,000,000 points and 5 years of experience play against similar players." Yet I gather that isn't being factored in explicitly? So perhaps it would be a good idea to add this to the mix.
Edited by gracious1 (Tue Jul 30 2019 08:56 PM) Edit Reason: clarification
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#1238830 - Wed Jul 31 2019 01:23 AM
Re: Tweaking Knockout Selection
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Forum Champion
Registered: Thu Jun 19 2014
Posts: 6795
Loc: England UK
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How about using a (total KO points/KO wins) as a sort? Newer KO players who are very successful would get a chance to play at a higher level and more seasoned players who have moved up based on longevity more than wins in the last few years would be back in more competitive brackets?
I like the look of this suggestion.
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I dreamed of swimming in an ocean of orange fizzy drink. It was a Fantasea
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#1238833 - Wed Jul 31 2019 03:01 AM
Re: Tweaking Knockout Selection
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Administrator
Registered: Thu Sep 04 2008
Posts: 7583
Loc: Germany
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I think the main problem with the current metric is that you go up until you reach your proper strength level, then you get a few lucky wins and now you're playing above your strength and can't advance at all until the player base around you have all scored a lot of points to pass you again. In that time, you still score the occasional KO point and thus this phase drags out even more.
Adding in just a total of wins would make this a bit shorter but not really that much.
How about a metric that factors in relatively recent wins as a multiplier to KO points instead?
If you play a round and win, your multiplier goes up by 0.1. If you play, but lose (not due a no-show but in an actual game), it goes down by 0.01. Not playing or losing via no show does not change the multiplier at all.
Obviously there need to be an upper and lower cap for these, say 2.0 and 0.5.
So, as an example, I have 350 KO points and win my bracket. That gives me 5 points and also I take a 1.1 multiplier, so the following week, I would be paired as if I had 355 x 1.10 KO points, which is 390.5.
Then I next take a streak of beatings, with 24 weeks of no wins. In that time, I pick up another 17 points from occasional first and second round wins, which puts me to 372 base points. My multiplier is now 0.86 (.24 less than the 1.10 I had), so for pairing purposes, I now have 319.92 and probably a much better chance to win a round again soon.
With this metric, you'd go up against harder opponents more quickly if you win a lot but you also come back to more comfortable waters in a reasonable time if you don't.
Edited by WesleyCrusher (Wed Jul 31 2019 03:02 AM)
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FunTrivia Editor (Hobbies and Sci/Tech) and Administrator Guardian of the Tower
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#1238861 - Wed Jul 31 2019 10:59 AM
Re: Tweaking Knockout Selection
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Mainstay
Registered: Thu Jul 09 2009
Posts: 911
Loc: Antwerp Belgium
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Personally I don't feel the need to change the KO selection, but go ahead if there are too many complaints.
A side remark on the suggestion of using the number of wins divided by the number of plays: for people who play their very first week, this can mean a great distortion. Imagine a new player who wins all four matches on his first week: this player is bound to qualify for the top level, as his/her win percentage equals 100%.
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#1238866 - Wed Jul 31 2019 12:41 PM
Re: Tweaking Knockout Selection
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Mainstay
Registered: Sat May 25 2013
Posts: 598
Loc: Texas USA
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I read Wes' post #1238833 above. My concern with that approach (further elaborated upon in the last sentence of post #1238848) is that, if implemented, we would soon see a different type of complaint:
Why am I always in a tournament with people with a whole lot more Knockout points than me? Even if they had seen Wes' posts (unlikely), given that the pairings would be determined by internal numbers not visible to anyone except administrators, there would be plenty of opportunity for such grousing. And even if the number of Knockout points was eliminated from viewing altogether in the tournament lists, then we would have:
Why am I always in a tournament with people at much higher level (or some other metric they could look up) than me?
I don't think there's anything that can be done to eliminate potential griping. And the thing about the Peter Principle is it gets you eventually no matter what metric gets used. If you set up a system that (even if totally unintended) rewards people for losing by making matchups more favorable thereafter, it is likely a few players will begin to underplay intentionally, something that would be next-to-impossible to actually prove. That is especially true when you have some players who are more interested in winning *tournaments* than winning individual Knockout *games*.
The people I have the most empathy for are the ones who have been playing for so long they are almost always in the top five tournaments, where there is always at least one superstar around who will make it almost impossible for them to win a tournament. Sure they can win *games*, but that won't help you upgrade your Diamond Knockout badge, if that is your goal.
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#1238882 - Wed Jul 31 2019 02:14 PM
Re: Tweaking Knockout Selection
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Mainstay
Registered: Sun Nov 14 2010
Posts: 535
Loc: Alabama USA
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The truth about KO is that in a bracket of 16, 93.3% of players will NOT win their round every week. If you play every week and all pairings are perfect (all players in the pairings are of equal strength), you will win the bracket on average only a little more often than 3 times a year Thanks for that stat, Wes. It puts it in perspective for me. I always play KO, every week and think I've been a no-show maybe twice since it began. I seldom win my bracket, but continue playing because I like the challenge and also because it gives me satisfaction to win any match-ups at all, even the first one. I once went over a year, I think it was very close to two years without winning my bracket, but I always lived in hope!
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#1238891 - Wed Jul 31 2019 02:46 PM
Re: Tweaking Knockout Selection
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Administrator
Registered: Thu Sep 04 2008
Posts: 7583
Loc: Germany
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After seeing the analysis and numbers (they were as surprising to me when I calculated them as they may be for many when reading them), I start to feel that a change to the game itself might be in order. But before I get to that, I want to put some background as to why this seems to have become an issue now far more than back then - the game has been an unchanged part of the site for many years, right?
Turns out that is not the case. When I joined in 2008, the game was just about KO points. You got a badge for 50 and another for 200 and that was it. Winning the weekly bracket was a little bonus (you got that 5th point), but not really important. Players thus got between one and four chances each week to make progress - and each of these chances was somewhere between 30% and 70% (the chance to win one match).
Nowadays, we have the Emerald / Ruby / Diamond KO series with their upgrades. You get one shot a week at this series, with a chance anywhere between 0.8% and 24% (using the same 30% and 70% match win percentages). And this chance becomes really low once you have to play beyond your strength.
This yields an unwanted situation: You have a low chance at succeeding at each individual attempt AND you have to wait a long time to get another try.
Fixing the assignment algorithm can help the "low chance" part to some extent, but even with perfect fairness, we're still looking only at the 1/16 chance of a coin toss (and it would be a boring game if the pairings neutralized every skill advantage).
Thus - what if we change the frequency of the game?
My suggestion is as follows: Do away with the Monday signups. Instead, you can start a bracket every day UNLESS you are still active in a game by virtue of having advanced. If you lose your round, you immediately restart in round 1 of a fresh bracket of 16 on the next day. If you keep winning, you play the next day in round 2, 3 or 4 of your ongoing bracket. Either way, you play exactly one 20-question set per day for as long as you remain subscribed (this would include Saturdays, Sundays and Mondays).
This means those who win often get close to twice the chances. For those who tend to lose a lot however, you get up to seven times the chances. And an average but daily player (with a 50% chance to win each round) would see about 180 brackets - and close to 12 bracket wins - a year.
Fantasy KO would still be a weekly game - it would simply take tournaments that start on a Tuesday and randomly pick seven of those.
(Note, I haven't checked this with Terry, but I think this could be doable, code-wise).
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FunTrivia Editor (Hobbies and Sci/Tech) and Administrator Guardian of the Tower
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#1238895 - Wed Jul 31 2019 03:40 PM
Re: Tweaking Knockout Selection
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Mainstay
Registered: Sun Oct 05 2008
Posts: 507
Loc: Sheffield Yorkshire UK
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I'm getting notes about it from people who are not comfortable posting here. I don’t blame them! I’m just daft enough to not care about making a fool of myself repeatedly on the forums and on the chat boards! I must say that I don’t like the idea of rolling tournaments that you suggest Wesley, KO is beautiful in its simplicity. Such an elegantly constructed game, I like the structured nature of it.
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#1238902 - Wed Jul 31 2019 05:21 PM
Re: Tweaking Knockout Selection
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Mainstay
Registered: Sun Nov 14 2010
Posts: 535
Loc: Alabama USA
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Thus - what if we change the frequency of the game?
My suggestion is as follows: Do away with the Monday signups. Instead, you can start a bracket every day UNLESS you are still active in a game by virtue of having advanced. If you lose your round, you immediately restart in round 1 of a fresh bracket of 16 on the next day. If you keep winning, you play the next day in round 2, 3 or 4 of your ongoing bracket. Either way, you play exactly one 20-question set per day for as long as you remain subscribed (this would include Saturdays, Sundays and Mondays). It seems like there would be another advantage to this. On the 2nd day, it would be only players who lost the first day so the really top people at any level would not be in this round. Although this could average out over a few weeks.
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