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Quiz about Competitive Pokemon History  Luxray
Quiz about Competitive Pokemon History  Luxray

Competitive Pokemon History - Luxray Quiz


Originating from the Sinnoh region, becoming a fan favorite, and appearing in "Pokemon: Explorers of Time and Darkness" as a boss, Luxray will now get a competitive history quiz! This one stems from generations 4-8.

A multiple-choice quiz by cavalier87. Estimated time: 5 mins.
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Author
cavalier87
Time
5 mins
Type
Multiple Choice
Quiz #
402,954
Updated
Dec 03 21
# Qns
10
Difficulty
Tough
Avg Score
5 / 10
Plays
78
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Question 1 of 10
1. At first glance, Luxray looks like a surefire bet to go far on the competitive scene in the fourth generation due to its high Attack stat, matching that of the formal God of Pokémon, Arceus. What was Luxray's Attack stat? Hint


Question 2 of 10
2. Unfortunately, Luxray was absolutely atrocious in fourth generation standard play. It fell down to UnderUsed, where it was still not a particularly amazing Pokémon. The biggest reason for this no doubt stemmed from within Luxray's movepool. What was wrong with Luxray's movepool? Hint


Question 3 of 10
3. One of Luxray's abilities ended up giving it some degree of life on the competitive scene, giving it solid defensive utility. What was Luxray's first-slotted ability? Hint


Question 4 of 10
4. Luxray's terrible movepool and particular typing left it quite susceptible to fourth generation's particularly bulky Pokémon, which yielded the presence of a counter in the UnderUsed tier. Which Pokémon of the following could reliably switch into Luxray and come out on top? Hint


Question 5 of 10
5. Luxray received access to an excellent new ability in the fifth generation, courtesy of the Dream World. What ability was this? Hint


Question 6 of 10
6. Luxray's terrible movepool got a much needed upgrade in the fifth generation, granting it a powerful Electric type attack. What Electric type attack was this? Hint


Question 7 of 10
7. Unfortunately, Luxray fell out of favor completely in the sixth generation, and became Untiered. Though its raw power was quite great, it was ultimately outclassed as an offensive Electric type by Raichu and Zebstrika, who possessed one major advantage over Luxray. What advantage was this? Hint


Question 8 of 10
8. Another crippling problem emerged as Luxray headed into the seventh generation, desperate to abuse its above average raw power as thoroughly as possible. What issue was this, that kept Luxray Untiered for the second generation in a row? Hint


Question 9 of 10
9. Many of Luxray's problems over the years can be attributed to its movepool. In particular, its best Electric type option in the seventh generation, Wild Charge, has a negative drawback every time Luxray uses it. What does Wild Charge do to hinder Luxray? Hint


Question 10 of 10
10. Luxray would return to the game via DLC in the eighth generation. What usage based tier did it end up in? Hint



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Quiz Answer Key and Fun Facts
1. At first glance, Luxray looks like a surefire bet to go far on the competitive scene in the fourth generation due to its high Attack stat, matching that of the formal God of Pokémon, Arceus. What was Luxray's Attack stat?

Answer: 120

Luxray could thus generally hit pretty hard with its physical attacks, provided that they were hitting super effectively or were striking frail offensive threats.
2. Unfortunately, Luxray was absolutely atrocious in fourth generation standard play. It fell down to UnderUsed, where it was still not a particularly amazing Pokémon. The biggest reason for this no doubt stemmed from within Luxray's movepool. What was wrong with Luxray's movepool?

Answer: It had no good STAB options

Luxray's strongest STAB option was the pathetically weak Spark, which hit like a wet paper towel. Thus, in order to make use of its beefy Attack stat, Luxray had to run sets which omitted STAB completely, and were heavily reliant on hitting super effectively to do noticeable damage to bulky Pokemon.

While this would have been fine in the third generation or earlier, where plenty of Pokémon faced this problem, the fourth generation boasted fierce competition for a wallbreaker, and not having a good STAB option was generally a dealbreaker when considering Luxray over the hordes of competition for its role.
3. One of Luxray's abilities ended up giving it some degree of life on the competitive scene, giving it solid defensive utility. What was Luxray's first-slotted ability?

Answer: Intimidate

Giving Adaptability to a Pokémon with no good STAB would be akin to giving a Bugatti Veyron to a ten year old; it's a great ability, but Luxray couldn't make any sort of use of it. Thankfully, Nintendo opted not to spit in its face and gave it Intimidate instead.

Intimidate could give Luxray hope against a Pokémon whom it had no particular advantage against, and had to try and outslug with its underwhelming movepool, such as Altaria, Hitmontop or Spiritomb.
4. Luxray's terrible movepool and particular typing left it quite susceptible to fourth generation's particularly bulky Pokémon, which yielded the presence of a counter in the UnderUsed tier. Which Pokémon of the following could reliably switch into Luxray and come out on top?

Answer: Tangrowth

Tangrowth was so bulky that it avoided the 2HKO from any of Luxray's moves, even a super effective Ice Fang boosted by a Choice Band. From there, it could tank a second hit and then remove Luxray with a super effective Earthquake, simple as that. Its high bulk and excellent longevity meant that the opponent having a Tangrowth essentially meant that Luxray was going to be totally useless throughout the entirety of that fight until it was removed or heavily weakened so that it couldn't switch into Luxray.
5. Luxray received access to an excellent new ability in the fifth generation, courtesy of the Dream World. What ability was this?

Answer: Guts

Guts made Luxray into a fearsome status sponge. If statused, Luxray's attacks could now have some serious oomph behind them, and it could become quite threatening at the expense of its already iffy longevity.
6. Luxray's terrible movepool got a much needed upgrade in the fifth generation, granting it a powerful Electric type attack. What Electric type attack was this?

Answer: Wild Charge

A Guts-boosted Wild Charge would hit anything that didn't resist it absurdly hard, though the recoil induced by Wild Charge alongside the need to be statused meant that Luxray suddenly became a pretty extreme glass cannon. With plenty of coverage options courtesy of its suddenly appealing movepool, Luxray suddenly became quite difficult to switch into and even harder to outslug.
7. Unfortunately, Luxray fell out of favor completely in the sixth generation, and became Untiered. Though its raw power was quite great, it was ultimately outclassed as an offensive Electric type by Raichu and Zebstrika, who possessed one major advantage over Luxray. What advantage was this?

Answer: Speed

Both threats were very fast, whereas Luxray's low Base 70 Speed was quite lacking. Unfortunately, this erased the advantage Luxray had in raw power over them, as they both had plenty of power themselves and had much less trouble making use of it due to their significantly higher Speed stats.
8. Another crippling problem emerged as Luxray headed into the seventh generation, desperate to abuse its above average raw power as thoroughly as possible. What issue was this, that kept Luxray Untiered for the second generation in a row?

Answer: Lack of longevity

With Wild Charge inflicting heavy recoil, and with there being a need to run Flame Orb to activate Guts, as to keep Luxray's power at its peak, it would peter out of battles incredibly quickly. Really, after using Wild Charge once or twice, Luxray would be so thoroughly weakened that any mildly strong attack would finish it off. With its low Speed allowing many other Pokémon to strike it first, this was an even bigger problem than it initially seemed. Thus, Luxray was marginally viable in the game's lowest tier at best, and did not see enough usage to be natively a member of said tier, becoming Untiered for the second generation in a row.
9. Many of Luxray's problems over the years can be attributed to its movepool. In particular, its best Electric type option in the seventh generation, Wild Charge, has a negative drawback every time Luxray uses it. What does Wild Charge do to hinder Luxray?

Answer: Inflict heavy recoil damage

Wild Charge inflicts half the damage done as recoil back to the user. Combine this with losing health every turn due to the Flame Orb, and even if it never took a hit, Luxray would quickly take itself out of any game it was used in. The fact that its low Speed gave credence to faster offensive threats doing heavy damage to it first emphasized this flaw.
10. Luxray would return to the game via DLC in the eighth generation. What usage based tier did it end up in?

Answer: PartiallyUsed

Luxray was ever so barely viable enough to be worth using enough to return it to a tier, after two generations of being Untiered. For all of its flaws, Luxray's raw power has always been a saving grace (perhaps not always 'saving') so this would explain its mild resurgence in the eighth generation.
Source: Author cavalier87

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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