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Quiz about Units in Civilization VI
Quiz about Units in Civilization VI

Units in "Civilization VI" Trivia Quiz


I've sketched very simplistic renderings of some of the more than hundred units in this game for PC. What do you know about these units? Have fun.

A photo quiz by JanIQ. Estimated time: 3 mins.
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Author
JanIQ
Time
3 mins
Type
Photo Quiz
Quiz #
422,050
Updated
Nov 25 25
# Qns
10
Difficulty
New Game
Avg Score
6 / 10
Plays
9
Last 3 plays: mandy2 (7/10), GoodwinPD (10/10), Guest 38 (5/10).
Author's Note: Don't be amazed by the capitalization of several terms. I've capitalized the terms used in the game for specific notions, that may sometimes differ from the common meaning of the word in real life (for instance Food in "Civilization VI" is a specific quantity of Resources needed to feed your Citizens, and not what your chef serves you). This quiz is based on the standard pack of "Civilization VI" plus the Aztec extension.
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Question 1 of 10
1. Who is this flagbearer, one of the units you get on the very first move?


Question 2 of 10
2. An archer can only be trained or bought after researching two technologies. The second is evidently archery, but what is the first? Hint


Question 3 of 10
3. Which two Districts allow you to recruit an extra Trader? Hint


Question 4 of 10
4. My sketch maybe oversimplified, but this is a Quadrireme - my favourite naval unit in the early stages of the game. What benefit has a Quadrireme over a Galley? Hint


Question 5 of 10
5. Which of these actions is *NOT* one of the abilities of an Apostle (with the sketch that should resemble a winged sandal)? Hint


Question 6 of 10
6. This sketch is a sword, the weapon associated with a Swordsman. Which Strategic Resource do you have to exploit in order to obtain a Swordsman? Hint


Question 7 of 10
7. This odd looking sketch is my rendering of a War-Cart. It is a Special Unit that can only be developed by one Civilization. Which one? Hint


Question 8 of 10
8. To build a Natural Park, you need a Naturalist. How can you obtain one? Hint


Question 9 of 10
9. The colour may seem inappropriate, but you will probably identify this as the symbol for a Medic. Which units can be Upgraded to a Medic? Hint


Question 10 of 10
10. Look carefully at this silly sketch. Which early Air Combat unit is this?

Answer: (One Word - No Brand Name)

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Most Recent Scores
Today : mandy2: 7/10
Today : GoodwinPD: 10/10
Today : Guest 38: 5/10
Today : Guest 174: 10/10
Today : Reamar42: 6/10
Today : martin_cube: 6/10
Today : bernie73: 5/10
Today : xchasbox: 2/10
Today : etymonlego: 3/10

Quiz Answer Key and Fun Facts
1. Who is this flagbearer, one of the units you get on the very first move?

Answer: Settler

All civilizations and city-states start with a Settler. You need to use this Settler to found your first City.

Later in the game you can train or buy (with gold) new Settlers, to found new Cities. In general you need between six and twelve Cities to have the chance to win a game.

On the first move, you can either found your City (which henceforth serves as your capital) or move your settler to a better spot. Don't move him too many times, for as long as you haven't founded a City, you can't research technologies or civics.

The Herald does not exist in "Civlization VI" - at least in the original version and the Montezuma extension.
2. An archer can only be trained or bought after researching two technologies. The second is evidently archery, but what is the first?

Answer: Animal Husbandry

It seems rather inconsistent, but you need to research Animal Husbandry before starting to research Archery.

I suppose the reason is that an arrow equipped with some bird feathers, is easier to control than an arrow without feathers. And thus you need first to learn to capture animals (especially birds).

Animal Husbandry allows you to build pastures for sheep or cattle and camps for deer.
3. Which two Districts allow you to recruit an extra Trader?

Answer: Commercial Hub and Harbor

As soon as you have obtained the Civic Foreign Trade, you can recruit your first Trader.

Every city with either a Commercial Hub or a Harbor allows you to train or buy another Trader. If your city is near the sea, you can choose either a Harbor or a Commercial Hub (which also gets you points to save for recruiting a Great Admiral or a Great Merchant, respectively). A Commercial Hub will procure you with a constant income in Gold, while a Harbor gives you less Gold but also some Food.

Both open the way to build two World Wonders adjacent to the Commercial Hub or the Harbor.

The English don't have a Harbor - they have a Royal Navy Dockyard instead, which is cheaper to build and grants additional profits (for instance, an extra land troop when the Dockyard is built on another than the original Continent).

Traders are essential to winning the game. They provide income, some Trade Routes also grant Science, Culture, Faith, Production or Food, and sometimes your Trade Route can help to spread your Religion.
4. My sketch maybe oversimplified, but this is a Quadrireme - my favourite naval unit in the early stages of the game. What benefit has a Quadrireme over a Galley?

Answer: Ranged Attack

As soon as you have researched Sailing, you can train your first Galley. For a Quadrireme, you need to research Shipbuilding also. So a Quadrireme is not earlier available than a Galley, on the contrary.

The speed of movement is exactly the same. A Quadrireme is not swifter (nor slower) than a Galley.

The production cost and maintenance cost of a Quadrireme is significantly more than for a Galley - almost the double.

So the only benefit of a Quadrireme over a Galley is that a Quadrireme disposes over a Ranged Attack. Galleys are Melee units, meaning they can only fight when next to their foe and trying to occupy the same tile as the enemy unit. A Quadrireme can fire projectiles over a range of two tiles, and thus damage enemy Galleys before the Galleys can retaliate. Quadriremes can also bombard land units who have ventured to the shoreside, which a Galley is unable to do.

Ranged Attack units are usually preferable over Melee units. But there is a limit on the number of same class units (limit not revealed in the Civilopedia).
5. Which of these actions is *NOT* one of the abilities of an Apostle (with the sketch that should resemble a winged sandal)?

Answer: Healing wounded units

Once you adhere to a Religion and you own a Holy Site with Shrine and Temple, you can purchase an Apostle (only with Faith). Completing the Mahabodhi Temple World Wonder, will grant you two Apostles for free.

Every Civilization who has founded a Religion, has used a Great Prophet to do so. The Great Prophet has chosen two out of the four types of belief you can select, for each of the two others you need an Apostle.

Before you can found a Religion, you need enough Faith to found a Pantheon. Hereby you select a Pantheon Belief, for instance Religious Settlements (quicker border expansion of any City).

The Great Prophet you use to found a Religion, allows you to chose a Worship Belief (the type of place of worship you can build, influencing the revenue from this place of worship: Faith only or Faith plus something else) and a Follower Belief (for instance Jesuit Education: you can buy Campus buildings and Theater Square Buildings with Faith).

The Apostles can be used to chose a Founder Belief (for instance Papal Primacy: every City-State following your Religion doubles the bonus for an Envoy) and an Enhancer Belief (for instance Religious Colonization: every City founded by someone who follows your Religion, will automatically convert to your Religion).

One Apostle can be used to start the Inquisition. The following turn, you may buy an Inquisitor, who can convert all people in a City of your Civilization at once to your Religion.

And of course Apostles just as Missionaries can convert people (in your Civilization or outside), but only one at a time.

The only religious unit that can heal other units is a Guru.
6. This sketch is a sword, the weapon associated with a Swordsman. Which Strategic Resource do you have to exploit in order to obtain a Swordsman?

Answer: Iron

You need to mine Iron to obtain a Swordsman. And of course you need the technology Iron Working.

A Swordsman is a Melee unit, so he can't fight from a distance - he has to occupy a tile adjacent to his foe and move to this occupied tile to engage in a fight.

Compared to a Warrior, a Swordsman has almost double attack strength. Further promotion leads to a Man-at-Arms and later to a Musketman. The last possible promotions are to Line Infantry, Infantry and Mechanized Infantry respectively.

Copper is a Bonus Resource. Silver is a Luxury Resource. These two types of Resources are not needed to obtain any unit.

Aluminum is a Strategic Resource that is required to obtain most of the Air Combat Units (starting with a Bomber and a Fighter).
7. This odd looking sketch is my rendering of a War-Cart. It is a Special Unit that can only be developed by one Civilization. Which one?

Answer: Sumeria

The War-Cart is unique to Sumeria. It does not replace other units, but follows the same Promotion Class as a Heavy Chariot. The differences are that the War-Cart is swifter and slightly stronger than the Heavy Chariot. And on top of these two advantages, the War-Cart is slightly cheaper too. So if you play Sumeria, why bother to develop Heavy Chariots?

Rome has of course as Special Unit the Legion, replacing the Swordsman.

Japan's Special Unit is the Samurai, an alternative for the Man-at-Arms.

And India uses the Varu (elephant warrior) as a Special Unit. The Varu is similar to a Knight, much cheaper but also less mobile and a bit weaker.
8. To build a Natural Park, you need a Naturalist. How can you obtain one?

Answer: Buying with Faith

There are seven ways to obtain a certain unit. Four of them are mentioned as the four answer options. Training is of course another one. If you are the first Civilization to visit a Tribal Village, you can sometimes obtain a free unit too (mostly a Recon unit such as a Scout or Ranger, or a Builder).

And for combat units, there is the option to Upgrade a weaker unit to a stronger one (for instance Upgrading a Galley to a Caravel, later to an Ironclad and finally to a Destroyer).

The Naturalist is one of a few units for whom you can use only one option: buying with Faith. Gurus, Inquisitors and Missionaries are the other for whom no other option is available, and Apostles can only be bought with Faith or obtained by building a specific World Wonder (the Mahabodhi Temple).

Building a Natural Park around a Natural Wonder contributes to the number of foreign Tourists, thus enhancing the chance for a Cultural Victory, but Great Works contribute more to this goal.
9. The colour may seem inappropriate, but you will probably identify this as the symbol for a Medic. Which units can be Upgraded to a Medic?

Answer: Battering Ram and Siege Tower

This is one of the oddities in the game. Attacking Support Units (the Battering Ram and the Siege Tower) can be Upgraded to a Medic, to heal adjacent units.

The Battering Ram and the Siege Tower can be used when attacking a City. In this case adjacent melee units can ignore City Walls and directly attack the City.

A Medic on the contrary heals adjacent combat units.

The red herrings are all units without any Upgrades.
10. Look carefully at this silly sketch. Which early Air Combat unit is this?

Answer: Biplane

This sketch represents a Biplane, the first airborne unit you can train (after researching Flight and building an Aerodrome). Biplanes can fight against other aircraft or strike at land or naval units.

After having researched Advanced Flight and exploiting Aluminum, you can Upgrade your Biplane to a Fighter (or, if you play America, a P-51 Mustang) with wider range and more attacking strength.

The Bomber is another aircraft, which can also fight against other aircraft or strike at land or naval targets.

The Fighter and the P-51 Mustang can be Upgraded to Jet Fighter, while the Bomber can be Upgraded to a Jet Bomber. In both cases you get stronger and swifter aircraft.
Source: Author JanIQ

This quiz was reviewed by FunTrivia editor kyleisalive before going online.
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