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Quiz about The Legend of Zelda Rank the Number of Items
Quiz about The Legend of Zelda Rank the Number of Items

"The Legend of Zelda": Rank the Number of Items Quiz


Put in order the total number of things listed from smallest to greatest. Material is taken from several different games within the "Zelda" series. The total number of each thing is given to help with the ordering. Good luck!

An ordering quiz by BigTriviaDawg. Estimated time: 3 mins.
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Time
3 mins
Type
Order Quiz
Quiz #
412,917
Updated
Jun 14 23
# Qns
10
Difficulty
Tough
Avg Score
6 / 10
Plays
80
Awards
Top 20% Quiz
Last 3 plays: Guest 68 (6/10), Guest 104 (5/10), DCW2 (10/10).
Mobile instructions: Press on an answer on the right. Then, press on the question it matches on the left.
(a) Drag-and-drop from the right to the left, or (b) click on a right side answer, and then click on its destination box to move it.
What's the Correct Order?Choices
1.   
(four)
Triforce of Wisdom shards: "Legend of Zelda"
2.   
(seven)
Palaces: "Zelda II"
3.   
(eight)
Grid Sections: "Wind Waker"
4.   
(nine)
Skulltula tokens: "Ocarina of Time"
5.   
(13)
Divine Beasts: "Breath of the Wild"
6.   
(24)
Gratitude crystals: "Skyward Sword"
7.   
(49)
Regular + Warp Songs: "Ocarina of Time"
8.   
(80)
Dungeons: "Twilight Princess"
9.   
(100)
Shrines: "Tears of the Kingdom"
10.   
(152)
Masks: "Majora's Mask"





Most Recent Scores
Apr 21 2024 : Guest 68: 6/10
Apr 20 2024 : Guest 104: 5/10
Apr 19 2024 : DCW2: 10/10
Apr 14 2024 : Guest 204: 0/10
Apr 04 2024 : Guest 76: 10/10
Apr 03 2024 : Guest 87: 9/10
Mar 23 2024 : Guest 77: 8/10
Mar 15 2024 : Guest 209: 10/10
Mar 15 2024 : psnz: 10/10

Quiz Answer Key and Fun Facts
1. Divine Beasts: "Breath of the Wild"

There are four Divine Beasts in "The Breath of the Wild": Vah Ruta, Vah Medoh, Vah Rudania, and Vah Naboris. The hero, Link, frees each Divine Beast from the evil taint of Calamity Ganon. By freeing each Beast, the local areas thrive again, and Link gains an ally for his final battle with Calamity Ganon.

"Breath of the Wild" features a massive and complex game world. The player is free to explore and do as they wish with few exceptions and could spend hundreds of hours unlocking everything. Or, after the tutorial, a player could go straight to the castle to defeat Ganon if their skills are sufficient.
2. Palaces: "Zelda II"

There are seven palaces in "Zelda II: The Adventure of Link". The popularity of the original "Legend of Zelda" made it such that expectations were higher than "Zelda II" could deliver. In this sequel, the quest for Link is to place six crystals in each palace resulting in the unlocking of the seventh Great Palace. By completing the seventh palace, Link receives the Triforce of Courage and can now wake up the sleeping ancient Princess Zelda.

While not as revolutionary as the original "Zelda", the sequel does offer an entertaining experience. The palaces are side-scrolling, and the final battle is challenging. "Zelda II" has a more complex storyline and lays the foundation for many of the games to follow.
3. Triforce of Wisdom shards: "Legend of Zelda"

When Gannon stole the Triforce of Power, Princess Zelda split the Triforce of Wisdom into 8 shards and hid them. Each shard is hidden in eight different dungeons spread throughout the land of "The Legend of Zelda". Once Link gathers all eight pieces the triforce is complete, and he is ready to fight Gannon.

Surprisingly, the original "Zelda" was going to be a sequel to Mario Bros. It is hard to believe that both epic game series were created by the same person, Shigeru Miyamoto. "The Legend of Zelda" was the first home video game to allow players to save their progress. The game also has a complete second quest once the first was completed with all eight dungeons hidden in different locations.
4. Dungeons: "Twilight Princess"

"Twilight Princess" is a rather dark instalment of the "Zelda" series where the "Twilight Realm" is slowly trying to take over the land of Hyrule. Link must conquer nine dungeons as he goes from being a farmhand to saving Hyrule. Early on in this epic, Link is transformed into a wolf and is aided by a shadow creature called Midna. Princess Zelda helps Link return to human form and the player can switch between wolf and human. The player learns that the evil shadow, Zant, has made a pact with Ganondorf to take over and destroy Hyrule. In the end, Midna destroys Zant, Link banishes Ganondorf, and the two reals are eternally separated.

The music and visual effects in "Twilight Princess" cast an ominous tone over the game as the world of Hyrule slowly falls into the shadows. Having the choice between a wolf and human form allows for some clever puzzle-solving throughout the game.
5. Regular + Warp Songs: "Ocarina of Time"

"Ocarina of Time" has six regular songs, six warp songs, and one special scarecrow song for a total of thirteen. This "Zelda" game is very popular with players and was one of the first to allow accurate three-dimensional play. For the player, the world of Hyrule feels expansive and the dungeon play is exciting and interesting. The songs on the ocarina enable the player to change aspects of the game. The player gets to make up their own special song to call a scarecrow to help them pass a challenge like a chasm or reaching a high shelf. Link can shoot his grappling hook into the scarecrow and drag himself past the challenge.

One of the reasons "Ocarina of Time" is so enjoyable is the character Link is able to go to the Temple of Time and change back and forth from a child to an adult. Both the world as a whole and the challenges posed by dungeons change depending on how old Link is during the gameplay.
6. Masks: "Majora's Mask"

"Majora's Mask" has twenty-four different masks Link can wear during the game. As the story goes, Link defeated Ganondorf at the end of "Ocarina of Time" and was riding with his horse, Epona, when the Skull Kid wearing Majora's Mask comes along and steals Epona and curses Link by turning him into a Deku Scrub! Worse still, Link discovers he only has three days to recover Majora's Mask from the Skull Kid, or else the moon will crash into the Earth and kill everyone.

Fortunately, the song of Time on the ocarina is able to transport Link back in time three days while still saving his progress. Once Link has obtained twenty-three masks, he can transport himself to the Moon. On the Moon, Link can trade the twenty-three masks for the final Fierce Deity mask allowing Link to beat the Skull Kid and safely retrieve Majora's Mask. Of all the different "Zelda" games, "Majora's Mask" is probably my favorite, though "Breath of the Wild" and "Tears of the Kingdom" are phenomenal as well.
7. Grid Sections: "Wind Waker"

The "Wind Waker" world is based on a seven-by-seven grid giving a total of forty-nine grid sections each with an island or archipelago on them. In the game, a bird flies off with Link's sister. The hero must rescue her with the help of the pirate, Tetra, and the talking boat called the King of Red Lions. The player learns that the bird is in league with Ganon who wants to rule the world, again. Interestingly, once Link defeats Ganon this time the villain turns to stone.

Link travels from island to island with the help of wind. The direction of the wind can aid or hinder Link's travels. Enemies along the way also can add challenges or bar Link's progress until he gets stronger. Several of the islands must be visited for the storyline to progress.
8. Gratitude crystals: "Skyward Sword"

There are a total of eighty gratitude crystals in "Skyward Sword". The crystals can be traded to a demon named Batreaux who will give Link rewards in exchange for the crystals. If Link manages to find all eighty crystals and gives them all to Batreaux, his final reward is a Tycoon Wallet allowing him to hold up to 9,000 rupees. Also, the gift of all 80 crystals frees Batreaux of his demon form and allows him to transform back into his true self and in the process rid the island of Skyloft of all monsters.

Probably one of the most fun parts of "Skyward Sword" is the ability to use a loftwing bird to fly to various floating islands. The Wii motion controls allow the player to twist and turn the remote to change the direction of flight.
9. Skulltula tokens: "Ocarina of Time"

There are a total of one hundred skulltulas in the game "Ocarina of Time". The tokens act in much the same way the gratitude crystals worked in "Skyward Swords" except this time Link is helping the cursed Rich family. By collecting and giving all hundred tokens to the Rich family, Link will free them from the curse that has turned them into spiders. Unlike gratitude stones, the tokens are obtained by killing a specific type of spider hidden throughout the game.

While the spiders were often in tricky spots, the player would know they were there because of the sound the spider made.
10. Shrines: "Tears of the Kingdom"

There are a staggering 152 shrines in "Tears of the Kingdom". Each shrine is a mini-dungeon puzzle with a reward of one "Light of Blessing" token. For every four tokens Link collects he can either increase his health by one heart or increase his stamina by one-fifth of a wheel. The shrines also serve the purpose of being a teleportation point for Link.

"Tears of the Kingdom" is built upon the massive "Breath of the Wild". Many of the places appear the same while others show wear and tear. In addition to the "Breath of the Wild" overworld map, hundreds of sky islands have been added along with an entire massive underground level. The overall feel of the game is similar to "Breath of the Wild" but the new abilities Link is given add a whole new level of enjoyment and complexity to the game.
Source: Author BigTriviaDawg

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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