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Quiz about Competitive Pokemon History  Sneasel  Weavile
Quiz about Competitive Pokemon History  Sneasel  Weavile

Competitive Pokemon History - Sneasel & Weavile Quiz


Fan favorite Sneasel and Team Galactic boss Cyrus' signature Pokemon Weavile get a quiz here! Will you be able to score well on this quiz, stemming from generations 2-8? Or will you forever wander FunTrivia, in search of the right answers?

A multiple-choice quiz by cavalier87. Estimated time: 6 mins.
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Author
cavalier87
Time
6 mins
Type
Multiple Choice
Quiz #
402,478
Updated
Dec 03 21
# Qns
10
Difficulty
Difficult
Avg Score
5 / 10
Plays
62
- -
Question 1 of 10
1. One of the things about Sneasel that stood out in the second generation is its poor movepool. What about Sneasel's movepool held it back? Hint


Question 2 of 10
2. Sneasel was abhorrent in the second generation, but it at least saw the light of day in UnderUsed during the third generation due to its newfound access to a boosting move. What boosting move was this? Hint


Question 3 of 10
3. Sneasel was mercifully granted an evolutionary form, Weavile, in the fourth generation that finally granted it standard play viability. Weavile still suffered from being paper-fragile, but it was also immensely fast and made for a great revenge killer. What was Weavile's Speed stat? Hint


Question 4 of 10
4. Unfortunately, while Weavile had many positive traits, it was hard countered by a deadly threat in fourth generation standard play, a threat that could also make life hard on Weavile's team as well with its vicious U-Turns. Which Pokémon could reliably switch into Weavile and defeat it? Hint


Question 5 of 10
5. Weavile had been operating with a suboptimal ability, Pressure, up until the fifth generation when it unfortunately received another suboptimal ability. What ability was this? Hint


Question 6 of 10
6. In the fifth generation, Weavile dropped to UnderUsed, but it was still viable for standard play, to a degree. Here, Weavile faced heavy competition from Mamoswine, who was much stronger and nowhere near as fragile. It distinguished itself from Mamoswine with its ability to do one thing that Mamoswine could not. What is this? Hint


Question 7 of 10
7. For both Sneasel and Weavile, a Dark type move in the sixth generation being buffed stimulated their viability considerably, putting Weavile firmly back into standard play and giving Sneasel a bit of competitive life as well. What move was this? Hint


Question 8 of 10
8. Unfortunately, both Weavile and Sneasel suffered in usage with the advent of the Fairy type, as this added yet another weakness for them to deal with. Their Ice/Dark typing is very bad defensively, with a lot of weaknesses. How many weaknesses did this typing have in the sixth generation? Hint


Question 9 of 10
9. In the seventh generation, power levels grew considerably and Weavile had to try and keep up. It only had one set viable for the tier, though it was generally overshadowed by Tyranitar in most cases. The set was generally a Choice Banded wallbreaker. Seemingly outclassed by Tyranitar, Weavile did have a couple advantages that could still make it worth using on the right team. Which of the following is one thing Weavile could do that Tyranitar could not? Hint


Question 10 of 10
10. Sneasel received a nice buff in the eighth generation, when one of its three previously near-worthless abilities, Inner Focus, finally became quite decent. What did Inner Focus now do in the eighth generation? Hint



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Quiz Answer Key and Fun Facts
1. One of the things about Sneasel that stood out in the second generation is its poor movepool. What about Sneasel's movepool held it back?

Answer: It lacks STAB options

At the time, the physical/special split did not exist. Sneasel's Ice/Dark typing was excellent offensively, but both typings could only ever be specially offensive. Sneasel's laughable Base 35 Special Attack meant it could not take advantage of its STAB.

Its ridiculously poor bulk combined with its middling offenses meant Sneasel went down way too easily and didn't do anywhere near enough damage to compensate, making it a genuinely terrible Pokémon in the second generation.
2. Sneasel was abhorrent in the second generation, but it at least saw the light of day in UnderUsed during the third generation due to its newfound access to a boosting move. What boosting move was this?

Answer: Swords Dance

Sneasel's Attack stat was actually rather decent for the time at a Base 95. With no STAB options, however, this was entirely insufficient. Swords Dance therefore rectified this issue somewhat. Sneasel's access to Shadow Ball and Brick Break, physically offensive moves that got perfect neutral coverage on the entirety of the game, meant it could be decently threatening after boosting with Swords Dance.

It was still unbelievably fragile, so it had to pretty much come in for free on some Psychic type it could scare out in order to find the opportunity to boost. But, it was better than nothing, and made Sneasel at least relevant in UU.
3. Sneasel was mercifully granted an evolutionary form, Weavile, in the fourth generation that finally granted it standard play viability. Weavile still suffered from being paper-fragile, but it was also immensely fast and made for a great revenge killer. What was Weavile's Speed stat?

Answer: 125

This stat allowed Weavile to outspeed prominent threats in the metagame, such as Gengar, Starmie, Alakazam, and Choice Scarved Tyranitar, and take them down with the appropriate move before they got out of hand. It was this Speed score that was solely responsible for making Weavile viable in the tier, giving it a great niche as a revenge killer to protect its team from being run down by an intimidating offensive threat.
4. Unfortunately, while Weavile had many positive traits, it was hard countered by a deadly threat in fourth generation standard play, a threat that could also make life hard on Weavile's team as well with its vicious U-Turns. Which Pokémon could reliably switch into Weavile and defeat it?

Answer: Scizor

Heatran could not switch in on Weavile's Low Kick, which made it unreliable at countering Weavile. But if Weavile did not pack Low Kick, Heatran could get this job done.

Metagross could not switch in to Weavile's strong Night Slashes, risking a 2HKO if one of them critically hit or if Weavile had a Choice Band equipped. Any other move was a piece of cake, and Metagross could wipe Weavile away like a bug on a windshield with a massively strong, super effective Meteor Mash.

Scizor resisted both of Weavile's STAB attacks, took Low Kick relatively well, and could destroy Weavile with Bullet Punch. The Scizor player, making an astute play, could also predict Weavile switching out and click U-Turn, scouting what the opponent's first switch-in to Scizor was and bringing in an appropriate response to the Scizor check/counter. Thus, Scizor not only greatly threatened Weavile, it could take advantage of Weavile to threaten the rest of its team as well, making it a great counter.
5. Weavile had been operating with a suboptimal ability, Pressure, up until the fifth generation when it unfortunately received another suboptimal ability. What ability was this?

Answer: Pickpocket

Pickpocket enables Weavile to steal the opposing Pokémon's item whenever it physically strikes them. The problem with this is that it fails to work if Weavile itself has an item. As Weavile really needs the offensive boost from a Life Orb or Choice Band, it cannot afford to run itemless just to capitalize on this ability. Thus, even Pressure was preferred since it actually did something on Weavile, even for how minimally useful it was.
6. In the fifth generation, Weavile dropped to UnderUsed, but it was still viable for standard play, to a degree. Here, Weavile faced heavy competition from Mamoswine, who was much stronger and nowhere near as fragile. It distinguished itself from Mamoswine with its ability to do one thing that Mamoswine could not. What is this?

Answer: Pursuit trap

The other three options on this question represent things Mamoswine could either do better, or in the case of set Stealth Rock, do something that Weavile could not. However, Weavile's access to STAB Pursuit is something Mamoswine lacked, giving reason to use Weavile. Preventing threats like Gengar, Alakazam and Starmie from getting out of hand has always been important for Weavile to achieve. With Pursuit, Weavile can assure itself and the team of their removal, whereas they can freely switch out of Mamoswine if desired to remain active. Starmie's super effective STAB Water attacks along with Alakazam and Gengar's Focus Blasts meant they generally could blast Mamoswine to pieces anyway, so Mamoswine didn't even really check them while Weavile certainly did.
7. For both Sneasel and Weavile, a Dark type move in the sixth generation being buffed stimulated their viability considerably, putting Weavile firmly back into standard play and giving Sneasel a bit of competitive life as well. What move was this?

Answer: Knock Off

Knock Off's base power was buffed considerably, making it the new STAB move of choice ahead of Night Slash. This newfound power and offensive utility gave another great reason to use Weavile in standard play, though this was still contested by Mamoswine who also had access to this move. Sneasel became a terrifying threat in sixth generation RarelyUsed because of Knock Off, able to place tons of offensive pressure onto the opponent whenever it entered play.
8. Unfortunately, both Weavile and Sneasel suffered in usage with the advent of the Fairy type, as this added yet another weakness for them to deal with. Their Ice/Dark typing is very bad defensively, with a lot of weaknesses. How many weaknesses did this typing have in the sixth generation?

Answer: Six

Bug, Fairy, Fire, Rock and Steel type moves would just about always OHKO the tandem due to their poor bulk. However, even the word "Fighting type" would cause either of them to tremble in fear, as Fighting type attacks hit them for 4x super effective damage, capable of KOing them two or even three times over.
9. In the seventh generation, power levels grew considerably and Weavile had to try and keep up. It only had one set viable for the tier, though it was generally overshadowed by Tyranitar in most cases. The set was generally a Choice Banded wallbreaker. Seemingly outclassed by Tyranitar, Weavile did have a couple advantages that could still make it worth using on the right team. Which of the following is one thing Weavile could do that Tyranitar could not?

Answer: Knock Off items

Tyranitar heavily competed with Weavile as a Choice Band wallbreaker, particularly cornering the market for Pursuit trapping. Tyranitar's far higher power, while not letting it stallbreak by itself, made it match up better against stall than Weavile could. Weavile's niche over T-Tar came in its much higher Speed tier, access to Knock Off and priority. Still, T-Tar's much higher raw power and far better bulk generally made it preferred.
10. Sneasel received a nice buff in the eighth generation, when one of its three previously near-worthless abilities, Inner Focus, finally became quite decent. What did Inner Focus now do in the eighth generation?

Answer: Become immune to Intimidate

Inner Focus would now render the user immune to the Intimidate ability, along with being immune to flinching. It actually had decent use, unlike the useless Keen Eye or Pickpocket, clearly becoming Sneasel's preferred ability. Too bad Weavile never got this ability.
Source: Author cavalier87

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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