Interesting Questions, Facts and Information
- There are a total of 175 general entries. We are selecting 30 for display.
Interesting Questions, Facts, and Information
Call of Duty: Modern Warfare 2
|With only a knife in hand, a dazed Soap pursued an equally dazed General Shepherd. When the player tried to stab him, Shepherd used some self-defence to knock down the player. After knocking Soap down, Shepherd stabbed him in the chest. As Shepherd was getting ready to shoot Soap, Captain Price intervened. After a few minutes of fighting, Price was defeated by the General. With his remaining ounce of strength, Soap managed to kill Shepherd. How did Soap kill the General?||Call of Duty: Modern Warfare 2
Soap threw the knife he was stabbed with right through Shepherd's left eye.. As the player was lying on the ground watching the events of the fight unfold, the player was prompted at one point to continuously press the action button. It quickly became obvious that the player had to pull the knife out of Soap's body. After removing the blade, a shaky aim reticule became visible. Once lined up, the player threw the knife at Shepherd. The knife ended up hitting him right between the eyes. One of the two main antagonists had finally been killed. Only Makarov remained. Despite being told not to go get them, Nikolai showed up to help Soap and Price. The two men led a badly wounded Soap to the helicopter before fading to black. The cliffhanger ending also left open the possibility for another sequel.
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|Upon being betrayed by Shepherd, Soap and Price managed to escape from the troops attacking them. Using some of their acquired intel, the two troops landed at Shepherd's base of operations in Afghanistan. After taking out the base, the player and Captain Price had to pursue Shepherd. What kind of transport was used to pursue Shepherd?||Call of Duty: Modern Warfare 2
A speedboat. After all of Shepherd's men in the base were killed, Shepherd attempted his big escape. Conveniently, there was one speedboat leftover for Price and Soap to use. The pursuit lasted some time, before Shepherd decided to get into a helicopter. The player had to keep the boat steady so Price could shoot down the chopper. The chopper was eventually downed, but Soap and Price both ended up going down with the waterfall. The player's character was dazed by the fall. Regardless, the player had to find Shepherd and finish him off once and for all.
|After freeing Captain Price, the troops were sent to a snowy enemy base. The main objective was to try and reach a submarine that had some critical weaponry within. Upon reaching the sub-bay, Captain Price decided to get onto the submarine. The weapons on the submarine were launched. Did the enemies launch the USA-bound weapons?||Call of Duty: Modern Warfare 2
No. It turned out that Captain Price launched the missiles at the USA. The missiles were not nuclear, but rather, electro-magnetic in origin. By hitting the USA, the troops who were fighting the Russians could be on even ground. Without communications and technology working, the Russians would be just as vulnerable as the US troops were. The missile launch was witnessed by the player in the perspective of an astronaut. Unfortunately, as the missile hit the USA, the astronaut was killed. The EMP burst worked just as Price had predicted. Without support for the Russians, the Americans staged some impressive assaults on their fortifications.
|Intel from a captured criminal revealed to Soap, Roach and the other troops that Makarov had an enemy locked up in a Russian Gulag. Makarov almost certainly wanted his enemy eradicated. As a result, the troops and some massive back-up forces were sent to Russia to invade the Gulag and free the prisoner. The prisoner turned out to be Captain Price from the first game. With the building crumbling around them, how did the soldiers escape the prison?||Call of Duty: Modern Warfare 2
The soldiers zip-lined up through a hole in the building.. The first part of the mission was on a helicopter. The player had to snipe some troops and prevent them from revealing some pretty massive AA guns. Afterwards, the player, as well as dozens of other US troops were landed in the centre of the prison yard. Fighting through the prison, the player's character(Roach), and Soap reached the prisoner, who turned out to be Captain Price. The player was supposed to be under the impression that Price was dead at the end of the first game. As the soldiers tried to escape, the building began its collapse around them. With no other options available to them, Soap decided to send a flare up through a large hole in the building. A helicopter sent down a rope and the three troops rappelled their way to freedom.
|Upon learning of the death of Joseph Allen, Soap, Roach, and Ghost were sent to Brazil. The troops were given the task of capturing Rojas, a big-time criminal in Brazil. What was the importance of Rojas?||Call of Duty: Modern Warfare 2
The shell-casings of the bullets in the massacred airport were his products.. The troops were sent to Brazil because of the bullets found at the airport. The rounds were commissioned by Rojas, so the team had to find out some answers from the man himself. The Brazil missions of the game, particularly the first one, were arguably the most difficult in the entire game. The levels featured tight corners, open rooftops, and almost infinitely spawning enemy troops with superb accuracy. Making it through the missions, especially on hardcore and veteran difficulties, was an accomplishment indeed.
|The assignment that Joseph Allen was chosen for took him right behind enemy lines. In a mission, entitled "No Russian", the player was put into the shoes of Allen as he took on the role of Alexei Borodin. The player, Makarov and two other henchman shot up an airport and killed hundreds of people. Before concluding the mission, Allen was killed by Makarov. As Makarov fled, the American's corpse was left behind. Was there a reason why Makarov chose to kill Joseph Allen?||Call of Duty: Modern Warfare 2
Yes. Makarov, working with intel from an inside source, knew that Allen was an American. After fighting through Russian police and reaching the escape area, Makarov shot Allen and left him to die in the airport. The reason was so the Russians would think that the United States attacked the airport and killed the civilians within. As a result, the Russians would go to war with America. Makarov planned well and eventually got the results he wanted.
|While Private Joseph Allen was being re-assigned, Captain Soap MacTavish, the player's character from "Modern Warfare 1", and the new player controlled character, Roach, were at an icy enemy base trying to recapture a downed ACS Module. After acquiring it, the base went on full alert and began its pursuit of the two troops. After a short time on foot, the two soldiers found themselves in possession of a new mode of transport to speed up their escape. What kind of vehicle did the two soldiers steal from the enemies?||Call of Duty: Modern Warfare 2
A snowmobile. The first part of the mission saw Roach and Soap climbing up a vertical ice-wall, just to reach the base. The second part saw Roach sneaking around the base solo, so he could plant C4 on a gas line at the base's airfield. An achievement could actually be unlocked by reaching the gas line without being spotted or harming any enemies. The third part of the mission was where the ACS Module was collected. The base was alerted by the two troops so several soldiers held Soap hostage. By detonating the C4 on the airfield, the soldiers were distracted long enough for the two people to escape. Eventually, some snowmobile riding troops tried to stop Soap and Roach. The snowmobilers were taken out and one of the snowmobiles were in the hands of the British troops. With the vehicle, the two soldiers escaped to their evac-chopper, not before jumping over a deep gorge.
|The first full-length mission placed the player's character, Private First-Class Joseph Allen, into direct combat in the Afghan war. Whilst doing a ride-through of town in a Hummer, the Americans were attacked by the opposing force. After defeating them, Joseph Allen was placed under the command of General Shepherd. What was the name of the organization and military group that Shepherd represented?||Call of Duty: Modern Warfare 2
CIA and Task Force 141. The tutorial mission was where the player first saw General Shepherd. The General was looking for a troop to be on his special team. The full mission in Afghanistan started under a broken bridge. The player had to lay suppressive fire on the enemies firing from the other side. The militants were also trying to ambush the bridge layer. After holding them off long enough, the player had to get into a Hummer and man the mini-gun up top. After a short drive through the town, the Americans were attacked by military insurgents. Joseph Allen, Sergeant Foley, and Corporal Dunn were all that remained to clear out a school in which the militants had fortified themselves. After doing that and getting back into the hands of the US Military, Joseph Allen was put under the command of Shepherd. Shepherd represented the CIA and a secret military group called "Task Force 141" which featured such members as Soap, from the first game, and new characters like Roach and Ghost.
|Among other things, missions have an 'EST. Opposition'(estimated opposition) detail on the mission select screen. This shows roughly how big an enemy force players will have to deal with. What is the Estimated Opposition for the mission 'Body Count'?||"Modern Warfare 2": Spec Ops
Medium. Other details on the mission select screen are Classification, EST. Completion Time and IW Best Time (the development team's fastest time). Classification gives players an idea of what the mission will involve - for example, 'Elimination' missions require players to kill a certain number of enemies in an area.
|The Spec Ops mission 'Acceptable Losses' sees players sabotaging an airbase in a blizzard using stealth. How many aircraft must you sabotage?||"Modern Warfare 2": Spec Ops
Two. This mission has three targets, but only two are aircraft. Players have to plant C4 explosives on the aircraft's' undersides. The airbase is from the campaign mission 'Cliffhanger'.
|Most Spec Ops missions can be played solo or cooperatively. However, you do need a partner to play a certain mission(s). How many missions require two players?||"Modern Warfare 2": Spec Ops
Two. These missions are 'Overwatch' and 'Big Brother'. In both of them one player is the air support, helping the other to traverse the level and reach the end. In 'Overwatch' an AC-130 is used, and a Black Hawk helicopter with a minigun and explosive ammunition is the support in 'Big Brother'.
|The goals of Spec Ops missions help make them a different experience from the single player campaign. Your objectives are generally simple, but often unique.
Which mission does not involve defending an area or item as an objective?||"Modern Warfare 2": Spec Ops
'High Explosive'. Defensive objectives often give players special equipment to use to their advantage, such as sentry guns or a Predator missile drone. This introduces a new tactical consideration, of how best to use what you have. This also applies to heavy weapons which are sometimes sparingly placed in the mission area.
|During two player co-op, rather than dieing immediately when a certain amount of damage is taken a player is 'downed'. They lie on the ground and can fire a pistol and crawl around, until 'revived' by their partner. What happens if the downed player takes any more damage?||"Modern Warfare 2": Spec Ops
They become unable to attack and move more slowly. This game mechanic makes it more difficult for downed players to make the surrounding area safe. Instead, the other player often has to clear the area of enemies before reviving their partner by standing next to them and holding a button.
|Some pairs of Spec Ops missions use the same map (level), but put a different spin on it. You might be equipped with different weapons, or fight different enemies. Which of the below pairs of missions do not use the same map?||"Modern Warfare 2": Spec Ops
'Big Brother' and 'Homeland Security'. 'Big Brother' and 'Homeland Security' are in similar maps, but there is an extra section in the former. They are both based on the 'Wolverines!' level of the campaign. The two missions have very different focuses - 'Big Brother' sees one player escorting the other in a helicopter, while the objective of 'Homeland Security' is to defeat 5 waves of enemies.
Twenty-six. Rust, Highrise, and Scrapyard are the smallest maps in the game. Wasteland and Derail are the largest in the game. Overgrown, Bailout, Crash, Salvage, Storm, Rust, Highrise, Scrapyard, Karachi, Derail, Fuel, Trailer Park, Vacant, Strike, Carnival, Wasteland, Skidrow, Rundown, Favela, Quarry, Estate, Afghan, Invasion, Sub Base, Terminal, and Underpass are all the maps in the game.
Forty-two. Assault Rifles are good for mid-range combat. Sniper Rifles are good for long range combat. Submachine guns are good for short-range combat. Light machine guns are good for mid-range combat.
Ninja. Commando increases your knife distance. SitRep allows you to see planted explosives and Tactical Insertions.
Ten. When you prestige you unlock more custom classes for your weapons. You also get more titles and emblems.
Four. Death streaks make it easy to turn things around when things are going bad. Final Stand, Copycat, Painkiller, and Martyrdom are all the Death streaks in the game.
Fifteen. These are all the kill streaks in the game: UAV, Sentry Gun, Counter-UAV, AC130, Tactical Nuke, Attack Helicopter, Pavelow, Stealth Bomber, EMP, Care Package, Emergency Airdrop, Predator Missile, Chopper Gunner, and Precision Airstrike. The Tactical Nuke is the best kill streak because it can end the match instantly.
Sixteen. Once enough kills are made with a perk, it is upgraded and has specific abilities. For example, Bling gives you two primary weapon attachments, but Bling Pro gives you two secondary attachments as well.
EMP. The Counter UAV disables the map, not all enemy equipment. Scrambler disables the map when you are close to an enemy. The Pavelow is a helicopter that shoots people from the sky.
Tactical Nuke. The Tactical Nuke can end the game on the dot! All you need is twenty-five kills in a row without dying.
Twenty-two. Like Emblems, they are also a part of your Callsign. There are over three hundred titles in the game.
Seven. Emblems are a part of your Callsign. There are over a hundred different emblems in the game.
T. If you go to the back of the map there is an Explosive Truck. Climb the ladder and stand at the very back. Run towards the corner of the truck. If you timed your jump correctly, then you should be on the fence. Move forward and you should fall just outside the map.
Submachine Guns. The P90 has a very high fire rate. Excellent for Team Tactical or Flag Matches.
Rust. Terminal is the map with airplanes and a book store in the middle of the map. Shipment is actually from "Call of Duty 4". Shipment was the smallest map in "Call of Duty 4".
184 pounds. Makarov's weight, date of birth, nationality and height can be seen in the cutscene before the level "No Russian". His height is 5"11, and he was born on October 4, 1970. He is of Russian descent.
Throwing Knife. Shepherd is killed in the last mission, "Endgame". As Price and Soap chase him through a winding river in Afghanistan, Shepherd's speedboat goes into his Pave low and lifts off of the river. Captain Price tells Soap to slow the boat down, before putting a grenade launcher round into the Armoured helicopter, effectively shooting it down. However, the boat goes over a waterfall, causing the player-controlled Soap MacTavish to lose sight of Captain Price. As he ventures forward, he finds Shepherd leaning against a car, exhausted and out of breath. After Soap attempts to stab and kill him, he dodges the knife, rams Soap's head into the car and stabs Soap with is own knife. Captain Price tackles Shepherd, preventing him from shooting Soap. While the two emerge in a fistfight, Soap pulls the knife out of his body and throws it at Shepherd, striking him in the right eye.
Hell. During Price's conversation with Makarov over the radio, the player can listen in on what they are saying to each other. Price approaches Makarov with the saying, "The enemy of my enemy is my friend", while Makarov realizes that Shepherd now wants him dead so that he cannot reveal to anyone that Shepherd was working with him. Makarov gives information on Shepherd's whereabouts before saying, "I'll see you in hell, Price." Captain Price responds to this by saying, "Looking forward to it. Give my regards to Zakhaev if you get there first."