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Structure
Interesting Questions, Facts and Information
- There are a total of 40 general entries. We are selecting 30 for display.
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Interesting Questions, Facts, and Information
New Super Mario Bros. Wii
Black. Bowser flags are found at the mid-point of each course, and act as a checkpoint for Mario. If Mario should die in the course after activating the flag, he can return to that flag and resume play. Some courses do not have a Bowser Flag, so be sure not to lose a life on that course, or you'll have to start again from the beginning. Also, the Bowser flag can be found on the flagpole at the end of the course. The higher Mario grabs on the flagpole, the more points he'll get. That said, grabbing the top of the flagpole will give Mario a 1-Up.
Four. Ghosts Houses make a return appearance, with some spooky music and the ever-determined Boos. There are many doors inside the Ghost Houses that send you to lots of different rooms. Often it is necessary to keep returning to a room, to try another door in order to obtain all three Star Coins. Boos are the main threats in the Houses, but only move when your back is turned to them. Facing them causes them to freeze and cover their eyes, in a similar fashion to the Weeping Angels from the Doctor Who episode, "Blink".
Red Toad House. There are several Toad Houses in each World, which offer various types of rewards. Red Toad Houses hold Power-Ups, and Mario must play a Power-Up Panels game to win. Green Toad Houses hold 1-Ups, and Mario must jump into a cannon and fire himself at coloured balloons to gain lives. Yellow Toad Houses hold only an Invincibility Star.
Cake. When starting a new game, we are told that it is Princess Peach's birthday. Mario, Luigi, Yellow Toad and Blue Toad are in her castle, along with her Toad servants. When a giant cake comes in, Bowser Jr and the Koopalings jump out of it, throw it over Peach, and carry it away. Mario sets off after them, with Luigi, Yellow Toad and Blue Toad in pursuit. World 1-1 starts shortly afterwards.
Yes. The Penguin suit makes its first appearance in this game, and is particularly useful during World 3. Whilst running, Mario can slide on his belly across icy ground and break blocks and knock out small enemies in his path. In addition to this, Penguin Mario has traction on the ice, which prevents him from sliding if he stops running. The action for throwing an ice ball is the same as that of Ice Mario and Fire Mario.
Yes. There are two ways of playing the game: holding the Wii Remote horizontally, or by attaching the Nunchuk and holding them in each hand. New players to the game may find holding the Wii Remote on its own to be easier than using the Nunchuk as well. The basics of Mario's movement and actions is the same no matter which controller setup you choose to use.
Three. At the end of certain Worlds, after clearing the Castle course, a new path may open up that allows access to Bowser Jr's airship. There are many obstacles on the airships, so getting past them might not be so easy. At the end, you meet Bowser Jr for a fight. You will fight him a total of three times throughout the game, that is, if you don't use a cannon on an earlier stage.
Green. This is the first Nintendo game that has had the Super Guide feature implemented into it. The Super Guide block appears on a course if you die eight times consecutively. By hitting the block, control switches to Luigi, as he shows you a way of clearing the course. If you want to jump back in at any time, a simple press of a button will put control back into your hands. The Super Guide is useful if you are stuck on a particularly difficult course. However, you will not be able to get one of the stars on your save profile if you do use the block.
Three. Star Coins are usually found in obscure places on courses, but the rewards they offer can be valuable. Once you have stockpiled a few Star Coins, head over to Peach's Castle in World 1 to redeem your Star Coins for Hint Movies. Hint Movies allow you to see the developers of the game play through courses to reveal Star Coins, opportunities for endless 1-ups, and even secret goals. If you think you've mastered a course, take a look at the Super Skills movie for that course, and see how the developers do it.
Desert. The desert sands of World 2 are where the game's challenges really begin. Gusting winds, fountains of sand, and tall cacti make traversing this world just that little more difficult. Who knows what secrets are hiding in the sand...
Kamek. Kamek first appeared in "Super Mario World 2: Yoshi's Island" and is a Magi-Koopa. "New Super Mario Bros. Wii" is the first title to feature Kamek, the Koopalings, Bowser, and Bower Jr. together. Kamek is an older Koopa (much older than Bowser himself), and is a trusted counselor to Bowser. He is the World 8's fortress boss. He is also of the species Magikoopa.
Eight. To unlock World 9, you must beat the game. To unlock individual levels, you must capture all the star coins in each world. For example, to play 9-2, you must have all the Star Coins from World 2.
He shots blue fireballs and jumps back and forth between three vertically moving platforms.. Morton Koopa Jr. stomps the ground and causes pillars to rise up to the ceiling. Lemmy throws balls at you. Strangely enough, the balls do not hurt you, but have the potential to knock you off into two pits on either side of the main fight area. Wendy O. Koopa throws bouncing rings at you, just like she did in "Super Mario Bros. 3".
World 9. King Bill only appears in World 9-8 and are invincible. Only Bowser is larger than King Bill. King Bill is also the largest non-boss enemy in the entire game.
Rescuing Toad. To get the five profile stars, you must do these five things:
1. Beat the Game
2. Beat World 9
3. Find all secret exits
4. Get all star coins
5. Don't use Super Guide
It does not matter if "Super Guide" appears, only if you use it and then save your game.
Toad reappears in various levels and is not a requirement. He will reappear in the levels you have already rescued him in as well.
It is impossible to enter the Mouse Hole. The Mouse Hole is not designed as a special exit, nor does it hold any secrets. It is simply an exit for the mice to leave the play area.
Super Mario World. Amazingly, Mario did not appear on a home console platform title since 1991's "Super Mario World". In 1993, Nintendo published "Super Mario All Stars", which was a 16-bit remake of the four 8-bit Mario titles. In 1995, they published "Super Mario World 2: Yoshi's Island"; however, you controlled Yoshi, not Mario. Until "New Super Mario Bros." for the DS in 2005, the last 2D platform Mario game was "Super Mario Land 2: Six Golden Coins".
If you die too many times on a level, you will have the option to use the "Super Guide", a gameplay video showing you how to beat the level. What is the prerequisite amount of dying before you are able to activate the Super Guide? | Let's Play 02: "New Super Mario Bros. Wii" Part 1
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Eight. "New Super Mario Bros. Wii" is the first Nintendo title to introduce us to the "Super Guide". The "Super Guide" is an option that, after unsuccessfully playing the level a set number of times, a green box appears in the level that, if activated, is a video showing the player how to pass the level. If you use the "Super Guide" and save, however, the game will not consider you have completely conquered the game.
New York, New York. Even though you hear Mario talking in an Italian voice, his history claims that he's from New York! Brooklyn, to be exact.
Dinosaur. Yoshi first helps you in World 1. There are four different colours of this dinosaur: Green, Yellow, Pink and Blue.
Two. If you have no power-up or a blue mushroom you have to be hit once to die, if you have a star you can be hit as many times as you want until it runs out. You won't die, if you have a helicopter, fire, ice, or penguin; you have to be hit three times to die.
Castles. You battle the bosses in a castle. There are two castles/fortresses in each world. Once you have beaten the boss that is in that level, he hops over to the second castle in which you battle him for the world you're in.
Movies. You can redeem star coins for movies. You can watch the movies at Peach's Castle, which is at the start of World 1. These movies show you how the makers of the game complete the level, which includes all the cheats, glitches and hidden places in that level.
Peach. Bowser has captured Peach on her birthday and conveniently Mario and Luigi are there, so they chase after Bowser and his crew to rescue her. After they have set off, loads of power-ups are shot out of a cannon to help them. Daisy is Peach's best friend however she's not in this video game, and Bowser is the villain.
Fire. It's named after the Venus Fly Trap, the plant that eats flies. These piranhas pop out of pipes in lots of levels.
Nine. In each of these worlds there are eight different enemies to face, and each one is either one of Bowser's minions or a witch. However, there is one secret world at the end (World 9) which looks like Rainbow Road from 'Mario Kart 64' but the levels are based on World 7.
You get a life. You expect something good to happen when you get coins, so that rules out the 'You die' answer. The other two are just made them up, so that leaves us with 'You get a life'! If you've ever had 100 coins before, you've seen the words '1-up' on the top left of your screen.
Toad (Blue), Luigi, Mario and Toad (Yellow). These four characters are the only playable ones in this game. There are other characters, such as Bowser Junior, but you have to beat him, not play as him. Buzz, Woody, Jessie and Bullseye are some characters from "Toy Story 2 and 3" and Dog, Cat, Horse and Pig are just animals, so it was just enough to know that Bowser is an unplayable enemy.
Bowser, Bowser Jr. and Koopalings. The Koopalings hadn't appeared in a game since "Super Mario World". Baby Bowser is from "Mario and Luigi: Partners in Time".
The secret world. When you beat world 8, Peach will tell you about it. Each course is unlocked by collecting all the star coins in the corresponding previous world (eg. 9-1 is unlocked by getting all star coins in World 1).
Goomba. The goombas are the simplest enemies in the game. They are in plain sight since they appear in the first level.
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