#1290764 - Tue Jun 08 2021 02:43 PM
Re: Crystal Ball could use a little attention
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Forum Champion
Registered: Thu Feb 17 2000
Posts: 8089
Loc: Kingsbury London UK
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The last hour's word was singularize and it says no one guessed it but someone did long before the end. I have screen shots if you need them.
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#1294943 - Fri Aug 27 2021 04:40 PM
Re: Crystal Ball could use a little attention
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Mainstay
Registered: Sat Sep 04 2010
Posts: 722
Loc: Alberta Canada
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" The “View Game Details” on the CB page are a little vague and could be dolled up a bit. The page is missing the list of badges available, namely I See All for 1 win and Fortune Teller for 25 wins. It also doesn’t provide any information on the number of points given for each win (1,000). Would you be able to include that information under the game details? "
Added.
As for more badges, I'd be up to adding a new upgradeable badge. Wes? Thank you very much, Terry! I forgot to add the Crystal Pyramid badgelet in this thread as one of the CB badges (I had moved my post over to the suggestion thread with that included but forgot to update here...v sorry.) Might you be able to add that to the game details as well please? Thanks for considering the new badge! Looking forward to Wes' reply. 
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#1295010 - Sat Aug 28 2021 03:10 PM
Re: Crystal Ball could use a little attention
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Administrator
Registered: Thu Sep 04 2008
Posts: 7583
Loc: Germany
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I'll discuss privately with Terry first before saying anything concrete here. I believe that Crystal Ball has some balance issues that will need addressing before we can consider more badges - in particular we need to ensure a better chance of winning for casual players without making strategic play entirely unviable. Unfortunately, the obvious way of introducing divisions does not work here. Other challenges depend on there being exactly one word of the hour. Also - while I won't stop anyone from making suggestions, please be aware that I've already looked at a lot of options. I think I came up with two possible remedies, one significantly better than the other. But we'll need to discuss before expanding the game. I hope this can go thropugh quickly 
Edited by WesleyCrusher (Sat Aug 28 2021 03:14 PM)
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FunTrivia Editor (Hobbies and Sci/Tech) and Administrator Guardian of the Tower
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#1295041 - Sun Aug 29 2021 10:07 AM
Re: Crystal Ball could use a little attention
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Mainstay
Registered: Sat Sep 04 2010
Posts: 722
Loc: Alberta Canada
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#1295390 - Sat Sep 04 2021 08:52 PM
Re: Crystal Ball could use a little attention
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Forum Champion
Registered: Thu Feb 17 2000
Posts: 8089
Loc: Kingsbury London UK
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As the strategy's not secret then anyone who wants to be a regular winner can play it, and that would even everyone up. Now we know it's far from a game of chance but a game primarily of skill then we could just carry on with it and encourage everyone to play strategically.
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#1295489 - Mon Sep 06 2021 07:45 AM
Re: Crystal Ball could use a little attention
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Moderator
Registered: Sat Jun 10 2006
Posts: 3908
Loc: Merseyside UK
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You seem to have ruled it out anyway, but divisions would make the game much more difficult at every level, since the more guesses are made, the more potential words are eliminated. The top division, 500+ wins, would have 46 players, three of them at least no longer being active. Add in time differences, which would reduce the player pool further, and the game would go from very difficult to win to nearly impossible.
As for the strategy, I've always assumed that the 'wait for the third letter to appear' tactic was used by the majority of players (your 100+ mentioned in post #1295479). Even newbies would soon realise this. Also, the strategy can vary depending on the start letters - rare ones are likely to be guessed during the blind guess period, uncommon ones between .45 and .50 while for the very common ones (sup, ove and so on) waiting until .57 for a clue to the final letter might be better.
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#1295495 - Mon Sep 06 2021 12:46 PM
Re: Crystal Ball could use a little attention
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Administrator
Registered: Thu Sep 04 2008
Posts: 7583
Loc: Germany
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I do see a significant number - not extremely high but high enough - of messages in admin feedback of players who are frustrated at the fact that the top players win too much and it's too hard for everyone else to get to 25 or even to 5 wins.
I would not want to do anything that would make this worse - and certainly offering badges or upgrades for high win counts would provide more incentive to become a serial winner.
I see one more option that doesn't change the gameplay as such - you'd still get the same 5 guesses, same timing, et cetera - but also alleviate the serial winner issue:
- We decide on a "champion" threshold. This could be around 250 - lower than tier 7. - Champions play normally, but they cannot outright win in the last 15 minutes (i.e. take the win away from another player). They make their guesses and if they get the right word, they do get a win credit, but this does not stop the game. As such, a champ would get no immediate feedback whether a guess was right or wrong(*). Champ wins in the blind guess time are treated normally and do end the game with the usual runner up system. - Once the game ends, the official winner is either the non-champ player who got it or (if none) the first champion who got it. ALL champs who got it right also get a win credited to them and get listed as having guessed right.
(*) Really attentive players could of course check the list of guesses as, obviously, a correct guess would not appear there. I suppose this could be abused somehow, but I'd trust champs not to do so.
Would that be an option? It leaves gameplay exactly the same for champs - in fact, you could get more wins because multiple champs can coexist - and also makes it more accessible to newer / more casual players at the same time as opening up options for high level badges.
If this is not an option to you champs, we should focus on developing badges that can be earned by other means than just amassing win count with optimum strategy, such as "win with 20 different third letters", "win 5 times before the third letter was given" (could be upgradeable) or "win once in each clue tier, i.e. one blind guess, one in the 45-50 time frame, etc."
Edited by WesleyCrusher (Mon Sep 06 2021 12:53 PM)
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#1295501 - Mon Sep 06 2021 02:30 PM
Re: Crystal Ball could use a little attention
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Moderator
Registered: Thu Nov 20 2008
Posts: 1313
Loc: New York City USA
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As someone who would be in a 250 'champion' tier, I wouldn't mind the delayed gratification of knowing I'd won.
I also wonder if winning guesses should be limited to just one per 24 hours? Some time ago, it was limited to three wins, but perhaps it's time to scale it back even further.
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#1295513 - Mon Sep 06 2021 03:23 PM
Re: Crystal Ball could use a little attention
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Moderator
Registered: Thu Nov 20 2008
Posts: 1313
Loc: New York City USA
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By the way, as per my sketch for Fortune Teller with champs, 250 would be tier 4. Tier 7 would remain below 1554 ... I'm also O.K. with being at a 'lowly' tier 4, with delayed gratification 
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#1295564 - Tue Sep 07 2021 05:07 PM
Re: Crystal Ball could use a little attention
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Forum Champion
Registered: Mon Mar 07 2005
Posts: 8760
Loc: Toronto, Canada, eh!
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That’s kind of my concern here. I’m also not a big fan of this game, partly because I don’t find it fun. It’s either people go in blind guessing and get nowhere or they take ‘the strategy’, which makes this a lot less about actually taking a shot and more about ‘just doing the strategy quicker’. The catch is during all of the other hourlies, along with the fastest-finger stuff I’m learning something.
From the outside I don’t see a way to create meaningful additions to this game without it just rewarding the same people who’ve already hit the high tiers, which which case it’s not a challenge for them— it’s just more of the same grind.
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#1295569 - Tue Sep 07 2021 08:07 PM
Re: Crystal Ball could use a little attention
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Forum Champion
Registered: Thu Feb 17 2000
Posts: 8089
Loc: Kingsbury London UK
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I'm sure with many old board games etc they were also intended as one type of a game and became another. In the end it's the players who make it what it is, the writer provides the format. There is an element of skill I don't think was foreseen at the making and as a result it has become another game played by a group of regulars who like playing it and often win due to constant practice. I don't see that as a reason to change it but to encourage more people to play it however they want. I only personally look up words when I run out, and only paste anything in when the autocomplete happens to provide the exact word I need, neither of which happen very often.
I would suggest two games, the existing one as it is, and another one with whichever version you work out to allow wins more evenly. That would also mean if people wanted to play both it wouldn't give the pros any advantage in the newer version.
Edited by satguru (Tue Sep 07 2021 08:11 PM)
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Does the brain create or receive consciousness?
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#1295571 - Tue Sep 07 2021 08:34 PM
Re: Crystal Ball could use a little attention
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Enthusiast
Registered: Thu Dec 10 2015
Posts: 298
Loc: Ashgabat, Asia
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Make the Crystal Ball daily challenge come up less frequently (or not at all). Another vote for "not at all".
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#1295593 - Wed Sep 08 2021 03:56 AM
Re: Crystal Ball could use a little attention
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Champion Poster
Registered: Thu Dec 13 2001
Posts: 23115
Loc: Ontario Canada
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Make the Crystal Ball daily challenge come up less frequently (or not at all). Another vote for "not at all". Another one here.
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#1295596 - Wed Sep 08 2021 05:02 AM
Re: Crystal Ball could use a little attention
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Enthusiast
Registered: Sun Sep 14 2014
Posts: 356
Loc: Pennsylvania USA
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1. Make the Crystal Ball daily challenge come up less frequently (or not at all).
Anyone want to guess what my difficult daily challenge is today (the day after I posted this)...
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