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Quiz about Choose Your Own Adventure
Quiz about Choose Your Own Adventure

Choose Your Own Adventure Trivia Quiz


There are no end to the adventures that can be had in these fantastic realms. Can you divine from the scrolls of wisdom how to divide these worlds into three groups with something in common?

by reedy. Estimated time: 3 mins.
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Author
reedy
Time
3 mins
Type
Quiz #
416,902
Updated
Jun 07 25
# Qns
15
Difficulty
Average
Avg Score
11 / 15
Plays
27
Last 3 plays: Kalibre (10/15), ramses22 (9/15), Baldfroggie (9/15).
Classifying these options will take *original* thinking.
???
???
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Wonderland Labyrinth Middle-earth Tsushima Narnia The Four Nations Andowyne The Realm of the Elderlings Eternia The Forbidden Land Hyrule Yharnam Thra Discworld The Lands Between

* Drag / drop or click on the choices above to move them to the correct mystery boxes.



Most Recent Scores
Today : Kalibre: 10/15
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Quiz Answer Key and Fun Facts
1. Hyrule

Answer: Video Game

Hyrule has been the main setting for the games with in the "Legend of Zelda" series from the very first game released in 1986 by Nintendo, aptly titled "The Legend of Zelda".

The Kingdom of Hyrule was established by the mortal descendants of the goddess Hylia, and consists of a number of varied regions. Speaking generally, Castle Hyrule (the seat of the ruling family) is located in the north central Hyrule, with a desert to the west, forests to the south and south-east, and mountains to the east and north-east.
2. The Forbidden Land

Answer: Video Game

The Forbidden Land is the setting for "Shadow of the Colossus," which was originally released by Sony Computer Entertainment for the Playstation 2 in 2005.

The game action is set on a large, uninhabited peninsula called the Forbidden Land, which is separated from the rest of the world by a mountain range in the north, and otherwise surrounded by seas. In addition to a varied landscape of lakes, plateaus, canyons, caves, and deserts, there are also ruins of an unknown, ancient civilization.

The only access to the Forbidden Land is through a cleft in the mountains that leads to a giant stone bridge that extends all the way to the center of the peninsula, terminating at the Shrine of Worship.
3. The Lands Between

Answer: Video Game

The Lands Between serves as the expansive and diverse continent where the action of "Elden Ring" unfolds. Released on February 25, 2022, by FromSoftware Inc., this action RPG invites players to a realm shaped by powerful cosmic entities, notably the Greater Will.

This vast open world features a striking variety of environments, from the lush, green expanses of Limgrave to the stark, crimson-stained desolation of Caelid. Deep beneath the surface lie forgotten, sprawling cities, adding another layer to the world's intricate design. The Erdtree, a colossal, golden-hued tree, stands as a constant, glowing beacon, visible from almost every corner of the Lands Between and representing the heart of its immense power.

The narrative of the Lands Between is deeply intertwined with its rulers: demigods, each possessing a fragment of the shattered Elden Ring. The landscape is also dotted with the remnants of a once-great civilization, bearing witness to a history of conflict and divine influence. Players step into the role of a Tarnished, an exiled warrior returning to this fragmented land with the ultimate goal of reassembling the Elden Ring and ascending to the title of Elden Lord.
4. Tsushima

Answer: Video Game

The island of Tsushima provides the backdrop for the game "Ghost of Tsushima". This title, originally released by Sony Interactive Entertainment for the PlayStation 4 in 2020, later saw a Director's Cut in 2021 for PlayStation 4, PlayStation 5, and Windows.

The game's events unfold on this real Japanese island during the 1274 Mongol invasion. Tsushima boasts a stunning and varied landscape, featuring golden fields, dense bamboo groves, tranquil shrines, and dramatic coastlines. The island is dotted with small settlements, farms, and fortifications, many of which have fallen under Mongol control. Players can also discover serene locations for composing haikus, relaxing in hot springs, and visiting animal sanctuaries. The central narrative follows Jin Sakai, a samurai who must adapt his traditional fighting methods to effectively defend his homeland and its inhabitants from the invading forces.
5. Yharnam

Answer: Video Game

The gothic, plague-ridden city of Yharnam is the primary setting for "Bloodborne", a dark action RPG that FromSoftware Inc. released for the PlayStation 4 in 2015.

The game's events unfold within this sprawling, labyrinthine city, known for its distinct Victorian and Gothic architecture, towering spires, and narrow, winding streets. Yharnam is gripped by a terrifying epidemic known as the Beast Scourge, which transforms its inhabitants into monstrous creatures. The city is broadly divided into several districts, each with its own unique horrors and challenges, including the central, intricate streets of Central Yharnam, the grand yet desolate Cathedral Ward, and the unsettling, otherworldly areas beyond. Much of the city is shrouded in perpetual night and mist, enhancing its oppressive atmosphere. Ancient, cosmic entities and forgotten rituals play a significant role in the city's grim history and the unfolding nightmare. Access to certain areas often requires specific knowledge or items, with many paths opening only as the player delves deeper into Yharnam's dark secrets.
6. Discworld

Answer: Fantasy Literature

Discworld is the imaginative setting for Terry Pratchett's extensive and popular book series, which began with the novel "The Colour of Magic" in 1983.

This unique world isn't a spherical planet. Instead, it's a flat disc resting on the backs of four enormous elephants-Berilia, Tubul, Great T'Phon, and Jerakeen-who in turn stand upon the shell of a colossal cosmic turtle named Great A'Tuin. As Great A'Tuin navigates through the cosmos, Discworld travels along with it. The Disc itself is encircled by a waterfall, the Rimfall, where the oceans cascade off the edge into space, only for the water to be magically returned to the Disc as precipitation by the Rim Stars.

The geography of Discworld is remarkably diverse and frequently plays on real-world ideas and fantastical elements. At its core lies the city of Ankh-Morpork, a sprawling, often chaotic urban center notable for its distinctive political landscape and varied inhabitants. Beyond Ankh-Morpork, the regions include the arid Great Nef, the mysterious Ramtops mountains, the magically vibrant lands of Lancre, and the distant, exotic territories closer to the Disc's edge. Magic permeates the Disc, often distorting the laws of physics and common sense, which leads to many amusing and insightful situations.
7. Middle-earth

Answer: Fantasy Literature

Middle-earth serves as the primary setting for J.R.R. Tolkien's iconic fantasy works, including "The Hobbit" (first published in 1937), "The Lord of the Rings" (released between 1954 and 1955), and "The Silmarillion" (published after his death in 1977). This expansive and ancient land is a fictional continent on an imagined Earth, brimming with millennia of history, diverse cultures, and epic conflicts.

Geographically, Middle-earth is incredibly varied. To the west lie the elven domains of Lindon and Rivendell, while the gentle, rolling hills of the Shire are home to the hobbits. Further south and east, you'll find the realms of men like Gondor and Rohan, with their formidable strongholds and vast plains. Looming in the east are the dark territories of Mordor, dominated by the fiery Mount Doom and the fortress of Barad-dûr. Mountain ranges, such as the Misty Mountains and the Grey Mountains, crisscross the continent, alongside ancient woodlands like Fangorn and Mirkwood, and winding rivers such as the Anduin. The landscape is also marked by ancient ruins, hidden pathways, and the lingering presence of powerful, often unseen, forces. Middle-earth is a world deeply rooted in myth, magic, and the ongoing struggle between good and evil.
8. Narnia

Answer: Fantasy Literature

Narnia is the enchanting, magical world central to C.S. Lewis' beloved series, "The Chronicles of Narnia," which began with "The Lion, the Witch and the Wardrobe" in 1950. This fantastical realm is often accessed from our own world through various hidden gateways, most famously a magical wardrobe.

Narnia is a land of talking animals, mythical creatures, and ancient magic, overseen by the benevolent lion, Aslan. Its geography is diverse and often steeped in the rich history and mythology of its creation. At its heart lies the Great River, which flows from the western mountains, through the realm of Cair Paravel (the ancient seat of Narnian kings and queens), and eventually out into the Eastern Sea. To the west are the treacherous Western Mountains, home to wilder lands. The dense Lantern Waste is found near the original entry point, and beyond it stretches vast forests, including the Great Woods. In the north lie the frozen wastes of the Land of Ettins, while the arid southern desert borders the hostile nation of Calormen. Throughout Narnia, you'll discover ancient ruins, hidden glades, and places of profound magical significance, all bearing witness to its long and tumultuous history.
9. The Realm of the Elderlings

Answer: Fantasy Literature

The Realm of the Elderlings serves as the expansive setting for Robin Hobb's fantasy novel series, which includes "The Farseer Trilogy", "The Liveship Traders Trilogy", "The Tawny Man Trilogy", "The Rain Wild Chronicles", and "The Fitz and the Fool Trilogy". The saga began with the publication of "Assassin's Apprentice" in 1995.

This vast world features a variety of geographical areas and cultures. A prominent area is the Six Duchies, a kingdom situated along a coast frequently targeted by the Red-Ship Raiders. To the west, the Mountain Kingdom presents a landscape of harsh, icy peaks. East and south of the Six Duchies lies the Bingtown region, a busy trading hub known for its distinctive Liveships-sentient vessels crafted from Wizardwood. Further south are the perilous Rain Wilds, a humid, river-dominated territory bearing the scars of ancient dragon activity and housing the ruins of the Elderlings, including the legendary city of Kelsingra. Beyond these established areas are other realms and islands, often explored through the voyages of traders or the mysterious journeys of certain characters. The overall geography is quite diverse, ranging from the fertile farmlands and forests of the Six Duchies to the wild, untamed expanses of the Rain Wilds and the remote Outislands.
10. Wonderland

Answer: Fantasy Literature

Wonderland serves as the imaginative and often nonsensical setting for Lewis Carroll's renowned novels, "Alice's Adventures in Wonderland", first released in 1865, and its follow-up, "Through the Looking-Glass and What Alice Found There", published in 1871.

This peculiar land is typically entered when Alice tumbles down a rabbit hole. It's a realm where the usual principles of logic and reality are consistently upended. Wonderland is known for its constantly changing scenery, which includes a garden where flowers speak, a peculiar tea party that never ends, and the chaotic croquet grounds of the Queen of Hearts. Its inhabitants are equally fantastical, ranging from the perpetually tardy White Rabbit and the mysterious Cheshire Cat to the overbearing Queen of Hearts and the insightful Caterpillar.

For "Through the Looking-Glass", Alice steps through a mirror to discover a world laid out like a giant chessboard. This Looking-Glass World features distinct sections, each with its own oddities and residents, from forests inhabited by jabberwocky creatures to the domain of Tweedledee and Tweedledum, all leading towards the final square where Alice hopes to become a queen.
11. Andowyne

Answer: Movie & TV

Andowyne serves as the overarching setting for the fantasy world depicted in the 1988 film "Willow" and its 2022 streaming series continuation. This vibrant realm is home to various races and cultures, central to the ongoing conflict between good and evil.

The kingdom of Tir Asleen is a prominent location within Andowyne, often presented as a stronghold of light and order, though it can also fall under dark influence. The landscape of Andowyne is quite diverse, featuring vast, rolling plains, dense, enchanted forests, and rugged mountain ranges. Significant magical locations, such as the Gales, are also present, often holding ancient power or serving as places of mystical importance. The world is populated by humans, the diminutive Nelwyn, and other magical creatures, all navigating a land frequently touched by ancient prophecies and dark sorcery.
12. Eternia

Answer: Movie & TV

Eternia serves as the central setting for the "He-Man and the Masters of the Universe" franchise, which began with toys and an animated series in the early 1980s. This world is a unique blend of ancient wildness, advanced technology, and potent magic, often at the heart of vast cosmic conflicts.

Eternia's landscape is incredibly varied, featuring lush jungles, expansive deserts, frigid ice caps, and wide-open plains. Castle Grayskull, an ancient and mysterious fortress of immense power, is a pivotal location, constantly sought after by both heroes and villains. The Royal Palace in Eternos stands as the seat of the kind ruling family, representing the planet's more advanced, technological side. In stark contrast, Snake Mountain, a dark and foreboding volcanic stronghold often associated with Skeletor, dominates another key region. These diverse environments and crucial structures are central to the ongoing struggles between He-Man and his allies against the forces of evil.
13. Labyrinth

Answer: Movie & TV

Labyrinth serves as the magical, fantastical setting for the 1986 film "Labyrinth", starring David Bowie and Jennifer Connelly. This intricate and ever-changing realm exists beyond the ordinary world, governed by the powerful Jareth, the Goblin King.

The Labyrinth itself is a complex, sprawling maze that forms the central challenge of the film. It's filled with perplexing puzzles, impossible architecture, and whimsical yet dangerous inhabitants. Beyond the maze, the landscape includes diverse and surreal areas, such as the Forest of the Goblins, a dark and foreboding woodland, and the Bog of Eternal Stench, a putrid, inescapable swamp. The journey often leads through peculiar villages, like the Goblin City, which is home to Jareth's goblin subjects and his imposing castle. The film culminates in the Goblin King's Castle, a majestic and perplexing structure that constantly shifts and rearranges, defying physical laws. The very fabric of the Labyrinth responds to magic, desire, and the will of its ruler, making it a truly unpredictable environment.
14. The Four Nations

Answer: Movie & TV

The Four Nations are the main setting for the animated series "Avatar: The Last Airbender", which debuted in 2005, along with its later stories and adaptations. This vast world is divided into four distinct groups, each connected to a different element and its unique bending ability.

The Air Nomads were a spiritual people who lived in temples built high on mountains and secluded islands, like the Northern Air Temple and Southern Air Temple. These areas are typically characterized by high elevations and open, airy architectural designs.

The Water Tribes reside in the cold regions, with the Northern Water Tribe found in a large, icy city at the North Pole, and the Southern Water Tribe spread across smaller, more dispersed villages at the South Pole. Their surroundings are defined by snow, ice, and abundant water.

The Earth Kingdom is the largest of the nations, a massive continent that includes varied landscapes from fertile plains and thick forests to expansive deserts like the Si Wong Desert. Its most notable city is Ba Sing Se, an enormous, walled capital.

The Fire Nation is a chain of volcanic islands to the west. It's recognized by its fiery terrain, industrial centers, and strong military. The Fire Nation Capital is located on the main island, surrounded by volcanic activity and a stark, often reddish landscape.
15. Thra

Answer: Movie & TV

Thra is the fantastical world that serves as the primary setting for Jim Henson's 1982 film "The Dark Crystal" and its prequel series, "The Dark Crystal: Age of Resistance", released in 2019. This unique planet is characterized by its deep connection to a magical crystalline heart and its diverse ecosystems, often reflecting the balance or imbalance of the world's life force.

At the heart of Thra lies the Crystal Castle, an immense structure built around the Crystal of Truth, which regulates the planet's life force. Surrounding this central point are various distinct regions. The Valley of the Stones is a rugged, ancient land often home to Gelfling communities. The Garthim-infested Wastelands are desolate and dangerous, scarred by the destructive influence of the Skeksis. Lush, vibrant forests like Winding Wood provide refuge and sustenance for many creatures, while vast, sweeping plains and treacherous bogs also form part of the landscape. The very terrain of Thra often seems to be alive, influenced by the health of the Crystal and the beings who inhabit it, particularly the dominant Skeksis and their enslaved Garthim, or the numerous peaceful creatures like the Podlings and Mystics.
Source: Author reedy

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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