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Quiz about Lets Play 24 Zelda II Adventure of Link Pt2
Quiz about Lets Play 24 Zelda II Adventure of Link Pt2

Let's Play 24: "Zelda II: Adventure of Link" Pt.2 Quiz


For my 24rd iteration of "Let's Play", we're going through the "Zelda" series, this time playing the NES/FDS title "Zelda II". Part 1 focuses on general trivia. Part 2 focuses on gameplay.

A multiple-choice quiz by berenlazarus. Estimated time: 5 mins.
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Author
berenlazarus
Time
5 mins
Type
Multiple Choice
Quiz #
324,546
Updated
Dec 03 21
# Qns
10
Difficulty
Tough
Avg Score
6 / 10
Plays
207
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Question 1 of 10
1. "Zelda II" features the famous character Error, who is known for his very cryptic statement "I am Error". Error holds the secret to what palace? Hint


Question 2 of 10
2. Who is the final boss of "Zelda II: The Adventure of Link"? Hint


Question 3 of 10
3. There are six Link dolls throughout the overworld of Hyrule. Which of the following locations is NOT an area that has an extra life? Hint


Question 4 of 10
4. Provided you go the most direct route, how many caves of Death Mountain must you travel through to get the Hammer?

Answer: (Number)
Question 5 of 10
5. Which enemy listed cannot be found in the Palaces of "Zelda II" in the Famicom Disk System version? Hint


Question 6 of 10
6. Where is Moruge Swamp located? Hint


Question 7 of 10
7. The Tantari Desert houses what special item or person that Link must rescue in his travels throughout Hyrule? Hint


Question 8 of 10
8. Of the game's eight spells, what is the minimum amount Link can use to beat the game? Hint


Question 9 of 10
9. What is the only palace that when Link travels there it is night time? Hint


Question 10 of 10
10. In the NES release, Barba is one of the final dungeon bosses. What is Barba's name in the original Famicom Disk System release?

Answer: (One Word)

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quiz
Quiz Answer Key and Fun Facts
1. "Zelda II" features the famous character Error, who is known for his very cryptic statement "I am Error". Error holds the secret to what palace?

Answer: Graveyard Palace

Later in the game, you confirm this is his actual name as another character refers to him as "Error". He tells you that Error knows a secret. When you talk to Error, he reveals the following: "SOUTH OF KINGS TOMB IN MIDO IS A TUNNEL." You must fall down the tunnel to get to the Third Palace.
2. Who is the final boss of "Zelda II: The Adventure of Link"?

Answer: Dark Link

Dark Link makes his first appearance in "Zelda II: The Adventure of Link" as the final boss. After defeating Thunberbird, you go to retrieve the Triforce of Courage; suddenly, the screen grows dark and you must fight your own shadow. Dark Link appears in the Water Temple of "Ocarina of Time" and appears in a cut scene briefly in "The Twilight Princess".
3. There are six Link dolls throughout the overworld of Hyrule. Which of the following locations is NOT an area that has an extra life?

Answer: There is a Link Doll straight south of in the forest of the town New Katasutu

There are six Link dolls in the overworld total. It is recommended you do not get the Link Dolls until you are ready to face the Great Palace, as they are only available once. After you pick them up they are gone forever. There are also Link dolls present in Three Eye Rock Palace and the Great Palace.
4. Provided you go the most direct route, how many caves of Death Mountain must you travel through to get the Hammer?

Answer: ten

The road to the Hammer is a long, difficult journey through Death Mountain, and is easily the most challenging portion of the early parts of "Zelda II". Starting from the river town of Saria, you must travel through ten different caverns for Link to lay claim to the Hammer. Due to Link's low levels, this is one of the more strenuous sections of "Zelda II".

It is also a good place to level up due to the relatively high experience points the enemies give you.
5. Which enemy listed cannot be found in the Palaces of "Zelda II" in the Famicom Disk System version?

Answer: Aruroda

Arurodas are the scorpions that shoot fireballs at you in the overworld, found in East Hyrule. They are also present in the cavern that leads Link must enter to get to the northern most section of Hyrule that has the mountain town of Darunia and also the Maze Palace.

Fokkerus are the jumping bird enemies that shoot fireballs in the Great Palace.

Myus are the silver spike balls that scoot along the floor.

Blue Octoroks, while not present in the dungeons in the international release, can be found in palaces on the Famicom Disk System version.
6. Where is Moruge Swamp located?

Answer: Directly north of the water town Saria

The Moruge Swamp is one of three swamps in the game and is straight north of Saria. Midora Swamp is the official name of the swamp surrounding the Second Palace, which is called Midoroa Palace. It is unclear of the swamp is named after the palace or the palace named after the swamp. The swamp in East Hyrule is unnamed.
7. The Tantari Desert houses what special item or person that Link must rescue in his travels throughout Hyrule?

Answer: Trophy

Link must defeat a thieving Goriya who has stolen a trophy from a woman in the Town of Ruto and has hidden in a cave in Tantari Desert. Once Link obtains the trophy the woman refers Link to her uncle, who will teach Link the Jump Spell. The desert is north of the North Palace and west of the Parapa Desert.
8. Of the game's eight spells, what is the minimum amount Link can use to beat the game?

Answer: Four

There are eight spells: Shield Spell, Jump Spell, Life Spell, Fairy Spell, Fire Spell, Reflect Spell, Spell Spell, and Thunder Spell.

Only four spells are required. You must use the Jump Spell early in the game to get past the cave just south of Ruto. Link must use the Fairy Spell to get to the Island Palace after he falls into the cavern in south of King's Tomb. The Reflect Spell must be used to beat Carrok, the final dungeon master of the Maze Palace. Link must also use the Thunder Spell to make the Thunderbird vulnerable.

The shield spell and life spell, while certainly useful, are not necessary. Neither is the Fire Spell.

The Spell Spell has only one main use in the game: by activating the spell in the end section of New Katusuto you gain access to the Magic Key. Without the Magic Key, you cannot proceed in the next dungeon which is Three Eye Rock Palace, as you immediately face a locked door in that dungeon and a key is not provided a key. However, by using the Fairy Spell, you can fly through the locked door. The Spell Spell also turns enemies into bots.
9. What is the only palace that when Link travels there it is night time?

Answer: The Great Palace

The Great Palace is by far the largest of all the palaces in "Zelda II: The Adventure of Link". The Palace holds several elevators, lava pits, fake walls that hide health potions, and introduces two new enemies: the Fokkeru (the red demon bird that throws fire), and the fearsome Blue Bird Knights, who can actually be more challenging than some boss fights if you try to take them out.

This is also the only place in the entire game if you run out of lives you will restart at the Great Palace, rather than restarting at the North Palace. Anyone who has traveled through the Valley of Death or the Road of Fire to get to the Great Palace will be thankful they don't have to go through that journey again!
10. In the NES release, Barba is one of the final dungeon bosses. What is Barba's name in the original Famicom Disk System release?

Answer: Volvagia

Volvagia is a fire-dragon that appears twice in the "Zelda" series: once in "Zelda II: The Adventure of Link" and "Ocarina of Time". When "Zelda II" was localized for international release, in error Nintendo mistranslated Volvagia (Japanese name Barubajia) to Barba. When Nintendo rereleased "Zelda II" for the Gameboy Advance they corrected this translation error.
Source: Author berenlazarus

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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