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Quiz about The Mansion
Quiz about The Mansion

The Mansion Trivia Quiz


You receive a mysterious letter, but what does it say? Play this quiz to find out, and to go on an adventure, answering maths questions along the way.

A multiple-choice quiz by AdamM7. Estimated time: 6 mins.
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Author
AdamM7
Time
6 mins
Type
Multiple Choice
Quiz #
349,220
Updated
Dec 03 21
# Qns
10
Difficulty
Average
Avg Score
7 / 10
Plays
353
- -
Question 1 of 10
1. You receive a mysterious letter saying "Go to 1001101 Knockton Road at 6pm tomorrow. Come alone." The first number looks like a binary number.

What number is equal to the binary number 1001101?
Hint


Question 2 of 10
2. You follow the directions from the letter and come to a Victorian mansion. You walk through the gate and ring the doorbell at the house. Almost immediately, an old man opens the door and tells you to come in. "But first find x in the following equation: 6x + 12 = 4 (x + 9)." Hint


Question 3 of 10
3. The man lets you in. He leads you to a room that is empty apart from a table. On it are 4 identical buttons and some writing - "I toss a fair coin 3 times. What is the probability that it will land on tails 3 times? If you think 1/4, press the button on the far left. If you think 1/8, press the button second from the left. If you think 1/12, press the button second from the right. If you think 1/16, press the button on the far right." Hint


Question 4 of 10
4. "Before we continue, I must ask you a question - which of the following numbers is a Fibonacci prime? 89, 101, 223 and 377." the man says. So what is the answer? Hint


Question 5 of 10
5. The man goes over to one section of the wall, and pulls something, revealing a hidden door. He walks through the door, and you follow. He turns around, and you can see the grin on his face. He walks out of the door, and you hear it slam shut. You pull on the doorknob, but it is locked.

Instead of trying to get the door open (since you know that won't work), you try and find another way to escape. After a few minutes of looking around, you lift the rug off the carpet and discover a trapdoor, but it is locked. After some more exploring, you find 4 keys, all of which look identical.

You don't know which one to use. Then you spot some very small writing on the trapdoor. It says "the key you should use is the odd one out". You look carefully at each key, and see tiny writing on each one. The first says "1/8", the second "0.125", on the third is written "8^-1" (8 to the power of -1) and the last reads "8^1/2" (8 to the power of one half).

Which one is the "odd one out"?
Hint


Question 6 of 10
6. The trapdoor has opened! You see a ladder, and carefully climb down. You crawl along the narrow passageway and come to a crossroad. There are 4 options - You can go ahead, climb up a ladder (it leads to another passageway) or you can turn left or turn right.

You stop a minute and think. You look around to see if you've missed anything. You have - there is a piece of paper on the floor. You pick it up and can just about see the writing in the darkness.

"I roll 2 fair, 6-sided dice. How probable is it that one die will land on 3, and the other will land on 6 (the order does not matter)?

If you think 1/9, go forwards. If you think 1/18, go up. If you think 1/36, go left. If you think 1/72, go right."
Hint


Question 7 of 10
7. After a while, you become confident that you have chosen the right path. You reach a sign saying "Exit - 1/2 mile". If you are crawling at a speed of 6 miles per hour, how long will it take you to reach the exit? Hint


Question 8 of 10
8. After a while, you see light coming from the end of the passage. You reach the end and climb out! You are in the garden and can see the gate you came into the mansion through. A lady comes up to you. "We need to talk, but first climb back into the passage you came from so we can talk safely." You walk back into the passageway, despite your concerns that you can't trust the lady.

Once you are both in the passageway, she starts talking again. "You need to escape this place. The exit is at the bottom of the garden. It should take you about 4 minutes to get there from here. But there's a catch. The guards and dogs alternate, patrolling the house then the garden, then the house again and so on. The dogs patrol the house for 10 minutes, then the garden for 5 minutes. The guards patrol the house for 7 minutes, then the garden for 15 minutes. You don't want to be in the garden when either of those is there. This started at precisely 5am and will continue until 10pm. The current time is exactly 6pm."

So when is your first opportunity to climb out the garden and make your escape?
Hint


Question 9 of 10
9. You get to the gate, but there is a guard there, waiting...
"I think you had better come with me," he says. You kick him and run away.

Just when you think you are safe, you see a group of 10 men coming towards you. Each one is armed with a knife. You run faster, but come to a dead end.
The wall ahead of you has some rather strange graffiti written on it. "THE HEIGHT OF THIS WALL IS THE SUM OF: TRIPLE 18CM, FOUR TIMES 19CM AND FIVE TIMES 20CM."

There's no bad time for math problems - how high is the wall?
Hint


Question 10 of 10
10. Footholds were placed on the wall, although you can't think why. But it is lucky they were placed there - you never have been good at climbing.

Once you are over the wall, you manage to shake them off. You go to the police and tell them something strange is going on in that mansion. They ask you a question - "What is the lowest perfect number?"
Hint



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Most Recent Scores
Mar 23 2024 : callie_ross: 0/10
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Score Distribution

quiz
Quiz Answer Key and Fun Facts
1. You receive a mysterious letter saying "Go to 1001101 Knockton Road at 6pm tomorrow. Come alone." The first number looks like a binary number. What number is equal to the binary number 1001101?

Answer: 77

Binary code contains 2 digits: 1 and 0. Each digit represents something different:

The last digit represents 1. The penultimate digit represents 2. The one before that represents 4 etc. "1" as the last digit means 1 lot of 1 (1), "0" as the second last digit means 0 lots of 2 (0).

So for 1001101, the first digit represents 64, the second and third 0, the fourth digit means 8, the fifth is 4, the sixth is 0 and the seventh and final digit means 1.

64 + 0 + 0 + 8 + 4 + 0 + 1 = 77

(Don't worry if you failed - a letter arrives later that day, saying "77 Knockton Road - 6pm tomorrow" anyway.)
2. You follow the directions from the letter and come to a Victorian mansion. You walk through the gate and ring the doorbell at the house. Almost immediately, an old man opens the door and tells you to come in. "But first find x in the following equation: 6x + 12 = 4 (x + 9)."

Answer: x=12

First, we expand the bracket on the right hand side of the equation:

6x + 12 = 4x + 36

Then, we subtract 4x from both sides, or take the 4x to the other side, depending on which way you learnt. Either way, we get:

2x + 12 = 36

Then we take 12 from both sides (or move the 12 to the other side), leaving:

2x = 24

Divide both sides by 2 (or take the 2 to the other side) and we get:

x = 12


(If you got that right:
"Very good," the man says, "Not many people get that right!"

If you got it wrong:
The man turns angry. "WRONG!" he yells, "But unfortunately, I have to let you in anyway.")
3. The man lets you in. He leads you to a room that is empty apart from a table. On it are 4 identical buttons and some writing - "I toss a fair coin 3 times. What is the probability that it will land on tails 3 times? If you think 1/4, press the button on the far left. If you think 1/8, press the button second from the left. If you think 1/12, press the button second from the right. If you think 1/16, press the button on the far right."

Answer: 1/8 - second from the left

There is a 1/2 chance of the fair coin landing on tails each time. 1/2 x 1/2 x 1/2 = 1/8, so there is a 1 in 8 chance of the coin landing on tails 3 times out of 3.

(If you got it right: the button doesn't do anything, but the man smiles and congratulates you.

If you got it wrong: none of the buttons actually do anything, so nothing bad happens. The man just laughs at you.)
4. "Before we continue, I must ask you a question - which of the following numbers is a Fibonacci prime? 89, 101, 223 and 377." the man says. So what is the answer?

Answer: 89

A Fibonacci prime is simply a number in the Fibonacci sequence which is also a prime.

A prime number is a number divisible by 2 numbers - 1 and itself.

The Fibonacci sequence is a sequence, starting with "1, 1", where the next number of the sequence is worked out by adding the two previous terms. So the third term in the sequence is 2 - the sum of the first two terms (1 and 1).

Here is the first part of the sequence: 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610, ..."

As you can see, 101 is not in the sequence, so it can't be a Fibonacci prime, although it is a prime number. 223 is not in the sequence either (but it is a prime number).

377 is in the Fibonacci sequence, but it is not a prime number - it is divisible by 13 and 29.

89 is a prime number, and the 11th term in the Fibonacci sequence, so it is a Fibonacci prime.

The first few Fibonacci primes are 2, 3, 5, 13, 89, 233 and 1597.


(If you got it wrong, he frowns, but nothing else happens.)
5. The man goes over to one section of the wall, and pulls something, revealing a hidden door. He walks through the door, and you follow. He turns around, and you can see the grin on his face. He walks out of the door, and you hear it slam shut. You pull on the doorknob, but it is locked. Instead of trying to get the door open (since you know that won't work), you try and find another way to escape. After a few minutes of looking around, you lift the rug off the carpet and discover a trapdoor, but it is locked. After some more exploring, you find 4 keys, all of which look identical. You don't know which one to use. Then you spot some very small writing on the trapdoor. It says "the key you should use is the odd one out". You look carefully at each key, and see tiny writing on each one. The first says "1/8", the second "0.125", on the third is written "8^-1" (8 to the power of -1) and the last reads "8^1/2" (8 to the power of one half). Which one is the "odd one out"?

Answer: 8^1/2

8^-1 means 1/8.
8^-1 = 1/8 = 0.125
8^1/2 means the square root of 8. The square root of 8 is a bit more than 2.828, so it is not equal to 1/8 or any of the other numbers.


(Don't worry if you got it wrong - you can just try the keys one by one until you get the right one.)
6. The trapdoor has opened! You see a ladder, and carefully climb down. You crawl along the narrow passageway and come to a crossroad. There are 4 options - You can go ahead, climb up a ladder (it leads to another passageway) or you can turn left or turn right. You stop a minute and think. You look around to see if you've missed anything. You have - there is a piece of paper on the floor. You pick it up and can just about see the writing in the darkness. "I roll 2 fair, 6-sided dice. How probable is it that one die will land on 3, and the other will land on 6 (the order does not matter)? If you think 1/9, go forwards. If you think 1/18, go up. If you think 1/36, go left. If you think 1/72, go right."

Answer: 1/18 - go up.

There are 36 different combinations with 2 6-sided dice. The first is 1 and 1, the second is 1 and 2 etc.

There are 2 combinations that would work - 3 and 6 or 6 and 3. That means there is a 2/36 chance that one die will be a 3 and the other will be 6. 2/36 can be simplified to 1/18, so 1/18 is the correct answer.


(If you got it wrong, you come to a dead end and turn round and come back to where you started. Luckily, there are no nasty suprises along any of the paths.)
7. After a while, you become confident that you have chosen the right path. You reach a sign saying "Exit - 1/2 mile". If you are crawling at a speed of 6 miles per hour, how long will it take you to reach the exit?

Answer: 5 minutes

If you travel at 6mph (miles per hour), then you can do 6 miles in 60 minutes. That means that 1 mile would take 10 minutes, and half a mile would take 5 minutes.


(Whether you got it right or wrong doesn't really matter - you'll still take the same amount of time to reach the exit.)
8. After a while, you see light coming from the end of the passage. You reach the end and climb out! You are in the garden and can see the gate you came into the mansion through. A lady comes up to you. "We need to talk, but first climb back into the passage you came from so we can talk safely." You walk back into the passageway, despite your concerns that you can't trust the lady. Once you are both in the passageway, she starts talking again. "You need to escape this place. The exit is at the bottom of the garden. It should take you about 4 minutes to get there from here. But there's a catch. The guards and dogs alternate, patrolling the house then the garden, then the house again and so on. The dogs patrol the house for 10 minutes, then the garden for 5 minutes. The guards patrol the house for 7 minutes, then the garden for 15 minutes. You don't want to be in the garden when either of those is there. This started at precisely 5am and will continue until 10pm. The current time is exactly 6pm." So when is your first opportunity to climb out the garden and make your escape?

Answer: 18:15 to 18:19, so you'll have to wait for a few minutes...

The dogs came out at 5:10 and went back in at 5:15. They came back out at 5:25. So they come out every 15 minutes, starting with 5:10. This means that they come out each hour at ten past. They will come out at 18:10, and will next come out at 18:25 and 18:40. This means the dogs will be out from 18:10 to 18:15, 18:25 to 18:30 and 18:40 to 18:45.

The guards went out at 5:07 and went back in at 5:22. They came back out at 5:29. So they come out every 22 minutes, starting with 5:07. This is an awkward one to work out. We want to work out when they come out roughly 12 hours later. There are 720 minutes in those 12 hours. The nearest multiple of 22 to 720 is 726, which is 12 hours and 6 minutes. So the guards came out at 17:13. This means they were out from 17:13 to 17:28 and 17:35 to 17:50. They are/will be out from 17:57 to 18:12, 18:19 to 18:34 and 18:39 to 18:54.

The first time that neither the dogs nor the guards will be out at is 18:15. You will have exactly 4 minutes from then until the guards come out again.

In case you're wondering how you escaped the guards when you were out in the garden before - you were out previously at 17:55 to 17:56. The lady just needed to catch her breath for a couple of minutes before talking to you.

(If you got it wrong, don't worry - you saw the guards/dogs coming out and went back in anyway.)
9. You get to the gate, but there is a guard there, waiting... "I think you had better come with me," he says. You kick him and run away. Just when you think you are safe, you see a group of 10 men coming towards you. Each one is armed with a knife. You run faster, but come to a dead end. The wall ahead of you has some rather strange graffiti written on it. "THE HEIGHT OF THIS WALL IS THE SUM OF: TRIPLE 18CM, FOUR TIMES 19CM AND FIVE TIMES 20CM." There's no bad time for math problems - how high is the wall?

Answer: 2.3m

18cm times 3 is 54cm. 4 lots of 19cm is 76cm. 20cm multiplied by 5 is 100cm.

54cm + 76cm + 100cm = 230cm = 2.3m


(Well done if you got this one right, but I don't see how it helps you climb over the wall.)
10. Footholds were placed on the wall, although you can't think why. But it is lucky they were placed there - you never have been good at climbing. Once you are over the wall, you manage to shake them off. You go to the police and tell them something strange is going on in that mansion. They ask you a question - "What is the lowest perfect number?"

Answer: 6

A perfect number is a number whose factors (apart from itself) all add up to the number itself.

6 is a perfect number because its factors are 1, 2, 3 and 6. We don't include 6. The other factors (1, 2, 3) all add up to 6, so 6 is a perfect number.
4 is not a perfect number - its factors (excluding itself) add up to 3 (1, 2).
12 is not a perfect number - its factors (excluding itself) add up to 16 (1, 2, 3, 4, 6).
2 is not a perfect number - its factors (excluding itself) add up to 1 (1).

The first perfect numbers are 6, 28, 496, 8128 and 33,550,336.

(If you got it right:
"Well, you are obviously clever enough to know what you're talking about. We'll investigate shortly," says the policeman.

If you got it wrong:
The policemen don't believe you. Oh well. At least you managed to make it out of the house (and garden) alive.
Source: Author AdamM7

This quiz was reviewed by FunTrivia editor WesleyCrusher before going online.
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