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Quiz about From the Covers of Nintendo Power
Quiz about From the Covers of Nintendo Power

From the Covers of "Nintendo Power"! Quiz


How well do you know many of the games that appeared on the covers of "Nintendo Power"? This quiz covers the games themselves and is not specific to "Nintendo Power" itself.

A multiple-choice quiz by berenlazarus. Estimated time: 6 mins.
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Author
berenlazarus
Time
6 mins
Type
Multiple Choice
Quiz #
408,616
Updated
Mar 29 22
# Qns
10
Difficulty
Average
Avg Score
6 / 10
Plays
76
- -
Question 1 of 10
1. The very first July/August 1988 issue of "Nintendo Power" features a famous claymation sculpture of Mario and the new protagonist of "Super Mario Bros. 2". Who is the final boss of "Super Mario Bros. 2"? Hint


Question 2 of 10
2. The second issue of "Nintendo Power" showed a grisly scene of Simon Belmont holding a decapitated head of Dracula from "Castlevania II: Simon's Quest", a famously obtuse game players have little chance of completing without strategy guides. Where on the world map must Simon kneel with a red crystal equipped for the tornado to take him to Bodley Mansion? Hint


Question 3 of 10
3. Issue 21 of "Nintendo Power" featured the NES title "StarTropics". At one point, one of the game's characters instructs the player to physically dip an actual letter that came in the game's packaging in water in order to reveal a hidden code needed to proceed. What three digit number does the letter reveal?

Answer: (Three Digits - ### (No Spaces))
Question 4 of 10
4. The November 1991 issue features "Final Fantasy II", which has been critically acclaimed by numerous professional publications in the subsequent decades since its release. Post "Final Fantasy VII", all "Final Fantasy" games in all markets reflect the original Japanese naming convention for the series. What is "Final Fantasy II" known as now? Hint


Question 5 of 10
5. Guile from "Street Fighter II: The World Warrior" graced the cover of the July 1992 edition of Nintendo Power. Capcom would release several versions of "Street Fighter II" for the Super Nintendo, but which one listed was for the Sega Genesis/Mega Drive? Hint


Question 6 of 10
6. Appearing on the April 1993 cover, "Star Fox" gave players polygonal 3D graphics using the Super FX chip. What other notable first party SNES game used that chip for technical hijinks impossible to replicate on standard hardware? Hint


Question 7 of 10
7. The August 1997 issue featured everyone's favorite secret spy, James Bond! Acknowledged by the developers, what character actually breaks the auto-aim mechanics of multiplayer mode? Hint


Question 8 of 10
8. The January 1997 issue was unique in Nintendo Power's history for having four different covers, each featuring a different character from the 1996 N64 game "Star Wars: Shadows of the Empire". The first level of the game was a recreation of what action set-piece from the original "Star Wars" Trilogy? Hint


Question 9 of 10
9. Sonic the Hedgehog, Mario's arch-rival from the early 1990s, appeared on Nintendo Power's March 2002 issue promoting the GameCube title "Sonic Adventure 2: Battle". In order to give that game a more "American flavour", the developers based its levels on what American city? Hint


Question 10 of 10
10. "New Super Mario Bros. 2" for the 3DS appeared on the cover of the very last issue of Nintendo Power from December 2012. This game featured the Super Leaf and marked the return of "Raccoon Mario". What was the last game in which you could play as "Raccoon Mario" before "New Super Mario Bros. 2"?
Hint



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Quiz Answer Key and Fun Facts
1. The very first July/August 1988 issue of "Nintendo Power" features a famous claymation sculpture of Mario and the new protagonist of "Super Mario Bros. 2". Who is the final boss of "Super Mario Bros. 2"?

Answer: Wart

For subscribers of the "Nintendo Fun Club Letter", Nintendo sent out that first issue of "Nintendo Power" for free. That first issue established so many of the features that would characterize much of its content for years: Classified Information (tricks and codes), Counselor's Corner (tips on how to get through difficult parts of the game), reader letters and feedback, expansive coverage of new games, as well as information on future releases that in some cases never materialized.

The story of Nintendo's conversion of the originally unrelated "Yume Kojo: Doki Doki Panic" into "Super Mario Bros. 2" is well known to Nintendo fans. The final boss is Wart, who promptly disappears from the Mario franchise just as quickly as he appeared, with only fleeting references to him in the decades after his initial appearance. His most notable subsequent appearance would be in the 1993 Gameboy title "The Legend of Zelda: Link's Awakening" as a cameo.
2. The second issue of "Nintendo Power" showed a grisly scene of Simon Belmont holding a decapitated head of Dracula from "Castlevania II: Simon's Quest", a famously obtuse game players have little chance of completing without strategy guides. Where on the world map must Simon kneel with a red crystal equipped for the tornado to take him to Bodley Mansion?

Answer: Deborah Cliff

This grisly cover proved quite controversial for Nintendo's magazine. Speaking personally, my parents made me disregard this particular issue because of its cover and nearly cancelled my subscription. In Issue 50, "Nintendo Power" editors wrote this was the worst cover of the magazine's run, writing "Kids had nightmares and so did our phone reps who dealt with the complaints." The best cover according to that feature was the January 1993 issue that featured Mickey Mouse dressed as a fire-fighter dousing flames, promoting the SNES game "Magical Quest Staring Mickey Mouse".

"Castlevania II" features several spots where very specific actions must be done to proceed that no player would reasonably know. Famously, the game's NPCs straight up lie to the player or give mangled English translations on the few hints that actually were useful. After kneeling for several seconds with the red crystal equipped, a tornado will take Simon to the third mansion. Before this point this point in the quest, the player had to kneel while have a blue crystal equipped in order to lower the screen on what appears to be an impassible lake to show a hidden passage underneath the water.
3. Issue 21 of "Nintendo Power" featured the NES title "StarTropics". At one point, one of the game's characters instructs the player to physically dip an actual letter that came in the game's packaging in water in order to reveal a hidden code needed to proceed. What three digit number does the letter reveal?

Answer: 747

"StarTropics" is very much a Zelda type game with an overworld exploration view set in a tropical island setting where the player controls Mike Jones. Mike must investigate what has happened to his uncle, Dr. Jones, after he mysteriously disappeared under suspicious circumstances. Eventually Mike learns his uncle has been captured by aliens. The game also features a cameo but R.O.B., the Robotic Operating Buddy.

"StarTropics" is a unique property in Nintendo's history for being developed in Japan but never published there, being exclusive to the American and PAL markets. There was a second game in the series called "Zoda's Revenge: StarTropics II", after which the series went dormant. When Nintendo released "StarTropics" on the Wii U Virtual Console, they made a custom animation of a letter being dipped into water to show the code, but this work-around was not carried over on the Switch rerelease. Nintendo also renamed the primary attack weapon from 'yo-yo' to 'star' due to copyright issues.
4. The November 1991 issue features "Final Fantasy II", which has been critically acclaimed by numerous professional publications in the subsequent decades since its release. Post "Final Fantasy VII", all "Final Fantasy" games in all markets reflect the original Japanese naming convention for the series. What is "Final Fantasy II" known as now?

Answer: Final Fantasy IV

While Square had published the initial "Final Fantasy" on the NES and Famicom, the proceeding two sequels ("Final Fantasy II" and "Final Fantasy III") to that game were not localized outside of Japan and remained Famicom exclusives. "Final Fantasy IV", the first SNES installment in the series, became "Final Fantasy II" for the non-Japanese markets. The next game in the series, "Final Fantasy V", appeared only on the Super Famicom. In 1994, Square published its third 16-bit title in the series as "Final Fantasy VI" in Japan and "Final Fantasy III" in other markets. Eventually all six "Final Fantasy" titles would be released internationally in various forms and remakes.

There are also several content-related changes to "Final Fantasy II/Final Fantasy IV". Square reduced the game's overall complexity. They also eliminated explicit religious references in order to comply with Nintendo's strict religious guidelines of the time.
5. Guile from "Street Fighter II: The World Warrior" graced the cover of the July 1992 edition of Nintendo Power. Capcom would release several versions of "Street Fighter II" for the Super Nintendo, but which one listed was for the Sega Genesis/Mega Drive?

Answer: Street Fighter II: Special Champion Edition

"Street Fighter II" was a tremendous success on the Super Nintendo. With over six million copies sold, "Street Fighter II" is the best-selling third-party game on the console. Capcom would later publish two updated versions for the Super Nintendo: "Street Fighter II Turbo" and "Super Street Fighter II: The New Challengers". Both later iterations would each sell millions of copies as well. Capcom would also publish the Sega Genesis/Mega Drive version under the title as "Street Fighter II: Special Champion Edition".

It has been estimated that "Street Fighter II" has generated over ten billion dollars across all its various console and arcade versions.
6. Appearing on the April 1993 cover, "Star Fox" gave players polygonal 3D graphics using the Super FX chip. What other notable first party SNES game used that chip for technical hijinks impossible to replicate on standard hardware?

Answer: Super Mario World 2: Yoshi's Island

Argonauts Games designed the chip for use with the NES. Nintendo was impressed by the studio's initial prototypes but suggested using the chip for SNES games instead. Only a handful of games used the chip due to manufacturing considerations and additional development times. "Star Fox" was the first notable game to use the chip. "Super Mario World 2: Yoshi's Island" used the chip for 2D effects. Nintendo developed "Star Fox 2" for a 1995 release but quietly cancelled the game due market timing considerations and instead used several concepts and ideas for "Star Fox 64". "Star Fox 2" would eventually appear as a completed game on the SNES Classic in 2017 and the SNES Switch Online library.
7. The August 1997 issue featured everyone's favorite secret spy, James Bond! Acknowledged by the developers, what character actually breaks the auto-aim mechanics of multiplayer mode?

Answer: Oddjob

According to an oral history interview published in the online publication "Mel" in 2018, Karl Hilton, Goldeneye's lead environment artist, noted that while playtesting the multi-player mode they knew that Oddjob actually broke the game's auto-aim mechanics due to how short the character model was. The developers decided to leave the character because of how fun Oddjob was use in multi-player mode. The Spielberg movie "Ready Player One" even mentions Oddjob's decidedly game-breaking advantage. The multi-player mode was added almost as an afterthought just a few weeks before the game shipped, greatly contributing to its success.

"Goldeneye 007" would become one of the best selling games of the Nintendo 64 library. Due to various licensing issues and the multiple companies involved, the game would not be rereleased on other consoles from 1997-2021. Rare developed an unpublished HD version for the Xbox Arcade in 2008 that leaked in 2021.
8. The January 1997 issue was unique in Nintendo Power's history for having four different covers, each featuring a different character from the 1996 N64 game "Star Wars: Shadows of the Empire". The first level of the game was a recreation of what action set-piece from the original "Star Wars" Trilogy?

Answer: The Battle of Hoth from "The Empire Strikes Back"

The January 1997 issue had one of for characters on its respective cover. Forty percent of the print run had a storm trooper, and twenty five percent each featured either Boba Fett or Dash Rendar. The Droid IG-88 appeared only ten percent of the covers. The IG-88 editions were randomly mailed out to subscribers.

"Shadows of the Empire" was an early Nintendo 64 title that launched in Christmas of 1996, just a short time after the release of the console itself. The game sold well in 1997, but its critical reputation is generally mixed. The game features ten levels, and the game is set between "The Empire Strikes Back" and "Return of the Jedi". The game stars a new protaganist Dash Rendar, who must rescue Princess Leia. "Shadows of the Empire" a multimedia project began by LucasFilm in 1994.
9. Sonic the Hedgehog, Mario's arch-rival from the early 1990s, appeared on Nintendo Power's March 2002 issue promoting the GameCube title "Sonic Adventure 2: Battle". In order to give that game a more "American flavour", the developers based its levels on what American city?

Answer: San Francisco

After ceasing production of the Dreamcast, Sega exited the console market and became a software publisher. What would be unthinkable in the early 1990s became inevitable in the early 2000s: consumers could now play Sega's mascot Sonic on Nintendo hardware. Eventually Mario and Sonic would co-headline several Olympic sporting games together. "Sonic Adventure 2: Battle" is an enhanced port of the Dreamcast "Sonic Adventure 2".

The developers modelled the levels around San Francisco and Yosemite National Park.
10. "New Super Mario Bros. 2" for the 3DS appeared on the cover of the very last issue of Nintendo Power from December 2012. This game featured the Super Leaf and marked the return of "Raccoon Mario". What was the last game in which you could play as "Raccoon Mario" before "New Super Mario Bros. 2"?

Answer: Super Mario Bros. 3

By 2012 the video game industry had radically changed in the twenty four years since Nintendo Power's debut in July/August of 1988. Print publications were simply not as in demand due to the Internet revolution. Nintendo made the business decision shutter operations of the magazine, with the December 2012 issue being the last edition to hit newsstands. Its cover closely modelled the very first cover of Nintendo Power as a clear homage to the magazine's history.

"New Super Mario Bros. 2" marked the first time players could again assume the role as "Raccoon Mario" since "Super Mario Bros. 3". There are screenshots floating around of "Raccoon Mario" in "Super Mario World", but Nintendo ultimately cut the "Super Leaf" power-up in favour of the Cape Feather, which enabled Mario to fly as well. "Super Mario 3D World", the 2012 3DS game, did feature the "Super Leaf" power-up as well, but in that game the "Super Leaf" turned Mario into "Tanooki Mario" instead of "Raccoon Mario". Boom-Boom, the fortress mini-boss of "Super Mario Bros. 3", also returned after a twenty three year absence from the series in "Super Mario 3D World" as well.
Source: Author berenlazarus

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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