Interesting Questions, Facts and Information
- There are a total of 30 general entries.
Interesting Questions, Facts, and Information
|You then hit the Whale Bay where Carmen the Whale is trapped in a cage. You manage to free her, and in return she guides you through half the level. What colour(s) are the piranhas that decide to hitch a ride and steal your air bubbles?||"The Great Escape" - Pointless Facts 1
Grey. They dodge your fists too. Thankfully, you lose them when you arrive at your final destination. Unthankfully, Carmen wanders away too, leaving you to fend for yourself. At the destination, there is a sunken ship with an entrance containing blue lums. Common sense tells you that's where you are supposed to go.
|You find Clark and give him the elixir, who helps you get out of the Menhir Hills once and for all. You then arrive at the Canopy, where Globox is being held hostage. However, the Canopy has a huge abyss you could fall into at any time. What colour is the bottom of the Abyss?||"The Great Escape" - Pointless Facts 1
It's impossible to see. It's a bottomless pit, so obviously you can't see, no matter how hard you try. It's too wide for you to jump across, so to free Globox you have to hit a switch from far away. You will need extreme accuracy for this.
|The Void of Skulls is what haunts you next. The guardian will give you the elixir to save Clark, your friend, but only if you beat him, but none of that just yet... At the beginning of the level, what does the platform you are on resemble?||"The Great Escape" - Pointless Facts 1
A backbone. It has segments, and the bony spikes protruding on each side for the length of the platform are the ribcage. For some strange reason, these spikes have no effect and you can fall off the platform through them.
|The Sanctuary of Water and Ice is located at a beach. At the beginning of the level, if you turn around to look at the cage, you will see a sea. What is at the other side of the sea?||"The Great Escape" - Pointless Facts 1
Nothing- just a horizon. Axel is the Guardian of Water and Ice, whom you will have to beat at the end of the level. You will have to dodge his icicles while swinging on purple lums and hit the giant icicle at the end to kill him. After beating him, you progress to your first mask of Polokus.
|After the Marsh comes the Bayou. Near the end is a pirate gorilla; an enemy you can only defeat by luring it down into the abyss below. When you do get it to fall off its platform, when does it explode?||"The Great Escape" - Pointless Facts 1
In mid-air, just after it has fallen. When it falls off, it swings its arms for a second, and then falls slightly before exploding. There is no other way of killing the pirate gorilla. Pirate gorillas are helpful in another way: when you throw a plum onto its head, it sticks on, acting as a platform. You will require this trick a couple of times.
|You go through the long Glade, and arrive at the Marshes. Sammy the Snake is waiting for you, but just before him there are barrels, and jumping about is a fish of what colour?||"The Great Escape" - Pointless Facts 1
Red. This red fish is merely part of the scenery. However, if you jump on the large, fallen log, a grey piranha jumps out at you. It bounces around, making it hard to hit, but you can dodge it by simply going further onto the platform. Don't go too far though because a Zombie Chicken (one of those skeleton things with blue eyes) awaits you.
|You arrive at the Fairy Glade. Instead of jumping on the mushroom to the vines at the start of the level, you fall into the water and dive down into a small crevice where there is a cage. How many rock pillars surround the cage?||"The Great Escape" - Pointless Facts 1
Two. There are only two, but by swimming around in circles they can appear to be a lot more. You must smash up the cage as quickly as you can, because there are not many blue lums to support your underwater health much. Incidentally, the fish in the area is green.
|You end up in the Woods of Light. Smashing up a cage and dropping down the hole, you reach a little waterfall. When you reach the section you have to helicopter across, there is a back waterfall with a yellow lum. Where does the water come from?||"The Great Escape" - Pointless Facts 1
A little crack in the rocks. At first glance, it may seem as if the water just erupts from nowhere, but holding the `0` key on the NUM pad lets you see that there is a dark patch in the rocks where the water comes out. The yellow lum hidden here is vital, as you may only progress the level when all yellow lums are obtained.
|Starting in a cell, Globox gives you a strong fist to break apart the metal grille. When you jump through the gap, you will land in a tunnel with enough red lums to fill you up to what percentage health (since you start off with 50%)?||"The Great Escape" - Pointless Facts 1
100%. There are just enough. Miss one, and you end up with less than full health. This part can only be reached the first time through, but you shouldn't be too concerned about that, considering how it lasts for about ten seconds. At the end of the passage, Globox slides after you but knocks into you, sending you and Globox flying down to the Woods of Light.
Two. Although it may seem that all of the lily pads are moving, two of them are completely still. The lily pads surrounding them are all moving though, and it will take a large amount of your skill to jump from a still lily pad to a moving one. There is also a bright, shining sun in the scene, something which was not present in the first bonus level (the Walk of Life, accessed from the Bayou).
The Walk of Power. A bonus level, this level is timed. It is not necessary to complete this level to complete the game, but if you successfully beat it you are awarded a golden `fist`. An extra challenge is to try and beat Ly to the finish. I've never succeeded with that before.
|I'm stopping my pattern of a question a level right here. The Sanctuary of Lava and Rock ends with moving blocks and thorns. What does Rayman do when you clear the first block?||"The Great Escape" - Pointless Facts 2
He celebrates. This IS the last part of the level, so there's not much to fall into except for lava. And no, that does not lead to a secret part of the level. Trust me, I've tried. For some reason, Rayman shouts "Yeah!" as soon as he jumps past the first moving block. By the way, the cage at the end of the level can only be smashed by bouncing your fist off the stone (and, at the moment, unactivated) portal.
|Your next level appears to be the place where your third mask resides. After all, it is also a Sanctuary. You start off at a swamp, before entering a rather creepy temple. In the first room of this creepy temple, what colour is the ceiling?||"The Great Escape" - Pointless Facts 2
There is no ceiling. If you bothered to hold the `0` key on the Num pad, you will see that there isn't actually a ceiling to the first room of the temple you are in. Instead, you see what you expect to see outside the temple; a murky grey sky that looks no different from the swamp. Incidentally, this level isn't actually the place of your third mask. The next one is.
|The Top of the World is where you ride on a chair through a tropical world and then rush into a building filled with those barrel-like monsters. Is it possible to complete the level without the chair at all (assuming you don't hack the game?)||"The Great Escape" - Pointless Facts 2
No. Nobody's stupid enough to try skipping the chair and jump straight at the next platform you're supposed to hover over by chair, right? I did. Trust me, that electric rod the chair uses is not as stable as it looks. In fact, if you try jumping onto the rod, you fall straight through. Also, the platform the chair hovers over first is not quite in reach of your jump-helicopter. Instead, you fall short and fall into the abyss.
|Next level: the Precipice. Rained down on by bombs, riddled by missiles... The pirates are certainly keen to get rid of you. On the first section of the precipice, what do you fall into if you fall off the platform?||"The Great Escape" - Pointless Facts 2
Water. Despite being called the Precipice, ripples appear if you fall into the abyss on the first section. On the pirate tower on the second section, there is also water, except that it rises in a torrent, chasing you up the tower. Who said that this game was easy? The third section simply gives out an abyss. At the end, however, you will be fighting a pirate ninja that kills you if he hits you physically. You will also be fired upon by three ships from three directions. Use their bad aiming to get rid of the pirate ninja.
|Your next level are the Echo Caves. After knocking all the switches and getting near the end of the level, you go through a portal to the Fairy Glade (if you didn't, then explore a bit more). What do you acquire there?||"The Great Escape" - Pointless Facts 2
Some lums and a cage. When you completed the Fairy Glade to the best of your ability, did you notice you were still missing some lums and a cage? This is where you find them. You won't be able to access the main body of the level, but by winding round the river on a plum you will reach the portal back to the Echo Caves, where you will have to fight a pirate before smashing open the cage and collecting the lums.
|The Sanctuary of Rock and Fire is the second boss of the game. It's a long level, with many twists and turns, and you will be relieved by the time you defeat Umber and complete the level. What new item can you find here that you never found before?||"The Great Escape" - Pointless Facts 2
A golden fist. Sorry, but Lockjaw is from "Rayman 3", "The Hoodlum Havoc". The golden fist gives a massive boost in the power of your fist. Launching a single one gives the same power as a fully-charged normal fist. By charging up a golden fist, you can knock out the hardiest of enemies in two shots. Your golden fist has three `lives`. Every time you get injured, you lose one of your golden lives, and when all lives are gone, that's bye-bye to golden fist.
Razorbeard. As Razorbeard managed to escape the exploding ship, he is shown in the credits with his little flying cruiser, obviously seething inside and thinking up malicious plans against Rayman. The music also goes into a minor key in the credits, showing that the future is dark, and that there will be more dangers...
In the end, though, be happy that you completed the game.
|At last, you fight Razorbead and his crazy looking machine, the Grolgoth. In the second part of the fight, in the lava chamber, what is NOT one of the phrases Razorbeard yells at you?||"The Great Escape" - Pointless Facts 3
Think you're so smart, do you?. Razorbeard shouts "Your lava bath is ready!" later on in the fight, when he makes the lava level rise. "I'm not afraid of you!" and "Come back here and FIGHT!" are what Razorbeard yells if you turn into a chamber to collect a missile. "Aahh... I'm slipping!" and "Never do that again!" are things that Razorbeard screams when you hit him with the missile(s). Finally, when he fires his own missiles, he says "Try and dodge THIS!"
|Rayman, with his four masks, arrives at the pirate ship and runs through two levels of sliding fun. In the third and fourth, he jumps on a flying shell, with which he uses to get to the crow's nest. In the outdoor section with the red lasers, how many secret passageways are there?||"The Great Escape" - Pointless Facts 3
One. By flying out of the chamber, you can see a line of red lumz leading into a hole. Flying through that hole, you enter a fun and incredibly hard passageway containing nothing but red lumz. I certainly wouldn't recommend it if you were having difficulty with the level, but otherwise it's good practice for the final boss.
None, you find the fourth mask. There aren't even any cages here to break. When you finish the first section, you will hear Uglette, Globox's wife, crying her eyes out and making comical sounds. She explains to you that her babies, all 630 of them, were taken by the pirates and stuck in the mines. You use the pirate ship at hand to find these babies and deliver them back to Uglette. One of them says he has a gift for Rayman that he found in the mines, and it happens to be the fourth mask. Rayman is VERY grateful, although no doubt forgets to send a thank-you note.
Four yellow lumz. The pirate is never destroyed. At the moment, the yellow lumz are unobtainable. Instead, jump on the box, and when the giant pirate lands on the ground, the box jumps up. Use the momentum to jump on to the platform, arriving in an area with a gorilla and a similar box. Once you clear that, you will slide into a walking shell, and begin a confusing ride that defies gravity. When you manage to find the yard with the huge gate, run over the switches to save the baby Globoxes and open the gate, and ride through the field where the giant pirate and four pillars are lounging. Now that you have a walking shell, use the Space Bar for a speed boost, and let the pirate chase you. Ride straight at a pillar, and dodge it at the last moment. The pirate will step on it, destroying it, giving you access to the yellow lum. Repeat this on the other three pillars. After this you have to go away from the building and the pirate, where a rickety old bridge gives you acces to the mines. You have to jump over the gaps in the bridge, although the second one is done automatically. This time, it's easier done than said.
The platform rotates. Well, there aren't even any statues, so there's no chance of them rotating. Looking at the room from a (stationary) pipe, you can tell that the platform rotates, and that everything else is still. However, when you get on the platform, you rotate with the platform, and it appears that everything else turns. The goal in this room is to dodge the red laser whilst hitting both switches and holding the right button. Then the electric panel in the middle disappears, allowing you to fall through the hole, but you have to dodge the red laser to get in. Easier said than done. Yes, really.
The 1000th lum. (P.S. I made up the emblem and the prophecy, although there's a chance the `Emblem of Death` might exist. Mail me if it does.) The 1000th lum, which Razorbead eats near the beginning of the game, can be found here. After hitting the three switches that activating the platforms, jump through them and climb up the web. You will see a tomb where you can jump through to the next part of the level. But don't. Walk to the left, on the edge of the platform, until you are stopped by a fence. Now, jump, helicopter and hold left. You see that part where the wall changes colour? Hold up so that you are in the `corner` of the two walls. But it turns out not to be a corner! The nearer wall juts out, hiding the secret passageway. After that, you have six pirates and a bunch of spiders to kill before getting the final lum. Phew! (To get back, just simply fall onto the slide behind the huge skull)
|After the first little bout of flying fun, Rayman enters a corridor where he is blown forward. If you look at the big fan, what colour are the rotators?||"The Great Escape" - Pointless Facts 3
Black. Although it is a little hard to tell at first, due to the white background, the rotators are indeed black. Not only does it blow Rayman, it gives out yellow sparks, the kind that erupt from golden fists. This kind of yellow spark also appears at the end of the Fairy Glade, where a huge overhead fan makes currents for Rayman to helicopter through. Also they are there later in the Iron Mountains, where there are water currents (from an unknown source).
One. This level, where Rayman gains his memorable flying power (and in which, as usual, he loses it), contains just one worm at the beginning. This worm is actually quite hard to hit (for me, at least, and for about seven other people I know), and if it touches you too many times, you could recover your health from the red lumz in the corner.