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Airsoft Quizzes, Trivia and Puzzles
Airsoft Quizzes, Trivia

Airsoft Trivia

Airsoft Trivia Quizzes

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Fun Trivia
2 Airsoft quizzes and 20 Airsoft trivia questions.
1.
  Airsoft for Beginners!    
Multiple Choice
 10 Qns
Airsoft is a game where a team engages with an another in a simulated gun battle using replica firearms and plastic bullets.
Average, 10 Qns, Saleo, Feb 23 23
Average
Saleo
Feb 23 23
294 plays
2.
  The Combat Game of Airsoft    
Multiple Choice
 10 Qns
Airsoft is a fun and safe way for people partake in combat simulation games. It's much more healthy to be outside than playing video games all the time. This quiz will not go too heavily into regulations, as they vary greatly between countries. Have fun!
Average, 10 Qns, qrayx, Jul 20 22
Average
qrayx
Jul 20 22
463 plays

Airsoft Trivia Questions

1. What is the most important thing you should do before starting a game of airsoft?

From Quiz
Airsoft for Beginners!

Answer: Make sure you have all the protective materials like helmets and goggles

Airsoft is a fun game. But it can be dangerous and cause some injuries as replica firearms are used to shoot plastic bullets at opponents. Think paintball, but only with plastic pellets. Small as they are, the pellets, if they hit you, do hurt. So it is of utmost importance to make sure you have protective wear like goggles and helmets. They should never be removed during a game. Usually, two teams play on opposite sides and try to eliminate the members of the team by shooting them until one team has no members left. The game is played in arenas which are designed specially for the purpose of this game.

2. In an Airsoft match, how do you know if you have been hit?

From Quiz The Combat Game of Airsoft

Answer: You feel it.

When playing Airsoft you should cover up, as being hit on bare skin can be painful. Watch that you don't overdress, though, or you may not feel yourself being hit. Due to the high degree of professionalism, any disputes about hits and misses are expected to be settled politely or through the game marshal. Violent behaviour and abusive language are frowned upon in the sport. During play, especially during military simulations or historical re-enactments, players are encouraged (sometimes expected) to dress accurately. Some outfits can be quite thick, and if you are in doubt of being hit, you should assume you were and settle the details later. That being said, because airsoft pellets are fairly light, they tend to bounce a great deal after striking a hard surface. Ricochets do not count as hits.

3. What is the proper way to remove yourself from the field after being hit in an Airsoft match?

From Quiz The Combat Game of Airsoft

Answer: Hold up your hand or weapon and call loudly, "I'm hit!", then walk out.

Airsoft uses the honour system, as players don't use paint-filled rounds or any other method of marking their hits on enemy players. It has been argued that Airsoft requires a higher level of professionalism compared to, say, Paintball, because of this. Many Airsoft guns that are made are accurate looking replicas of real firearms, and in many places you need a special permit to possess these due to their realism. Because of this, many people who play Airsoft are people with such licenses such as police and military personnel, who generally have a high degree of professionalism. Because accurate airsoft replicas can be made, it is common to see them used in police training exercises.

4. What is usually the name of the area in which there should be no shots fired?

From Quiz Airsoft for Beginners!

Answer: The safe zone

Once a person enters this zone, he or she is not allowed to fire nor is anyone allowed to fire at them. This is also where people must go after being eliminated from the game.

5. Which body part must you always protect when playing Airsoft?

From Quiz The Combat Game of Airsoft

Answer: Eyes

Most humans these days, along with many other animals, have these two big, round, delicate, squishy (and sometimes pretty) things set in their skulls called "eyes". They have receptors in them that react to electromagnetic radiation in the spectrum of 400nm to 700nm (conveniently called the "visible spectrum".). Because they had to be exposed to light, it was very inconvenient to cover them up, but in the old days when we were still banging around with swords and shields, it didn't seem like much of a problem. Then, eventually, a few sports were created that involved blasting each other with little projectiles (this can apply to Paintball, too), and a few people started to notice that, while these projectiles posed little threat to a majority of the epidermis, these "eyes" on the front of peoples' faces were a bit of a problem. If a little tiny pellet traveling at up to 500 ft per second (152.4 meters per second) were to hit this pathetically squishy organ, then some serious damage could be done. Thus, it was decreed that players of any sport involving high-velocity projectiles must wear sufficient eye protection during play (glasses won't cut it; the pellet could still slip under). While eye protection is the only mandatory protection, it is also recommended that you wear ear and mouth (read "tooth") protection as well. The reason I used 152.4 m/s above is because in my home country of Canada, anything faster, or anything that can give a pellet more than 5.7 joules of kinetic energy, is considered a real firearm (not just a replica).

6. What is the standard diameter of an Airsoft pellet?

From Quiz The Combat Game of Airsoft

Answer: 6 mm

6 mm is the standard diameter of an Airsoft pellet, though firearms that use 8 mm pellets are also made. The weights of the pellets can still vary greatly. The light 0.12g pellets are used in lower-end firearms that can be purchased at hardware stores. 0.20g pellets are considered by many to be the "standard" weight. Some snipers prefer heavy rounds, like the 0.36g pellets. The heavier the pellet, the more hop-up it needs to fly straight. Heavier pellets generally fall faster, decreasing their range, but are not moved by wind as easily, making them more accurate (which is key to sniping). There are many other weights from 0.12g to 0.48g that can be used for different occasions. 4.5 mm is the diameter of most bb gun barrels, while 0.68 inch is the standard diameter of a Paintball barrel.

7. What is the name of the rule that allows players to revive each other during a game of airsoft?

From Quiz Airsoft for Beginners!

Answer: Medic rule

If playing with the medic rule, then a player, after getting hit, can yell 'Hit!' and then sit on the ground with a red flag taped to him. Another player in the team can come and pull the red flag off and revive the other person after giving them first aid. This can happen only once and if shot after being revived once, a person must leave the game and go to the safe area. If a player is wounded, he cannot revive another player.

8. In most airsoft games, there is a referee-like neutral person involved. What is the title given to this person?

From Quiz Airsoft for Beginners!

Answer: Moderator

The moderator can actually have a really big job in a game of airsoft. He/she designs the boundaries of the game. If a player goes beyond the boundaries he can be eliminated from the game. Weapons are checked by the moderator before the game. Any disputes that come up are solved by the moderator. Moderators can stop the game at anytime for safety reasons. More like a referee, don't you think?

9. When is the appropriate time in an airsoft game to yell 'Safety kill!'?

From Quiz Airsoft for Beginners!

Answer: When you have someone at point blank range with absolutely no possible route of escape or chance of fighting back, whatsoever

This one is a tricky rule and can cause some commotion if not done right. You are supposed to use the words 'safety kill' only when you know you have someone in such a situation where they have absolutely no chance of escape and cease from firing as it may cause injury to them or inflict great pain. One of the possible scenarios is when you have a person in point blank range, it it courteous to do a safety kill without actually firing the gun and refrain from hurting the person. If you are the person killed with the 'safety kill rule' and you for sure know that your escape is impossible, then you have the leave the game without any fuss.

10. Which famous name figured out the physics that allow the hop-up system of an Airsoft gun to work?

From Quiz The Combat Game of Airsoft

Answer: Daniel Bernoulli

In order to fully understand what is happening to a pellet when you apply a back-spin, you will have to get out your old physics text books and read up on Bernoulli's Principle and the Magnus Effect. However, here's the simple version to help you understand hop-up a bit better (if you don't already). First of all, you have a ball flying through the air with a back-spin (it's spinning in the opposite direction that a car's wheels would turn relative to the forward motion). When you have a spinning object in a fluid (or gas) it spins a bit of the medium with it (air around the pellet moves around it in the same direction as the spin). The best way to picture this in your head is to have the air move across the pellet instead of the pellet moving through the air. Now you have to add the air flows together. On the bottom of the pellet the air flows will be working against each other, causing an area of slower moving air. Conversely, on the top of the pellet, the two air flows add together, creating faster moving air. Bernoulli's Principle says that faster moving liquids (including gases) exert less pressure, while slow moving liquids exert higher pressure. Because the shape of the pellet does not change (cross-sectional area is a constant), and pressure is force divided by cross-sectional area, there is a direct relationship between pressure and force. Okay, so we have slow moving air on the bottom (slow air = high pressure = large force up) and fast moving air on the top (fast air = low pressure = small force down). See where this is going? We get a net pressure force acting upwards to counter the ever-present gravitational force downwards, which should result in a flat trajectory of your pellet. You can apply too much hop-up. In this case, the pressure force will be greater than the gravitational force, and the pellet will veer upwards. The idea is to set the hop-up just right so the pressure force equals the gravitational force. That being said, many snipers like to add a bit of an upwards arc to their pellets' trajectories to increase the overall range while not compromising accuracy.

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Last Updated Apr 22 2024 11:05 AM
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