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Quiz about Dead by Daylight  The Shape Michael Myers
Quiz about Dead by Daylight  The Shape Michael Myers

"Dead by Daylight" - The Shape (Michael Myers) Quiz


Arguably the most well-known Killer in the game, we have Michael Myers! See what you know about him in this quiz, before he sees you! "Dead by Daylight" is for the PS4/5, XBox One/Series X and PC!

A multiple-choice quiz by cavalier87. Estimated time: 5 mins.
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Author
cavalier87
Time
5 mins
Type
Multiple Choice
Quiz #
405,839
Updated
Feb 28 26
# Qns
10
Difficulty
Average
Avg Score
7 / 10
Plays
123
Last 3 plays: Guest 151 (10/10), PartyHam (9/10), Guest 163 (5/10).
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Question 1 of 10
1. Myers' power is known as "Evil Within". It starts off relatively weak and unimposing, but if built up properly, can make him a major threat that could end games in a flurry. How does Michael Myers build up Evil Within in power? Hint


Question 2 of 10
2. When Myers achieves Evil Within's peak, he can become an absolute menace. In particular, Survivors finding themselves on their last hook stage need to be extremely careful. Uniquely, what is Myers able to do at any stage of the game if he downs a Survivor at second hook stage while at Evil Within's peak? Hint


Question 3 of 10
3. A classic from his time in the "Halloween" franchise, what melee weapon does Michael Myers wield? Hint


Question 4 of 10
4. Every Killer receives three teachable perks that can be acquired and given to other Killers. Myers' first, unlocked at level 30, rewards the user for hitting a Survivor who is not their obsession. What is it? Hint


Question 5 of 10
5. Myers' second teachable perk, much like his first, encourages whoever uses it to let the obsession stay alive. Here, however, the Killer's movement speed would be temporarily boosted if they intentionally lose a chase with their obsession. What perk is this? Hint


Question 6 of 10
6. Keeping in line with his dynamic of leaving the obsession alone until the end, Myers' third teachable perk applies progressively crippling penalties to Survivor action speeds every time a non-obsession gets hooked. It does, however, grant the obsession a large bonus to healing and unhooking. What perk is this? Hint


Question 7 of 10
7. If Survivor teams find themselves unable to deal with Myers' Evil Incarnate mode, they may dread one of his Iridescent Add-ons; on hooking a Survivor, this add-on will completely refresh the duration of Evil Incarnate, in exchange for making Evil Incarnate have a shorter max duration. What add-on does this? Hint


Question 8 of 10
8. One of Myers' Iridescent add-ons is extremely transformative; Myers will no longer receive any value from stalking Survivors, and cannot ever leave Stalker mode itself. This prevents him from accessing Pursuer and most notably Evil Incarnate mode, but the tradeoff allows Myers to constantly see Survivors through walls when stalking and grants him more Bloodpoints at the end of the trial. What add-on does this? Hint


Question 9 of 10
9. Myers players are human beings, and they may sometimes activate Evil Incarnate at a poor time and would ordinarily find themselves wasting it. This add-on allows Myers to manually end his Evil Incarnate and convert half of the remaining duration into progress needed to activate it again. What add-on does this? Hint


Question 10 of 10
10. Players may find themselves frustrated that Evil Incarnate increases Myers' Terror Radius, making it difficult to get close to Survivors without engaging in a lengthy chase. If they want Myers to be able to sneak around a little in Evil Incarnate mode, this add-on which grants him Undetectable briefly during it would be perfect. What add-on does this? Hint



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Most Recent Scores
Feb 25 2026 : Guest 151: 10/10
Feb 18 2026 : PartyHam: 9/10
Feb 08 2026 : Guest 163: 5/10

Quiz Answer Key and Fun Facts
1. Myers' power is known as "Evil Within". It starts off relatively weak and unimposing, but if built up properly, can make him a major threat that could end games in a flurry. How does Michael Myers build up Evil Within in power?

Answer: Stalking Survivors

By activating the Power button, Myers will begin to stalk any Survivors within his line of sight. He can switch between "Stalker" and "Pursuer" mode, the former being how he builds his power up, and the latter being intended for chasing Survivors. Once his Stalk meter is full, Myers can activate his Evil Incarnate mode, granting access to his Slaughtering Strike ability. Slaughtering Strike will down Survivors in one hit.
2. When Myers achieves Evil Within's peak, he can become an absolute menace. In particular, Survivors finding themselves on their last hook stage need to be extremely careful. Uniquely, what is Myers able to do at any stage of the game if he downs a Survivor at second hook stage while at Evil Within's peak?

Answer: Kill them by his own hand

Before his power was reworked, Myers could only kill by his own hand using an add-on, an offering, or some very specific perk such as Rancor or Hex: Devour Hope. Myers would go on to essentially receive the Memento Mori mechanic as part of his Evil Incarnate state. If Myers is actively in Evil Incarnate mode, and he downs a Survivor who is on their second hook stage, he can pick them up off the ground and just kill them.

Other Killers would ordinarily be forced to hook said Survivor, leaving themselves vulnerable to flashlight saving maneuvers or likewise.

It is impossible to interrupt a Mori, and Myers can perform it reliably in Evil Incarnate mode.
3. A classic from his time in the "Halloween" franchise, what melee weapon does Michael Myers wield?

Answer: Knife

As shiny and sharp as it is in the movie, the weapon is simple and deadly enough to be a mainstay.
4. Every Killer receives three teachable perks that can be acquired and given to other Killers. Myers' first, unlocked at level 30, rewards the user for hitting a Survivor who is not their obsession. What is it?

Answer: Save The Best For Last

For every hit dealt to a non-obsession, the Killer gains a token. For every token, the Killer receives 5% stackable cooldown reduction to striking a Survivor. The Killer may stack up to eight at a time, and will lose tokens for striking the obsession. If the obsession is sacrificed or killed, tokens can no longer be obtained.
5. Myers' second teachable perk, much like his first, encourages whoever uses it to let the obsession stay alive. Here, however, the Killer's movement speed would be temporarily boosted if they intentionally lose a chase with their obsession. What perk is this?

Answer: Play With Your Food

As the question states, Play With Your Food rewards the Killer for allowing the obsession to escape a chase. It grants one token per occurrence, up to a maximum of three, granting extra movement speed for every token. One token is consumed every time the Killer attacks.
6. Keeping in line with his dynamic of leaving the obsession alone until the end, Myers' third teachable perk applies progressively crippling penalties to Survivor action speeds every time a non-obsession gets hooked. It does, however, grant the obsession a large bonus to healing and unhooking. What perk is this?

Answer: Dying Light

The obsession is notably unaffected by the action speed reduction. In addition, the obsession cannot be changed in anyway if Dying Light is in play, meaning perks such as For The People and Decisive Strike which would ordinarily change the obsession will not do so when Dying Light is in play.
7. If Survivor teams find themselves unable to deal with Myers' Evil Incarnate mode, they may dread one of his Iridescent Add-ons; on hooking a Survivor, this add-on will completely refresh the duration of Evil Incarnate, in exchange for making Evil Incarnate have a shorter max duration. What add-on does this?

Answer: Judith's Tombstone

On release, Judith's Tombstone was an add on in which Myers would be the first Killer released to be capable of killing Survivors by his own hand without the need of an offering or a perk. The ability to totally remove a Survivor from the game was about as powerful as it gets for an add-on, and while it did originally make it harder for Myers to reach Evil Within's peak, the beneficial tradeoff was more than worth it.

Judith's Tombstone would go on to be reworked along with Myers' power as a whole. Here, it no longer made it harder for Myers to achieve Evil Within's peak, instead making said peak last for a shorter time. However, if Myers can hook so much as one Survivor, Judith's Tombstone will effectively render its own drawback null and void by basically starting a whole new Evil Incarnate.
8. One of Myers' Iridescent add-ons is extremely transformative; Myers will no longer receive any value from stalking Survivors, and cannot ever leave Stalker mode itself. This prevents him from accessing Pursuer and most notably Evil Incarnate mode, but the tradeoff allows Myers to constantly see Survivors through walls when stalking and grants him more Bloodpoints at the end of the trial. What add-on does this?

Answer: Scratched Mirror

The drawbacks to remaining in Stalker mode forever should really be noted; Myers will have a short lunge range, move more slowly, perform break actions more slowly and will vault windows very slow. However, he will now essentially have permanent wall-hacks on Survivors. Any time he Stalks, he will see their aura from a very generous range away. Since he is Undetectable, the player will have a huge advantage closing the gap.
9. Myers players are human beings, and they may sometimes activate Evil Incarnate at a poor time and would ordinarily find themselves wasting it. This add-on allows Myers to manually end his Evil Incarnate and convert half of the remaining duration into progress needed to activate it again. What add-on does this?

Answer: Lock of Hair

It is highly possible the Myers player find themselves facing a team which splits up, making it difficult for him to chain downs together. Instead of pointlessly wandering around the map with an Evil Incarnate players can't use, this add-on can now allow them to at least get some value out of their stalking efforts.
10. Players may find themselves frustrated that Evil Incarnate increases Myers' Terror Radius, making it difficult to get close to Survivors without engaging in a lengthy chase. If they want Myers to be able to sneak around a little in Evil Incarnate mode, this add-on which grants him Undetectable briefly during it would be perfect. What add-on does this?

Answer: Tombstone Piece

Whenever initially activating Evil Incarnate, a map-wide auditory cue is given to Survivors. This cue can actually help the Myers player, as Survivors are not likely to expect an Undetectable Myers once they hear him activate a mode that is explicitly supposed to increase his Terror Radius, not eliminate it entirely.

It performs this effect for a sizeable length of time at the beginning of Evil Incarnate.
Source: Author cavalier87

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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