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Subject: Soon: New reward system and more

Posted by: WesleyCrusher
Date: Aug 13 23

If you've been reading the right posts, you may have noticed that we've been busy behind the scenes. In fact, we're working on... big stuff.

While we're not quite ready yet to spill the beans, we'll say this much - a key element will be a new reward system to replace the current level system that has, over the last fifteen years, grown out of balance. Back in 2008, we had like 50 badges and point levels and badge levels were comparable. Level 80 was REALLY a lot.

As it stands now, top players have exceeded 250 levels - and almost all of that is from getting tier 1 on major badges. Almost nothing else matters - point levels are FAR apart once you are above 5 million or so.

Come September (we'll announce the exact date closer to release) this will change. The new system will give points some proper value beyond the first few again, it will reward gaining tiers, authoring, team play and just being active throughout the site. There will also be less of a distinction between minis and full badges - a differentiation we mainly made to keep levels from reaching 600 and above anyway!

Most of the back-end calculations are in place already - meaning you are already being tracked and rewarded for plays in ways you don't know... yet. But if you want to get a head start into the new system on top of what you've already done - gaining some tiers, playing a wide variety of games and authoring quizzes, questions and crosswords can do that.

Our end goal is to make FunTrivia feel a lot more like what it deserves to be: Not a random collection of quizzes and games, but rather ONE game pretty much like an MMO (massively multiplayer online) game- but one where you don't win by grinding character stats but rather where YOUR OWN skills determine your progress and success. All the elements for it have been there for a long time. We'll finally combine them.

(Of course if you prefer, you can keep treating things like a collection like you always did - you will still be able to play quizzes, win an hourly or work towards a GC title. But you can also look at the whole - and play FunTrivia.)

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Please note: We're announcing this early so you will know that we're working - and you may occasionally see things briefly not working as they should. If a problem should persist, by all means let us know immediately - major changes on a live system won't come without bugs.

Editors are already using the new system, so we hope to have enough testing to have a smoothly working version on release day that won't interfere with your play experience due to bugs. However, if you're absolutely bent on spending one month on THAT monthly you've been missing for ages and you know it's going to be tight, September might not be the best choice if you're worried about bugs. On the other hand, the transition might make players shift priorities and it could be easier than ever. It could go either way!

I would also like to ask you to not immediately knee-jerk react with a "rubbish" but rather wait until you've played with the new system.

Yes, it's always going to take some adjusting and a few players - those who have exclusively targeted high level by taking one tier of each badge and moving on - may find themselves in a less remarkable position. However if you're one of those players, you will also find ample easy opportunities to boost your tier count before the system goes live - so now is the time and you'll find it rather easy to catch up to your old status once you've harvested what should be ample low-hanging fruit for you!

485 replies. On page 2 of 25 pages. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
MariaVerde star


player avatar
Will there be changes to the gold member stats? I've spent the last few years watching myself climb those.

Reply #21. Aug 17 23, 7:23 AM
WesleyCrusher


player avatar
A few of them will no longer apply (most obviously of course "highest level" which no longer has a meaning - not sure if any others become redundant).

On the other hand, a few new ones should appear. I could think of at least four - most cumulative prestige as well as the sub-values for challenge, authoring and exploration prestige. (Team and Points have a direct relationship between the raw value and their associated prestige)

Reply #22. Aug 17 23, 7:29 AM
Terry
Head Honcho


player avatar
The vast majority of GM ranks in your profile will remain exactly as they are.

As for the issue of the server not generating detailed quiz playing stats, let me look into it.

Reply #23. Aug 17 23, 8:02 AM
boombaby star
Will the upcoming changes include adding badge tiers? As an example, tier 7 of the Point God badge requires 40-million points. The all-time leader in points has more than 100-million.

Also am I correct to assume the current level perks will be replaced by prestige perks?

Reply #24. Aug 17 23, 10:09 AM
rupert774 star


player avatar
Re Terry and Wes's replies- thank you for the input, maybe I will try! Also thanks for making this the best trivia site, ever!

Reply #25. Aug 17 23, 10:25 AM
Terry
Head Honcho


player avatar
"Will the upcoming changes include adding badge tiers? As an example, tier 7 of the Point God badge requires 40-million points. The all-time leader in points has more than 100-million."

An extension of tiers is planned, but at a later date.
The point issue you point out above will be addressed with the upcoming changes in a more holistic manner.

"Also am I correct to assume the current level perks will be replaced by prestige perks?"

Yes. The perk system is being completely redone in a pretty epic manner. :)






Reply #26. Aug 17 23, 11:13 AM
brm50diboll star


player avatar
All right. I'm sorry if I offend people by pointing this out, but it needs to be pointed out: on multiple games I've played today (not all of them), I'm seeing what to me, an intelligent, thoughtful person, looks like gibberish: When the results page comes up upon completion, near the bottom of the page I see text like this:

PRESTIGECHECK game 1, gsince ptsowned: 2 chance: 0.211849445661: roll: 0.343284262692


Now my educated guess is this has *something* to do with the new "prestige points" business that is being alluded to (very vaguely), but as mathematically-minded as I am, I can't make heads or tails of it. It sure is showing up a lot on games I'm playing today though - lots of times.


Reply #27. Aug 17 23, 11:15 AM
Terry
Head Honcho


player avatar
I think it must be the Prestige Owl making some test flights. It's hard to understand birds sometimes.

Reply #28. Aug 17 23, 12:10 PM
flopsymopsy


player avatar
Just can't predict where birds will deposit small gifts, or from what end.

Reply #29. Aug 17 23, 12:42 PM
PurpleComet star


player avatar
Thanks Terry for your answer about the new classes and ranks. I'm trying to absorb all the hinks we're getting. I'm looking forward to seeing all the new stuff next month. Thank you Terry and everyone else for Fun trivia. It encourages me to keep learning so I can do better on quizzes and that's what makes it FUN.

Reply #30. Aug 17 23, 1:53 PM
Buddy1 star
I have a question regarding the level perks being replaced by prestige perks. Does this mean the current perks will go away or does that mean the levels in which we get these perks will be changed into a certain amount of prestige?

Reply #31. Aug 17 23, 2:15 PM
WesleyCrusher


player avatar
All current perks will be preserved and awarded at a similar point in the new system.

You may notice some differences, in particular with levels over 50 - which mostly affects the current level challenges (soon to be the "lost levels" of the tower - story-wise, halls beyond the 8th that have only very partially been rediscovered.). I could imagine the very top ones - the current 125 and 150 - being a tad more restrictive. However if you qualified for them under the old system, you'll keep them under the new. You may just not be able to claim more tiers until you have reunlocked them.

The key perks up to and including "Change the Future" should carry over for the vast majority of players (98%+) unchanged.



Reply #32. Aug 17 23, 2:34 PM
Qmel star


player avatar
Just saw my new class assignment….me likely!

I started in Class 22, and now I am in Class 1!

Reply #33. Aug 17 23, 4:40 PM
MrNobody97 star


player avatar
Boy, there's all so much to wonder about. It reminds me of when a friend says "we're taking you somewhere special for your birthday, but it's a surprise," and you get in the car, blindfolded, with no earthly clue what streets are being navigated -- but you trust the driver, so you know that wherever you're going, it'll be really neat once you get there.

Well, that's the only analogy I could think of.

By the way, I notice the various (too small to discern what they're meant to look like) icons under usernames in the Chat Boards. Reminds me of those colorful "service stripes" that correspond to various ranks on military uniforms.

Reply #34. Aug 17 23, 10:34 PM
WesleyCrusher


player avatar
You pretty much got the idea. More prestige = shinier icon. You'll get a larger, full-color view of them soon enough. Some of the items used (aside from geometrical shapes at the lower levels): Crossed swords, an open book, pens, scroll, seals (the wax ones used on letters and certificates, not the animal) and, at the highest levels, an owl.

In chat, a silver version designates a regular member, gold a GM and red is editor.



Reply #35. Aug 17 23, 11:47 PM
rubytops star


player avatar
All too much for me. I just enjoy playing.

Reply #36. Aug 18 23, 1:41 AM
WesleyCrusher


player avatar
Very legit - and your progress doesn't seem hampered by it either from looking at your quite impressive icon.

"Play a lot of different stuff, don't overthink it and have fun" is actually going to be a very viable - maybe even the best - strategy for advancement and might beat some well-optimized plans simply because you spend more time on quizzes and games and less on your drawing board. Which isn't exactly unintentional - prestige is meant to reflect and reward activity first and trivia skill second. Optimization is helpful in the short run, when you just want those 3 points for the next shiny thing as quickly as possible - but in the long run, just playing is going to be a winner.




Reply #37. Aug 18 23, 1:46 AM
andymuenz star


player avatar
Looking forward to seeing the changes completely rolled out. Happy to see that Ascended gives the most prestige. I notice that we can see the prestige by clicking into each badge. I'm hoping there will be a place where they are all listed without having to check each one individually.

Hopefully I'll have a chance to play more once September rolls around.

Reply #38. Aug 18 23, 6:29 AM
MariaVerde star


player avatar
I was class 66, now I'm class 5.

Reply #39. Aug 18 23, 7:34 AM
rubytops star


player avatar
I am pleased I have an impressive icon. I thought it was probably one of the less impressive ones. I will always enjoy playing.

Reply #40. Aug 18 23, 9:39 AM


485 replies. On page 2 of 25 pages. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
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