Many video games use the color sequence while - green - blue - purple - orange - red to indicate the rarity of items or achievements. Which game was the first to do so, popularizing this scale?
Question #152230. Asked by
WesleyCrusher.
Last updated Sep 15 2025.
Originally posted Sep 15 2025 6:19 AM.
Based on the wikipedia article, it seems like the answer is World of Warcraft. That's at least the first game where that full scale was in use. There were a few forerunners to that though with Diablo 1 being the first to really start a tier system based on color, and Diablo 2 fleshing it out further. The game publishers were inspired to do so by an old ASCII game called Angband.
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