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Fun Trivia : Role Playing Games Encyclopedia FunTrivia

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Interesting Questions, Facts and Information

  • There are a total of 40 general entries. We are selecting 30 for display.

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Interesting Questions, Facts, and Information

    Role Playing Games

    How long is a melee round in Advanced Dungeons and Dragons, 2nd Edition?Role Playing Games

      One minute. Author 'explanations' notwithstanding, this ludicrous amount of time has caused much ridicule to the game.

    This small-press release rewrote and gave new life to the 'modern horror' genre. Though sometimes thought as a full-fledged RPG, it is actually a roleplaying supplement for a well-established game. It nabbed the Origins Award for Best Roleplaying Supplement in 1997. What is it?Role Playing Games

      Delta Green. Often thought as 'the best scheme to play an X-Files simulation', in writing it actually preceded the famous TV series for maybe two years.

    All of the science-fiction RPGs below feature some sort of faster-than-light travel, save one. Which game does not have it?Role Playing Games

      Trinity. 'Trinity' features a form of long-range psionic teleportation, which according to the game's version of History, enabled the human race to contact alien civilizations. But, alas, no FTL travel.

    What Chaosium role-playing game is based on the fiction of H.P. Lovecraft?Role-Playing Games

      'Call of Cthulhu' ('Deadlands', 'Planescape', 'Boot Hill'). 'Call of Cthulhu' is based off the work of Lovecraft and other contributors to his Cthulhu Mythos.

    What role-playing game was released in its reworked 3rd Edition by its new parent company, Wizards of the Coast?Role-Playing Games

      'Dungeons and Dragons'. Wizards of the Coast released the 3rd edition of 'Dungeons and Dragons' recently after buying out its original publisher, TSR Inc.

    What game is commonly believed to be set in the 'Shadowrun' game's past?Role-Playing Games

      'Earthdawn'. 'Earthdawn' and 'Shadowrun' (both originally published by FASA) have been linked to a shared history by numerous hints including common characters, legends and game company comments.

    What game is named after the sword of Michael Moorcock's 'Elric'?Role-Playing Games

      'Stormbringer'. 'Stormbringer' is the name of Elric's blade and also the role-playing game based on his universe.

    What game is set in the 'Weird West'?Role-Playing Games

      'Deadlands'. 'Deadlands', published by Pinnacle Entertainment, is set in a fantastic alternate history referred to as the 'Weird West'.

    Which game had a special section on creating mutant animal heroes like the 'Teenage Mutant Ninja Turtles'?Role-Playing Games

      'Heroes Unlimited'. Heroes Unlimited included sections for designing a variety of heroes using different criteria for each type. One to these section included turning turtles (or other animals) into crime-fighting heroes.

    What 'Dungeons and Dragons' campaign setting has been popularized by the best-selling author R.A. Salvatore?Role-Playing Games

      'Forgotten Realms'. R.A. Salvatore's novels based in 'Forgotten Realms', especially his Drizzt books, have fueled interest in this 'Dungeons and Dragons' world.

    What Steve Jackson Games' product is designed to allow you to use one set of rules in all genres?Role-Playing Games

      'GURPS'. 'GURPS' stands for Generic Universal Role Playing System.

    Tough One: What does the 'H.O.L.' stand for?Role-Playing Games

      Human Occupied Landfill. 'H.O.L.' stands for Human Occupied Landfill. The game takes place in one big trashpit were you exchange living currency and avoid the Sodomy Bikers. The entire game book is handwritten and claims to have been written at the 'International House of Pancakes'. I can believe it.

    Most role-players have at some point encountered this type of player; the guy whose only interest in the game is for his character to amass the biggest bonuses, be able to deliver the most damage per round and have the "best" equipment available. When not engaged in a fight, they seldom take an active role in the game, but as their characters seldom have much depth or personality to them and little or no background story, this may be quite natural! What's this type of player often called?Role-Playing Words and Terms

      Powergamer. Sometimes, the word "munchkin" is also used to describe this kind of player. However, there is a fine distinction between the two: a powergamer sticks to the rules (or occasionally "bends" them a little), while a munchkin will actively cheat to get what he/she wants, or be very selective about which rules they think apply to them, conveniently "forgetting" rules that would hamper them.

    When a Game Master (GM) is said to be "railroading", what is he/she doing?Role-Playing Words and Terms

      Forcing the characters to follow a specific, detailed story, removing their ability to make independent decisions. Often, inexperienced GMs have written the story out in detail, and everything has to play out exactly like they wrote it, without deviations, simply because they are not prepared for players coming up with ideas that go against what they want. This can be very aggravating for the players! The best solution to this is to talk to the GM and help him/her develop their skills to the point where everyone can enjoy the game the way it should be.

    Role-players often mention "die", as a noun ("a die"). What exactly are they talking about?Role-Playing Words and Terms

      A dice. Most role-playing games use dice to determine the outcome of the character's actions. This can be anything from fighting to spellcasting, operating a computer, repairing a space suit, etc. However, some systems use other randomizers, such as drawing cards, to determine he outcome of the characters' actions. Some systems also have rules for "diceless" playing, where all random factors are left out, and the characters have to make do with pure skill.

    An "NPC" is something role-players encounter fairly often, in every game. What hides behind this abbreviation?Role-Playing Words and Terms

      Non-Player Character. The NPC is every character not controlled by the players, but by the GM. This can be tiny, insiginificant roles, such as a random innkeeper, to major parts like the main villain in the story world.

    Your GM announces that his upcoming campaign will include a lot of "hall-play". What does he mean by that?Role-Playing Words and Terms

      The players will be taken aside to play separately for brief periods of time. Hall-play is the mark of a campaign or game system with heavy emphasis on role-playing instead of pure combat. The players are taken aside to describe what their character thinks and plans for him/herself, which may run opposed to other members of the group.

    One thing that many GMs can find very difficult to manage, is the so-called "Power Creep". But what is the correct definition of this term?Role-Playing Words and Terms

      The gradual increase in power and abilities the characters gain throughout the game. Power creeps are the slow and steady development of characters' skills and attributes as they gain experience (and/or levels), in most cases also coupled with them finding, buying or making better equipment. Often, as new rules supplements and variants are published and introduced to the game, characters become more powerful than expected at their level, so the GM has to increase the challenge from their foes as well. Thanks for playing, and may all your hits be crits!

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