Interesting Questions, Facts and Information
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Interesting Questions, Facts, and Information
Battle for Middle Earth 2
The mighty catapult. Using this upgrade has devestating effects on your opponent. It causes flaming boulders to come crashing down causing a large fire to start.
Drogoth. He wields mighty power beneath his jaws. He is also the most expensive hero of the Goblins.
Dol Guldur. It is here that the real battle between Mordor, the Elves, and the Dwarves takes place. This is the fortess that Galadriel threw down after the battle was won.
Legolas. It shoots two arrows into any enemy, causing moderate damage. It also can shoot into any enemy building.
A fortress and two builders. They do it so you can start off well prepared. They may or may not give you these things in the War of the Ring mode, depending on if you have built them or not.
EA games. It is made by EA games. They also made a "Battle for Middle Earth 1". In it you are battling against Mordor with The Fellowship of the Ring and the other heroes such as Theoden and Faramir.
Thranduil, Elrond, and Haldir. The Elves use Thranduil, Elrond, and Haldir. The Dwarves use King Dain, Gloin, and Gimli. The Goblins use Drogoth, Shelob, and the Goblin King. Mordor uses the Witch King, and two Nazguls. Isenguard uses Saruman, Lurtz, and Sharku.
Rivendell. They were to be attacked by Mordor from there. Elrond is later joined by Arwen and some lancers.
You capture their flag.. The way this works is as follows: you take a military unit (or units) near it and right click on the small flag symbol that appears when you move your cursor over the structure's main flag. Your units will stand there for a while while your faction's flag is raised onto the flag pole. After it is all the way up to the top, you control the building and a voice notifies you of this. Note that if your units move while capturing a building, you must start all over to try and re-capture it.
Gives extra resources.. It's a simple structure, but gives a lot of resources when you gain control of it. A lot of these structures will give you thousands of resources in no time.
It can give special units to factions.. It gives Hobbits for Elves, Men of Dale for Dwarves, Corsairs of Umbar for Mordor and Goblins, and Wild Men of Dunland for Isengard. This structure may be vital to your success, and is especially nice if you like using powerful or harder-to-get units.
|There is a new rule when playing Skirmishes. Gollum is hiding somewhere on the map, stealthed and holding the Ring. If you kill him, you can pick up the Ring and take it back to your Fortress. What bonus does it provide?||'Battle for Middle Earth 2'... A Tour
You can create your appropriate Ring Hero.. Galadriel is for good, Sauron is for evil. After taking the ring back, I looked to see what I needed to summon Galadriel- 10,000 resources.
|I noticed something strange on the menu that appears right before you play a certain game. A pull-down switch with a hero made from Create a Hero is on it. How does this switch work?||'Battle for Middle Earth 2'... A Tour
The selected hero can be made by you in addition to your regular heroes.. I noticed that, no matter how powerful the hero, they always seem to cost 2000 to summon. Therefore, it makes it easy for you to summon a super-powerful hero that can rule the battlefield.
Regular units can damage the gate.. This makes it much harder to defend a castle. When the enemy attacked with 1,000 orcs in the first game, you are perfectly safe when behind a wall with the gate closed. If the enemy attacked in such numbers in #2 and attacked the gate, it would be game over.
100. Of course, every battalion has more units than in the first game, and I expect this is the reason. They seem to be more powerful, too.
|Something is different here. In the first game, you upgrade a structure by using is often. However, military buildings are different in this game! You have to pay a fee to upgrade them! Is it possible to upgrade them by just making units from them? ||'Battle for Middle Earth 2'... A Tour
No. After doing this myself and observing my ally, I came to the conclusion that it cannot be accomplished. After all, I had made about 8 units from a single structure and it hadn't gained ANY experience!
|I noticed a new category, Create a Hero. It, of course, allows you to create your own heroes to play in the game with you. How many types of heroes are there for you to choose from?||'Battle for Middle Earth 2'... A Tour
Five. They are: Men of the West, Dwarves, Elves, Wizards, Servants of Sauron and Corrupted Men. After selecting your main hero type, you can select a sub-category from a small list.
Hall of Warriors (----------, ----------, ----------). This structure produces Phalanx and Guardians. Also, it produces the banner carrier upgrade. I hope you enjoyed the quiz!
Axes. This is the only Fortress that shoots something other than arrows. However, it does not change the amount of damage the Fortress does.
Men of Dale. Hobbits are only made by the elves. The other good faction (Men of the West) produces Rangers from an inn.
No. Come to think of it, no good faction has any flying units at all! Neither does Isengard unless you count the Summon Dragon special power.
Phalanx. Guardians are the basic infantry units for the dwarves and Men of Dale are the elite archers for the dwarves. The phalanx can gather into Porcupine formation (just like other spearmen) that gives them a defense bonus and impales charging enemy horsemen.
|Ah, a dwarven Battlewagon. Not only a basic chariot, but one that can also be equipped with units and other items. How many different things can be equipped to a Battlewagon (note: only one can be equipped per wagon. What I mean is how many choices are there to choose from)?||'Battle For Middle-Earth 2': Dwarves
Four. They are: Axe Throwers, Men of Dale, a Hearth (for healing) and a Banner (Leadership bonus). In addition, all Battlewagons can throw explosives onto the ground, which blows up the area around it and starts a small fire.
Hearth. Men of the West use a well, and Elves use a Mirror of Galadriel. Evil has no way of healing units like this.
Mine Shafts. Farms belong to Men of the West, Furnaces to Isengard and Lumber Mills to any evil group.
Mine Shafts and Tunnels (Goblins) have an additional purpose: Units can enter them and exit via any other completed Mine Shaft or Tunnel (if it's on their team, of course).
Yes. All factions except Goblins and Mordor can make a wall. A Troll Stone Flinger can be placed on the wall to kill nearby enemies.
I hope your enjoyed this quiz!
|The Witch-King for Mordor does not talk when clicked on and moved, but makes different noises and shrieks. Does Angmar's Witch-King do the same?||'Battle for Middle-Earth 2': Angmar
No. The Angmar Witch-King talks when moved and attacking. This is the same for other Nazguls the Angmar and Mordor can create.
Throws a large piece of ice at targeted enemies. All of the three incorrect answers were made up by me. White Dragons are not in the game whatsoever.
|Two special powers that the Angmar own can create a special type of unit (not including the giant spectral wolf). One summons Barrow Wights. Can you tell me what the other summons?||'Battle for Middle-Earth 2': Angmar
Mountain Giants. Two Mountain Giants appear at the location you want and start hurling boulders at nearby enemies. They are timed, but have all the powers of ordinary Mountain Giants (which were originally made by the goblins).
|Every race has a special resource collector that gives them a steady flow of resources. Can you tell me what the name of Angmar's resource collector is?||'Battle for Middle-Earth 2': Angmar
Mill. This is just a simple little revolving mill. The furnace is owned by Isengard and the Tunnel by Goblins. All evil factions EXCEPT Angmar can make a lumber mill.
Wildmen of Dunland. The other faction that can recruit these is Isengard. Black Numenorians and Dark Rangers can't be made out of inns, and Goblins and Mordor recruit Corsairs, not Angmar.