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Structure
Interesting Questions, Facts and Information
- There are a total of 20 general entries.
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Interesting Questions, Facts, and Information
Age of Empires
1997. The company Ensemble Studios was responsible for developing the game. Microsoft heralded it as a combination of the games "Civilization" and "Warcraft".
In "Age of Empires", can one choose between playing single player or multiplayer? | "Age of Empires I"
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yes. The single player feature of the game is the player up against any number of AI opponents. The multiplayer feature is multiple human players competing against each other via the Internet.
Stone Age, Tool Age, Bronze Age, Iron Age. You can research each of those ages at your town center. Although the research is not exactly cheap, your entire civilization is upgraded in a number of ways each time you advance an age.
Four. In the very beginning of the game, you have no houses and so all of your population resides on the Town Center. Later in the game, when you have enough resources such as wood, you can begin constructing houses, which also provide population.
Imagine this "Age of Empires" scenario: You have just decided to declare victory after constructing this special building and holding it for 2,000 years. What building am I referring to? | "Age of Empires I"
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A Wonder of the World. Although it says 2,000 years, each "year" is a few seconds long, measured by a timer at the top corner of the gamescreen. A wonder costs a lot of resources to build, and even if you manage to build it you need to protect it from enemy attack.
What was the official rating administered by Gamespot for "Age of Empires"? | "Age of Empires I"
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6.8. The official Gamespot review was written by T. Liam McDonald, who worked for Gamespot, and it was posted on October 27, 1997 at 12:49 PM Pacific Time. McDonald gave Gameplay a 6, Graphics an 8, Sound a 5, Value an 8, and Tilt a 7.
50. The fact that one could only create fifty units annoyed most gamers. In such games as "Empires: Dawn of the Modern World" for example, the population limit could extend into the thousands. The expansion pack, "Rise of Rome", sadly did not address this problem, but "Age of Empires II: The Age of Kings" did.
"The Rise of Rome" added quite a few new features to the original gameplay. Among these additions were four new civilizations. Can you name them? | "Age Of Empires: The Rise of Rome"
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Carthaginians, Macedonians, Palmyrans, Romans. Each civilization was unique in some specific manner. For example, if you favor using war elephants and naval warfare, the Carthaginians had those as their strong point. The Macedonians, however, had a clear advantage in priests and missile resistance. Economy and trade shaped the Palmyrans, and of course the Romans were all about military infantry and construction.
The Colosseum. In "Rise of Rome" there are a number of options on how to win. One, you can conquer the world and kill everyone, than be declared the winner, or you simply build a wonder, which in the Romans' case is the Colosseum. Although they cost quite a bit, wonders offer a non-violent solution to victory.
A number of new units were added. One was a brand-new infantry unit that did not appear in the orignal game. It could be used effectively against archers. What is it? | "Age Of Empires: The Rise of Rome"
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Slinger. The Slinger does becomes useless in the later ages. Despite this, it can be an invaluable anti-archer weapon in the early parts of the game.
Although "Age of Empires" had its chariot, "Rise of Rome" decided to expand upon it. The result was which unit, which is capable of inflicting damage upon multiple units simultaneously? | "Age Of Empires: The Rise of Rome"
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Scythed Chariot. Some fans criticized that the original war chariot could not also afflict units nearby the one it was aiming for, and so Microsoft fixed that with the Scythed Chariot. This technique is known as blast area radius.
To celebrate the release of the game, which website offered a number of tournaments for world-wide players to test their skill at "Rise of Rome"? | "Age Of Empires: The Rise of Rome"
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Age of Empires Heaven. Age of Empires Heaven is a large, fan-based website devoted to the original game and its expansion pack. It offers quite a few downloads for Mods, Campaigns, and scenarios.
Logistics, Martyrdom, Medicine, and Tower Shield. Logistics is used in the game to help save population space. A civilization with Logistics had their barracks units (minus the Slinger) counted only as a half a population number. Martyrdom was a blessing in disguise. What you could do with it is convert an enemy unit instantly, but you would have to sacrifice your priest to do it. One drawback was that it couldn't work on other priests. Medicine simply increased the speed at which your priest healed wounded units. Finally, Tower Shield provided +1 defense for infantry and Academy units against ballistas and a Helepolis.
Yes. The game demo was 20.7 megabytes, and it did not require the original game to work. It offered the player four basic previews of the game: one scenario out of the Punic War campaign was included, the Multiplayer feature was shown, the Slinger, Camel Rider, and Fire Galley were all available for play, as was the Roman civilization.
Ensemble Studios. Ensemble was also responsible for the rest of the "Age of Empires" series, as well as the "Age of Mythology" series. They also produced the game "Star Wars: Galactic Battlegrounds" which is based on the "Age of Kings" engine.
Teen. "Age of Empires: The Rise of Rome" was rated Teen by the ESRB. This is because of animated blood and animated violence.
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