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Quiz about The Curse of Strahd  Barovia Basics
Quiz about The Curse of Strahd  Barovia Basics

The Curse of Strahd - Barovia Basics Quiz


Welcome to Ravenloft. Hope you don't plan to leave soon! See how much you know about Strahd von Zarovich's domain, one of the most iconic D&D campaigns ever made! This quiz on the legendary adventure mainly touches base on the 5th edition version.

A multiple-choice quiz by cavalier87. Estimated time: 4 mins.
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Author
cavalier87
Time
4 mins
Type
Multiple Choice
Quiz #
404,604
Updated
May 12 23
# Qns
10
Difficulty
Average
Avg Score
6 / 10
Plays
186
Last 3 plays: Guest 75 (8/10), Guest 92 (10/10), Guest 104 (6/10).
- -
Question 1 of 10
1. Once the player characters enter Ravenloft, they're in for quite the fight if they ever want to leave. What is the only way to escape Barovia? Hint


Question 2 of 10
2. In order to escape Barovia, Madame Eva will warn the adventuring party that they will heavily benefit from three legendary artifacts, to the point where they are practically essential. Which of the following is one of these three artifacts? Hint


Question 3 of 10
3. Speaking with Madame Eva to learn of these artifacts and their locations is necessary. Where must the adventuring party go to reach Madame Eva? Hint


Question 4 of 10
4. The Martikovs own a famous brewery just south of Vallaki. It has a very memorable name. What's it called? Hint


Question 5 of 10
5. Strahd himself resides in a grand structure somewhere within his domain. It is known as Castle _________

Answer: (One Word)
Question 6 of 10
6. Strahd doesn't fight alone - he has powerful allies which specifically inhabit his castle. Who are they? Hint


Question 7 of 10
7. Strahd has a few different goals apart from just toy with people. Which of the following is one that comes up quite frequently? Hint


Question 8 of 10
8. At the end of it all, is Strahd truly evil?


Question 9 of 10
9. Vallaki is one of the most important, central areas in the module. Here, important places such as Blinsky's Toys, St Andral's Church, the Wachterhaus and Baron Vallakovich's mansion are located. However, not all of them have the best of interest of Vallaki in mind. Which of those four houses a person - or people - who are associated with the campaign's central villain? Hint


Question 10 of 10
10. As a vampire, Strahd is weak to a number of different things which can be turned against him. Which of the following is one of them? Hint



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Most Recent Scores
Apr 22 2024 : Guest 75: 8/10
Apr 22 2024 : Guest 92: 10/10
Apr 21 2024 : Guest 104: 6/10
Apr 16 2024 : Guest 72: 9/10
Apr 09 2024 : Guest 109: 9/10
Apr 02 2024 : Guest 154: 10/10
Mar 31 2024 : Guest 217: 9/10
Mar 25 2024 : Guest 106: 8/10

Quiz Answer Key and Fun Facts
1. Once the player characters enter Ravenloft, they're in for quite the fight if they ever want to leave. What is the only way to escape Barovia?

Answer: Acquire the permission of Strahd to leave

Strahd delights in treating newcomers as his playthings. He is never going to willfully allow them to leave his domain - they will have to earn their freedom by force, and will need to completely kill him if they're to escape. Trying to get his permission otherwise is entirely fruitless. Passive adventurers seeking a peaceful method leave themselves wide open to being toyed with by him at no gain.
2. In order to escape Barovia, Madame Eva will warn the adventuring party that they will heavily benefit from three legendary artifacts, to the point where they are practically essential. Which of the following is one of these three artifacts?

Answer: Tome of Strahd

The Tome of Strahd joins the Sunlight Sword and Holy Symbol of Ravenkind as the three artifacts needed to make actually winning a conflict with Strahd manageable. The other three options for answers don't exist.
3. Speaking with Madame Eva to learn of these artifacts and their locations is necessary. Where must the adventuring party go to reach Madame Eva?

Answer: The Vistani

The Vistani are a travelling group whose allegiance is very murky and unknown. They appear to be capable of leaving Barovia whenever they want, and are responsible for luring adventurers into the domain. This would suggest they are in league with Strahd - yet they freely offer information on how to destroy him, and even encourage inquiring adventurers to do so. Curious indeed...
4. The Martikovs own a famous brewery just south of Vallaki. It has a very memorable name. What's it called?

Answer: Wizard of Wines

The Wizard of Wines is in a precarious state when the party reaches it - it is currently under the control of a group of evil druids who have wrestled it away from the Martikovs. Their objective is to produce wine infused with poison, ship it to the Blue Water Inn, and ideally poison the inhabitants of Vallaki with it. Preventing this is clearly a priority.
5. Strahd himself resides in a grand structure somewhere within his domain. It is known as Castle _________

Answer: Ravenloft

No matter how the adventurers move about his domain, the end goal is to confront Strahd within his castle and slay him for good. The castle is deliberately designed to be as confusing and treacherous to navigate as possible - there are many traps and the layout is quite bizarre. It ends up being quite the trouble just locating Strahd in the first place!
6. Strahd doesn't fight alone - he has powerful allies which specifically inhabit his castle. Who are they?

Answer: The Sisters

The Sisters are powerful female vampire spawn Strahd has created who devote themselves to whatever twisted cause he has committed to - bothering innocent civilians, slaughtering travelers, or destroying nefarious adventurers. Strahd originally converted them into becoming vampires individually, as he initially had romantic lust for them, then got bored and decided to more or less discard them. Yet, they remain, within his eternal servitude.
7. Strahd has a few different goals apart from just toy with people. Which of the following is one that comes up quite frequently?

Answer: Win the affection of Ireena Kolyanna

Ireena is the vessel harboring Strahd's long lost love interest, Tatyana. As such, getting her to willfully submit herself to him at his Castle would please him greatly. He will even attempt to enlist the adventuring party into helping him do so.
8. At the end of it all, is Strahd truly evil?

Answer: Yes

Strahd is the most evil of evil characters to have ever evilled, simply put. He is an interesting blend of evil - he is obviously powerful enough to take whatever he wants by force. So why doesn't he? Sure, he takes great pleasure in toying with people and would delight at breaking them mentally.

But he has spies all over his domain, and he has an unquantifiably high amount of magic potency, so nothing goes on within his domain everyone is trapped in that he wouldn't know about. He is definitely a lawful evil character - an undoubtedly corrupt, sinister one.
9. Vallaki is one of the most important, central areas in the module. Here, important places such as Blinsky's Toys, St Andral's Church, the Wachterhaus and Baron Vallakovich's mansion are located. However, not all of them have the best of interest of Vallaki in mind. Which of those four houses a person - or people - who are associated with the campaign's central villain?

Answer: Wachterhaus

Headed by Lady Wachter, this house supports Strahd directly - as armed hands, spies, or both. Conversely, the Baron is vehemently opposed to Strahd and tirelessly works - all for naught - to free himself and his people of his grasp.
10. As a vampire, Strahd is weak to a number of different things which can be turned against him. Which of the following is one of them?

Answer: Running water

Silver strikes werewolves for extra damage, not vampires. Garlic may be sometimes culturally viewed as holding vampires at bay, but this weakness does not exist in Strahd's stat block. Running water, such as a heavy waterfall, will hurt Strahd quite surprisingly.
Source: Author cavalier87

This quiz was reviewed by FunTrivia editor WesleyCrusher before going online.
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